+void
+Staff_performer::do_pre_move_processing ()
+{
+ if (name_p_)
+ {
+ play_element (name_p_);
+ name_p_ = 0;
+ }
+ if (tempo_p_)
+ {
+ play_element (tempo_p_);
+ tempo_p_ = 0;
+ }
+ if (instrument_name_p_)
+ {
+ play_element (instrument_name_p_);
+ instrument_name_p_ = 0;
+ }
+ if (instrument_p_)
+ {
+ play_element (instrument_p_);
+ instrument_p_ = 0;
+ }
+ Performer_group_performer::do_pre_move_processing ();
+}