-ADD_INTERFACE (Spanner,
- "Some objects are horizontally spanned between objects. For\n"
- "example, slur, beam, tie, etc. These grobs form a subtype called\n"
- "@code{Spanner}. All spanners have two span-points (these must be\n"
- "@code{Item} objects), one on the left and one on the right. The left bound is\n"
- "also the X-reference point of the spanner.\n",
+MAKE_SCHEME_CALLBACK (Spanner, kill_zero_spanned_time, 1);
+SCM
+Spanner::kill_zero_spanned_time (SCM grob)
+{
+ Spanner *me = unsmob_spanner (grob);
+ Interval_t<Moment> moments = me->spanned_time ();
+ /*
+ Remove the line or hairpin at the start of the line. For
+ piano voice indicators, it makes no sense to have them at
+ the start of the line.
+
+ I'm not sure what the official rules for glissandi are, but
+ usually the 2nd note of the glissando is "exact", so when playing
+ from the start of the line, there is no need to glide.
+
+ From a typographical p.o.v. this makes sense, since the amount of
+ space left of a note at the start of a line is very small.
+
+ --hwn.