easily understood.
For now, don't worry about the @code{#'}, which must precede the
-layout property, and the @code{#}, which must precede the value.
+layout property, and the@tie{}@code{#}, which must precede the value.
These must always be present in exactly this form. This is the
most common command used in tweaking, and most of the rest of
this chapter will be directed to presenting examples of how it is
@end example
Don't forget the @code{#'} preceding the
-property name and a @code{#} preceding the new value!
+property name and a@tie{}@code{#} preceding the new value!
The final question is, @q{Where should this command be
placed?} While you are unsure and learning, the best
@tab A valid direction constant or its numerical equivalent (decimal
values between -1 and 1 are allowed)
@tab @code{LEFT}, @code{CENTER}, @code{UP},
- @code{1}, @code{-1}
+ @code{1}, @w{@code{-1}}
@item Integer
@tab A positive whole number
@tab @code{3}, @code{1}
@code{(ly:make-moment 3 8)}
@item Number
@tab Any positive or negative decimal value
- @tab @code{3.5}, @code{-2.45}
+ @tab @code{3.5}, @w{@code{-2.45}}
@item Pair (of numbers)
@tab Two numbers separated by a @q{space . space} and enclosed
in brackets preceded by an apostrophe
need is @code{'#(#f #f #f)}. Let's try that, remembering to include
the @code{Staff} context. Note also that in writing this value we
have @code{#'#} before the opening bracket. The @code{'#} is required
-as part of the value to introduce a vector, and the first @code{#} is
+as part of the value to introduce a vector, and the first@tie{}@code{#} is
required, as always, to precede the value itself in the
@code{\override} command.
@end lilypond
Here we use the constants @code{DOWN} and @code{UP}.
-These have the values @code{-1} and @code{+1} respectively, and
+These have the values @w{@code{-1}} and @code{+1} respectively, and
these numerical values may be used instead. The value @code{0}
may also be used in some cases. It is simply treated as meaning
@code{UP} for stems, but for some objects it means @q{center}.
@noindent
If the fingering seems a little crowded the @code{font-size}
could be reduced. The default value can be seen from the
-@code{Fingering} object in the IR to be @code{-5}, so let's
-try @code{-7}:
+@code{Fingering} object in the IR to be @w{@code{-5}}, so let's
+try @w{@code{-7}}:
@lilypond[quote,fragment,ragged-right,verbatim,relative=1]
\override Fingering #'font-size = #-7
the @code{self-alignment-interface}. In general these are objects
that contain text. The values are @code{LEFT}, @code{RIGHT}
or @code{CENTER}. Alternatively, a numerical value between
-@code{-1} and @code{+1} may be specified, where @code{-1} is
+@w{@code{-1}} and @code{+1} may be specified, where @w{@code{-1}} is
left-aligned, @code{+1} is right-aligned, and numbers in between
move the text progressively from left-aligned to right-aligned.
Numerical values greater than @code{1} may be specified to move
-the text even further to the left, or less than @code{-1} to
+the text even further to the left, or less than @w{@code{-1}} to
move the text even further to the right. A change of @code{1}
in the value corresponds to a movement of half the text's length.
the rest is in voice two. The default in @code{\voiceTwo} (i.e. in
the second voice of a @code{<<@{...@} \\ @{...@}>>} construct) is that
@code{staff-position} is set to -4 for MultiMeasureRest, so we need to
-move it, say, four half-staff spaces down to @code{-8}.
+move it, say, four half-staff spaces down to @w{@code{-8}}.
@cindex MultiMeasureRest, example of overriding
@cindex staff-position property, example