+fet_beginchar ("64th Flag (up)", "u6");
+ save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
+ save flagspace, total_depth, flag_count;
+
+ flag_count = 4;
+ flare = .85 staff_space;
+ flagspace# = .9 staff_space#;
+ hip_depth_ratio = .72;
+ hip_width# = upflag_width# - hip_thickness# / 2;
+ total_depth# = 5.25 staff_space#;
+ foot_width_ratio = .8;
+
+ (flag_count - 1) * flagspace# + foot_depth# = total_depth#;
+
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
+
+ set_char_box (0, hip_width# + right_upflag_space#,
+ total_depth# + foot_thickness# / 2, stemthickness# / 2);
+
+ draw_flag ((0, -(flag_count - 1) * flagspace), flare,
+ (hip_width, foot_depth),
+ hip_depth_ratio, foot_width_ratio,
+ hip_thickness, foot_thickness, 1);
+
+ add_flag (flagspace, flare, .97, 1.00, 1.3,
+ hip_thickness, foot_thickness);
+ add_flag (flagspace, flare, 1.00, 1.00, 1.25,
+ hip_thickness, foot_thickness);
+ add_flag (flagspace, flare, .95, 1.05, 1.25,
+ hip_thickness, foot_thickness);
+
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -4 staff_space_rounded));
+fet_endchar;
+
+
+fet_beginchar ("8th (down)", "d3");
+ save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
+ save flagspace, total_depth, flag_count;
+
+ flag_count = 1;
+ flare = staff_space;
+ flagspace# = .9 staff_space#;
+ hip_depth_ratio = .72;
+ hip_width# = downflag_width# - hip_thickness# / 2;
+ total_depth# = 2.85 staff_space#;
+ foot_width_ratio = .8;
+
+ (flag_count - 1) * flagspace# + foot_depth# = total_depth#;
+
+ define_pixels (hip_width, flagspace, foot_depth);
+
+ set_char_box (0, hip_width# + right_downflag_space#,
+ total_depth# + foot_thickness# / 2, stemthickness# / 2)
+
+ draw_flag ((0, -(flag_count - 1) * flagspace), flare,
+ (hip_width, foot_depth),
+ hip_depth_ratio, foot_width_ratio,
+ hip_thickness, foot_thickness, 0);
+
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -staff_space_rounded));
+
+ y_mirror_char;
+fet_endchar;
+
+
+%%%%%%%%
+%
+% Single Stroke for Short Appogiatura
+%
+
+fet_beginchar ("grace dash (up)", "ugrace");
+ save flare, hip_depth_ratio, hip_width, foot_depth;
+
+ hip_depth_ratio = .72;
+ flare# = staff_space#;
+ hip_width# = upflag_width# - hip_thickness# / 2;
+ foot_depth# = 3 staff_space#;
+
+ define_pixels (hip_width, foot_depth);
+
+ set_char_box (hip_width# * hip_depth_ratio,
+ hip_width# + right_upflag_space#,
+ foot_depth# * hip_depth_ratio, -flare#)
+
+ pickup pencircle scaled 1.5 stemthickness;
+
+ z1 = (-b, -d);
+ z2 = (w, h);
+
+ penpos1 (1.5 stemthickness, angle (z2 - z1) - 90);
+ penpos2 (1.5 stemthickness, angle (z2 - z1) - 90);
+
+ fill z1l
+ -- z2l
+ .. top z2
+ .. rt z2
+ .. z2r
+ -- z1r
+ .. bot z1
+ .. lft z1
+ .. cycle;
+
+ penlabels (1, 2);
+fet_endchar;
+
+
+fet_beginchar ("grace dash (down)", "dgrace");
+ save flare, hip_depth_ratio, hip_width, foot_depth;
+ save total_depth;
+
+ hip_depth_ratio = .72 ;
+ flare# = .99 staff_space#;
+ hip_width# = downflag_width# - hip_thickness# / 2;
+ total_depth# = 2.85 staff_space#;
+ foot_depth# = total_depth#;
+ foot_width_ratio = .8;
+
+ define_pixels (hip_width, foot_depth);
+
+ set_char_box (hip_width# * hip_depth_ratio,
+ hip_width# + right_downflag_space#,
+ foot_depth# * hip_depth_ratio, -flare#)
+
+ pickup pencircle scaled 1.5 stemthickness;
+
+ z1 = (-b, -d);
+ z2 = (w, h);
+
