- TODO:
-
- virtual Niff_item* niff_item_p() = 0;
-
- virtual CSound_item* score_item_p() = 0;
- */
-struct Audio_item : public Audio_element {
- Audio_item (Request* req_l);
-
- /// Create a midi-item from myself.
- virtual Midi_item* midi_item_p() = 0;
-
- Audio_column* audio_column_l_;
- /*
- THIS SUX. This ties the output system to the input system. Bad move.
- */
- Request* req_l_;
-
-
-protected:
- virtual void do_print () const;