-arguments, @var{context}, @var{dir} [start/stop (-1 or 1)], and
+arguments, @var{context}, @var{dir} [start/@/stop (-1 or 1)], and
@var{test} [shortest note in the beam]. A non-@code{#f} return value
starts or stops the auto beam.")
(autoBeaming ,boolean? "If set to true then beams are generated
@var{test} [shortest note in the beam]. A non-@code{#f} return value
starts or stops the auto beam.")
(autoBeaming ,boolean? "If set to true then beams are generated
@var{suffix-markup}))} entries.")
(chordNameFunction ,procedure? "The function that converts lists
of pitches to chord names.")
@var{suffix-markup}))} entries.")
(chordNameFunction ,procedure? "The function that converts lists
of pitches to chord names.")
(chordNameSeparator ,markup? "The markup object used to
separate parts of a chord name.")
(chordNoteNamer ,procedure? "A function that converts from a pitch
(chordNameSeparator ,markup? "The markup object used to
separate parts of a chord name.")
(chordNoteNamer ,procedure? "A function that converts from a pitch
(figuredBassPlusDirection ,ly:dir? "Where to put plus signs
relative to the main figure.")
(fingeringOrientations ,list? "A list of symbols, containing
(figuredBassPlusDirection ,ly:dir? "Where to put plus signs
relative to the main figure.")
(fingeringOrientations ,list? "A list of symbols, containing
determines where fingerings are put relative to the chord being
fingered.")
(firstClef ,boolean? "If true, create a new clef when starting a
determines where fingerings are put relative to the chord being
fingered.")
(firstClef ,boolean? "If true, create a new clef when starting a
(followVoice ,boolean? "If set, note heads are tracked across
staff switches by a thin line.")
(fontSize ,number? "The relative size of all grobs in a context.")
(followVoice ,boolean? "If set, note heads are tracked across
staff switches by a thin line.")
(fontSize ,number? "The relative size of all grobs in a context.")
at this point.")
(forceClef ,boolean? "Show clef symbol, even if it has not
changed. Only active for the first clef after the property is set, not
at this point.")
(forceClef ,boolean? "Show clef symbol, even if it has not
changed. Only active for the first clef after the property is set, not
+ (glissandoMap ,list? "A map in the form of '((source1 . target1)
+(source2 . target2) (sourcen . targetn)) showing the glissandi to
+be drawn for note columns. The value '() will default to '((0 . 0)
+(1 . 1) (n . n)), where n is the minimal number of note-heads in
+the two note columns between which the glissandi occur.")
alterations, use symbols, e.g. @code{keySignature = #`((6 . ,FLAT))}.")
alterations, use symbols, e.g. @code{keySignature = #`((6 . ,FLAT))}.")
(melismaBusyProperties ,list? "A list of properties (symbols) to
determine whether a melisma is playing. Setting this property will
influence how lyrics are aligned to notes. For example, if set to
(melismaBusyProperties ,list? "A list of properties (symbols) to
determine whether a melisma is playing. Setting this property will
influence how lyrics are aligned to notes. For example, if set to
manual beams are considered. Possible values include
@code{melismaBusy}, @code{slurMelismaBusy}, @code{tieMelismaBusy}, and
@code{beamMelismaBusy}.")
(metronomeMarkFormatter ,procedure? "How to produce a metronome
manual beams are considered. Possible values include
@code{melismaBusy}, @code{slurMelismaBusy}, @code{tieMelismaBusy}, and
@code{beamMelismaBusy}.")
(metronomeMarkFormatter ,procedure? "How to produce a metronome
(middleCClefPosition ,number? "The position of the middle C,
as determined only by the clef. This can be calculated by looking at
@code{clefPosition} and @code{clefGlyph}.")
(middleCClefPosition ,number? "The position of the middle C,
as determined only by the clef. This can be calculated by looking at
@code{clefPosition} and @code{clefGlyph}.")
half staff-spaces. Usually determined by looking at
@code{middleCClefPosition} and @code{middleCOffset}.")
(midiInstrument ,string? "Name of the MIDI instrument to use.")
half staff-spaces. Usually determined by looking at
@code{middleCClefPosition} and @code{middleCOffset}.")
(midiInstrument ,string? "Name of the MIDI instrument to use.")
(midiMaximumVolume ,number? "Analogous to
@code{midiMinimumVolume}.")
(midiMinimumVolume ,number? "Set the minimum loudness for MIDI.
Ranges from 0 to@tie{}1.")
