+ Grob *me= unsmob_grob (smob);
+ Spanner *spanner = dynamic_cast<Spanner*> (me);
+
+ /* Ugh, must be same as Hairpin::print. */
+
+ Grob *common = spanner->get_bound (LEFT)->common_refpoint (spanner->get_bound (RIGHT), X_AXIS);
+ Output_def * paper = me->get_paper ();
+
+ SCM flare = me->get_property ("bracket-flare");
+ SCM shorten = me->get_property ("shorten-pair");
+
+ Interval span_points;
+ Drul_array<bool> broken;
+ Direction d = LEFT;
+ do
+ {
+ Item *b = spanner->get_bound (d);
+ broken[d] = b->break_status_dir () != CENTER;
+
+ if (broken[d])
+ {
+ if (d == LEFT)
+ span_points[d] = spanner->get_broken_left_end_align ();
+ else
+ span_points[d] = b->relative_coordinate (common, X_AXIS);
+ }
+ else
+ {
+ Real encl = robust_scm2double (me->get_property ("enclose-bounds"), 0.0);
+ span_points[d] = b->extent (common, X_AXIS).linear_combination (d * encl);
+
+ if (is_number_pair (shorten))
+ span_points -= d * ly_scm2double (index_get_cell (shorten, d));
+ }
+
+ if (is_number_pair (flare))
+ span_points -= d * ly_scm2double (index_get_cell (flare, d));
+ }
+ while (flip (&d) != LEFT);
+
+
+ SCM properties = Font_interface::text_font_alist_chain (me);
+ SCM edge_text = me->get_property ("edge-text");
+ Drul_array<Stencil> edge;
+ if (ly_c_pair_p (edge_text))
+ {
+ Direction d = LEFT;
+ do
+ {
+ if (broken[d])
+ continue;
+
+ SCM text = index_get_cell (edge_text, d);
+
+ if (Text_item::markup_p (text))
+ edge[d] = *unsmob_stencil (Text_item::interpret_markup (paper->self_scm (), properties, text));
+
+ if (!edge[d].is_empty ())
+ edge[d].align_to (Y_AXIS, CENTER);
+ }
+ while (flip (&d) != LEFT);
+ }
+
+ Drul_array<Real> edge_height = robust_scm2interval (me->get_property ("edge-height"),
+ Interval (0.0, 0.0));
+ Drul_array<Stencil> edge_line;
+ {
+ Direction d = LEFT;
+ int dir = to_dir (me->get_property ("direction"));
+ do
+ {
+ if (broken[d])
+ continue;
+
+ Real dx = 0.0;
+ if (is_number_pair (flare))
+ dx = ly_scm2double (index_get_cell (flare, d)) * d;
+
+ Real dy = - dir * edge_height[d] ;
+ if (dy)
+ edge_line[d] = Line_spanner::line_stencil (me, Offset (0,0), Offset (dx, dy));
+ }
+ while (flip (&d) != LEFT);
+ }
+
+ Stencil m;
+ do
+ {
+ Interval ext = edge[d].extent (X_AXIS);
+ if (!ext.is_empty ())
+ {
+ edge[d].translate_axis (span_points[d], X_AXIS);
+ m.add_stencil (edge[d]);
+ span_points[d] += -d * ext[-d];
+ }
+ }
+ while (flip (&d) != LEFT);
+ do
+ {
+ if (d* span_points[d] > d * edge[-d].extent (X_AXIS)[d])
+ {
+ edge_line[d].translate_axis (span_points[d], X_AXIS);
+ m.add_stencil (edge_line[d]);
+ }
+ }
+ while (flip (&d) != LEFT);
+
+ if (!span_points.is_empty ())
+ {
+ Stencil l =Line_spanner::line_stencil (me, Offset (span_points[LEFT], 0),
+ Offset (span_points[RIGHT], 0));
+ m.add_stencil (l);
+ }
+ m.translate_axis (- me->relative_coordinate (common, X_AXIS), X_AXIS);
+ return m.smobbed_copy ();