+ penpos1 (1.5 stemthickness, angle (z2 - z1) - 90);
+ penpos2 (1.5 stemthickness, angle (z2 - z1) - 90);
+
+ fill z1l
+ -- z2l
+ .. top z2
+ .. rt z2
+ .. z2r
+ -- z1r
+ .. bot z1
+ .. lft z1
+ .. cycle;
+
+ y_mirror_char;
+fet_endchar;
+
+
+fet_beginchar ("16th (down)", "d4");
+ save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
+ save flagspace, total_depth, flag_count;
+
+ flag_count = 2;
+ flare = .8 staff_space;
+ flagspace# = .9 staff_space#;
+ hip_depth_ratio = .85;
+ hip_width# = downflag_width# - hip_thickness# / 2;
+ total_depth# = 3.0 staff_space# - blot_diameter# / 2;
+ foot_width_ratio = .95;
+
+ (flag_count - 1) * flagspace# + foot_depth# = total_depth#;
+
+ set_char_box (0, hip_width# + right_downflag_space#,
+ total_depth# + foot_thickness# / 2, stemthickness# / 2);
+
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
+
+ draw_flag ((0, -(flag_count - 1) * flagspace), flare,
+ (hip_width, foot_depth),
+ hip_depth_ratio, foot_width_ratio,
+ hip_thickness, foot_thickness, 0);
+
+ add_flag (flagspace, flare, .95, 1.00, 1.25,
+ hip_thickness, foot_thickness);
+
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -2 staff_space_rounded));
+
+ y_mirror_char;
+fet_endchar;
+
+
+fet_beginchar ("32nd (down)", "d5");
+ save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
+ save flagspace, total_depth, flag_count;
+
+ flag_count = 3;
+ flare = .84 staff_space;
+ flagspace# = .9 staff_space#;
+ hip_depth_ratio = .85;
+ hip_width# = downflag_width# - hip_thickness# / 2;
+ total_depth# = 3.85 staff_space#;
+ foot_width_ratio = .95;
+
+ (flag_count - 1) * flagspace# + foot_depth# = total_depth#;
+
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
+
+ set_char_box (0, hip_width# + right_downflag_space#,
+ total_depth# + foot_thickness# / 2, stemthickness# / 2);
+
+ draw_flag ((0, -(flag_count - 1) * flagspace), flare,
+ (hip_width, foot_depth),
+ hip_depth_ratio, foot_width_ratio,
+ hip_thickness, foot_thickness, 0);
+
+ add_flag (flagspace, flare, .97, 1.00, 1.25,
+ hip_thickness, foot_thickness);
+ add_flag (flagspace, flare, .95, 1.05, 1.25,
+ hip_thickness, foot_thickness);
+
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -3 staff_space_rounded));
+
+ y_mirror_char;
+fet_endchar;
+
+
+fet_beginchar ("64th (down)", "d6");
+ save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
+ save flagspace, total_depth, flag_count;
+
+ flag_count = 4;
+ flare = .8 staff_space;
+ flagspace# = .9 staff_space#;
+ hip_depth_ratio = .85;
+ hip_width# = downflag_width# - hip_thickness# / 2;
+ total_depth# = 4.35 staff_space#;
+ foot_width_ratio = .98;
+
+ (flag_count - 1) * flagspace# + foot_depth# = total_depth#;
+
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
+
+ set_char_box (0, hip_width# + right_downflag_space#,
+ total_depth# + foot_thickness# / 2, stemthickness# / 2);
+
+ draw_flag ((0, -(flag_count - 1) * flagspace), flare,
+ (hip_width, foot_depth),
+ hip_depth_ratio, foot_width_ratio,
+ hip_thickness, foot_thickness, 0);
+
+ add_flag (flagspace, flare, .97, 1.20, 1.175,
+ hip_thickness, foot_thickness);
+ add_flag (flagspace, flare, .97, 1.10, 1.175,
+ hip_thickness, foot_thickness);
+ add_flag (.98 flagspace, flare, .91, 1.05, 1.2,
+ hip_thickness, foot_thickness);
+
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -4 staff_space_rounded));
+