- virtual bool do_try_music (Music* m);
- virtual void do_pre_move_processing ();
- virtual void do_post_move_processing ();
- virtual void do_process_music ();
- virtual void acknowledge_element (Score_element_info);
+ virtual bool try_music (Music* m);
+ virtual void stop_translation_timestep ();
+ virtual void start_translation_timestep ();
+ virtual void create_grobs ();
+ virtual void acknowledge_grob (Grob_info);