- Stencil b = make_enclosing_bracket (me, me, gs, X_AXIS, get_grob_direction (me));
+ Direction d = LEFT;
+ do
+ {
+ Item *b = me->get_bound (d);
+ if (b->break_status_dir ())
+ enclosed.push_back (b);
+ }
+ while (flip (&d) != LEFT);
+
+ Stencil b = make_enclosing_bracket (me, me, enclosed, X_AXIS, get_grob_direction (me));