- /*
- If we're coming from SOLO2 state, we might have kill mmrests
- in the 1st voice, so in that case, we use the second voice
- as a basis for events.
- */
- Outlet_type c1 = (last_playing_ == SOLO2) ? CONTEXT_NULL : CONTEXT_SHARED;
- Outlet_type c2 = (last_playing_ == SOLO2) ? CONTEXT_SHARED : CONTEXT_NULL;
+ Outlet_type c1 = (newpart == 2) ? CONTEXT_NULL : CONTEXT_SHARED;
+ Outlet_type c2 = (newpart == 2) ? CONTEXT_SHARED : CONTEXT_NULL;