- Music* span_start_event_;
- Drul_array<Music*> span_events_;
- Array<Audio_dynamic_tuple> dynamic_tuples_;
- Array<Audio_dynamic_tuple> finished_dynamic_tuples_;
+ Stream_event *span_start_event_;
+ Drul_array<Stream_event *> span_events_;
+ vector<Audio_dynamic_tuple> dynamic_tuples_;
+ vector<Audio_dynamic_tuple> finished_dynamic_tuples_;