-%% Do not edit this file; it is automatically
+%% DO NOT EDIT this file manually; it is automatically
%% generated from LSR http://lsr.dsi.unimi.it
+%% Make any changes in LSR itself, or in Documentation/snippets/new/ ,
+%% and then run scripts/auxiliar/makelsr.py
+%%
%% This file is in the public domain.
-\version "2.13.4"
+\version "2.14.0"
\header {
lsrtags = "expressive-marks"
% by default, \breathe uses the rcomma, just as if saying:
% \override BreathingSign #'text = #(make-musicglyph-markup "scripts.rcomma")
<< { g4 as g } \\ { es4 \breathe bes es } >> |
-
+
% rvarcomma and lvarcomma are variations of the default rcomma and lcomma
% N.B.: must use Staff context here, since we start a Voice below
\override Staff.BreathingSign #'text = \markup { \musicglyph #"scripts.rvarcomma" }
<< { g4 as g } \\ { es4 \breathe bes es } >> |
-
+
% vee
\override BreathingSign #'text = \markup { \musicglyph #"scripts.upbow" }
es8[ d es f g] \breathe f |
-
+
% caesura
\override BreathingSign #'text = \markup { \musicglyph #"scripts.caesura.curved" }
es8[ d] \breathe es[ f g f] |