%% DO NOT EDIT this file manually; it is automatically
-%% generated from LSR http://lsr.dsi.unimi.it
+%% generated from LSR http://lsr.di.unimi.it
%% Make any changes in LSR itself, or in Documentation/snippets/new/ ,
%% and then run scripts/auxiliar/makelsr.py
%%
%% This file is in the public domain.
-\version "2.16.0"
+\version "2.18.0"
\header {
lsrtags = "expressive-marks, symbols-and-glyphs"
doctitle = "Breathing signs"
} % begin verbatim
-
\new Staff \relative c'' {
\key es \major
\time 3/4
<< { g4 as g } \\ { es4 bes es } >> |
% Modern notation:
% by default, \breathe uses the rcomma, just as if saying:
- % \override BreathingSign #'text = #(make-musicglyph-markup "scripts.rcomma")
+ % \override BreathingSign.text = #(make-musicglyph-markup "scripts.rcomma")
<< { g4 as g } \\ { es4 \breathe bes es } >> |
% rvarcomma and lvarcomma are variations of the default rcomma and lcomma
% N.B.: must use Staff context here, since we start a Voice below
- \override Staff.BreathingSign #'text = \markup { \musicglyph #"scripts.rvarcomma" }
+ \override Staff.BreathingSign.text = \markup { \musicglyph #"scripts.rvarcomma" }
<< { g4 as g } \\ { es4 \breathe bes es } >> |
% vee
- \override BreathingSign #'text = \markup { \musicglyph #"scripts.upbow" }
+ \override BreathingSign.text = \markup { \musicglyph #"scripts.upbow" }
es8[ d es f g] \breathe f |
% caesura
- \override BreathingSign #'text = \markup { \musicglyph #"scripts.caesura.curved" }
+ \override BreathingSign.text = \markup { \musicglyph #"scripts.caesura.curved" }
es8[ d] \breathe es[ f g f] |
es2 r4 \bar "||"
}