Music *n = MY_MAKE_MUSIC ("NoteEvent", loc);
n->set_property ("duration", parser->default_duration_.smobbed_copy ());
n->set_property ("pitch", simple);
Music *n = MY_MAKE_MUSIC ("NoteEvent", loc);
n->set_property ("duration", parser->default_duration_.smobbed_copy ());
n->set_property ("pitch", simple);