- static void align_elements_to_minimum_distances(Grob *, Axis a);
- static void align_elements_to_ideal_distances(Grob *);
- static vector<Real> get_minimum_translations (Grob *, vector<Grob*> const&, Axis a);
- static vector<Real> get_minimum_translations_without_min_dist (Grob *, vector<Grob*> const&, Axis a);
- static vector<Real> get_pure_minimum_translations (Grob *, vector<Grob*> const&,
- Axis a, int start, int end);
+ static void align_elements_to_minimum_distances (Grob *, Axis a);
+ static void align_elements_to_ideal_distances (Grob *);
+ static vector<Real> get_minimum_translations (Grob *, vector<Grob *> const &, Axis a);
+ static vector<Real> get_minimum_translations_without_min_dist (Grob *, vector<Grob *> const &, Axis a);
+ static vector<Real> get_pure_minimum_translations (Grob *, vector<Grob *> const &,
+ Axis a, int start, int end);