+ direction_ = get_music ()->get_property ("direction");
+ if (is_direction (direction_))
+ {
+ directionOne_ = direction_;
+ directionTwo_ = direction_;
+ if (scm_is_true (scm_negative_p (direction_)))
+ {
+ horizontalShiftOne_ = scm_from_int (1);
+ horizontalShiftTwo_ = scm_from_int (0);
+ }
+ }