- Drul_array<Real> edge_height = robust_scm2interval (me->get_property ("edge-height"),
- Interval (1.0, 1.0));
-
- Drul_array<Real> flare = robust_scm2interval (me->get_property ("bracket-flare"),
- Interval (0, 0));
-
- Drul_array<Real> shorten = robust_scm2interval (me->get_property ("shorten-pair"),
- Interval (0, 0));
-
- // Make sure that it points in the correct direction:
- Real dir = get_grob_direction (me);
- scale_drul (&edge_height, -dir);
-
- Interval empty;
- Stencil b
- = Tuplet_bracket::make_bracket (me, Y_AXIS, Offset (ext.length (), 0),
- edge_height, empty, flare, shorten);
-
- b.translate_axis (ext[LEFT] - sp->get_bound (LEFT)->relative_coordinate (cx, X_AXIS), X_AXIS);
+ Direction d = LEFT;
+ do
+ {
+ Item *b = me->get_bound (d);
+ if (b->break_status_dir ())
+ enclosed.push_back (b);
+ }
+ while (flip (&d) != LEFT);