- b = Tuplet_bracket::make_bracket (me,
- Y_AXIS, Offset (bracket_span_points.length (), 0),
- edge_height,
- empty,
- flare, shorten);
+ b = Bracket::make_bracket (
+ me, Y_AXIS, Offset (bracket_span_points.length (), 0),
+ edge_height, empty, flare, Drul_array<Real> (0, 0));