- virtual Translator* ancestor_l (int l);
- virtual int depth_i() const;
-
- virtual void finish();
- virtual void prepare (Moment mom);
- virtual void process();
- virtual void set_score (Score* score_l);
- virtual void start();
- virtual int get_tempo_i() const;
- virtual void play (Audio_element* p);
+ virtual void finish ();
+ virtual void prepare (Moment mom);
+ virtual void one_time_step ();
+ virtual void start ();
+ virtual void initialize ();
+ virtual void announce_element (Audio_element_info);
+ virtual int get_tempo_i () const;
+ virtual void play_element (Audio_element* p);
+ virtual Music_output *get_output_p ();