(midiMaximumVolume ,number? "Analogous to
@code{midiMinimumVolume}.")
(midiMinimumVolume ,number? "Set the minimum loudness for MIDI.
Ranges from 0 to@tie{}1.")
(minimumFret ,number? "The tablature auto string-selecting
mechanism selects the highest string with a fret at least
@code{minimumFret}.")
(minimumFret ,number? "The tablature auto string-selecting
mechanism selects the highest string with a fret at least
@code{minimumFret}.")
arguments an integer and context, returning whether the corresponding
percent repeat number should be printed when @code{countPercentRepeats}
is set.")
arguments an integer and context, returning whether the corresponding
percent repeat number should be printed when @code{countPercentRepeats}
is set.")
(restNumberThreshold ,number? "If a multimeasure rest has more
measures than this, a number is printed.")
(restNumberThreshold ,number? "If a multimeasure rest has more
measures than this, a number is printed.")
(shapeNoteStyles ,vector? "Vector of symbols, listing style for
each note head relative to the tonic (qv.) of the scale.")
(shortInstrumentName ,markup? "See @code{instrumentName}.")
(shapeNoteStyles ,vector? "Vector of symbols, listing style for
each note head relative to the tonic (qv.) of the scale.")
(shortInstrumentName ,markup? "See @code{instrumentName}.")
(suggestAccidentals ,boolean? "If set, accidentals are typeset as
cautionary suggestions over the note.")
(systemStartDelimiter ,symbol? "Which grob to make for the start
(suggestAccidentals ,boolean? "If set, accidentals are typeset as
cautionary suggestions over the note.")
(systemStartDelimiter ,symbol? "Which grob to make for the start
@code{SystemStartBracket} or @code{SystemStartBar}.")
(systemStartDelimiterHierarchy ,pair? "A nested list, indicating
the nesting of a start delimiters.")
@code{SystemStartBracket} or @code{SystemStartBar}.")
(systemStartDelimiterHierarchy ,pair? "A nested list, indicating
the nesting of a start delimiters.")
(tabStaffLineLayoutFunction ,procedure? "A function determining the
staff position of a tablature note head. Called with two arguments:
the context and the string.")
(tabStaffLineLayoutFunction ,procedure? "A function determining the
staff position of a tablature note head. Called with two arguments:
the context and the string.")
- (tempoHideNote ,boolean? "Hide the note=count in tempo marks.")
- (tempoText ,markup? "Text for tempo marks.")
- (tempoUnitCount ,number-or-pair? "Count for specifying tempo.")
- (tempoUnitDuration ,ly:duration? "Unit for specifying tempo.")
+ (tempoHideNote ,boolean? "Hide the note = count in tempo marks.")
(tempoWholesPerMinute ,ly:moment? "The tempo in whole notes per
minute.")
(tieWaitForNote ,boolean? "If true, tied notes do not have to
follow each other directly. This can be used for writing out
arpeggios.")
(timeSignatureFraction ,number-pair? "A pair of numbers,
(tempoWholesPerMinute ,ly:moment? "The tempo in whole notes per
minute.")
(tieWaitForNote ,boolean? "If true, tied notes do not have to
follow each other directly. This can be used for writing out
arpeggios.")
(timeSignatureFraction ,number-pair? "A pair of numbers,
4/4 time signature.")
(timeSignatureSettings ,cheap-list? "A nested alist of settings for
time signatures. Contains elements for various time signatures. The
4/4 time signature.")
(timeSignatureSettings ,cheap-list? "A nested alist of settings for
time signatures. Contains elements for various time signatures. The
barcheck fail?")
(beamMelismaBusy ,boolean? "Signal if a beam is present.")
(busyGrobs ,list? "A queue of @code{(@var{end-moment} .
barcheck fail?")
(beamMelismaBusy ,boolean? "Signal if a beam is present.")
(busyGrobs ,list? "A queue of @code{(@var{end-moment} .
(scriptDefinitions ,list? "The description of scripts. This is
used by the @code{Script_engraver} for typesetting note-superscripts
(scriptDefinitions ,list? "The description of scripts. This is
used by the @code{Script_engraver} for typesetting note-superscripts
(slurMelismaBusy ,boolean? "Signal if a slur is present.")
(stavesFound ,grob-list? "A list of all staff-symbols found.")
(slurMelismaBusy ,boolean? "Signal if a slur is present.")
(stavesFound ,grob-list? "A list of all staff-symbols found.")