+ vector<Box> boxes;
+ set<Grob*> stems;
+
+ extract_grob_set(me, "side-support-elements", support);
+
+ Interval base_x;
+ for (vsize i = 0; i < main_heads.size (); i++)
+ base_x.unite (main_heads[i]->extent (commonx, X_AXIS));
+
+ for (vsize i = 0; i < support.size (); i++)
+ {
+ Grob *s = support[i];
+ if (!ss)
+ ss = Staff_symbol_referencer::staff_space (s);
+
+ /* can't inspect Y extent of rest.
+
+ Rest collisions should wait after line breaking.
+ */
+ Interval y;
+ if (Rest::has_interface (s))
+ {
+ base_x.unite (s->extent (commonx, X_AXIS));
+ continue;
+ }
+ else if (Stem::has_interface (s))
+ {
+ Real y1 = Stem::head_positions (s)[-get_grob_direction (s)];
+ Real y2 = y1 + get_grob_direction (s) * 7;
+
+ y.add_point (y1);
+ y.add_point (y2);
+ }
+ else
+ y = s->extent (s, Y_AXIS);
+
+ y *= 2 / ss;
+ y += Staff_symbol_referencer::get_position (s);
+
+ Box b (s->extent (commonx, X_AXIS), y);
+ boxes.push_back (b);
+
+ if (Grob *stem = unsmob_grob (s->get_object ("stem")))
+ stems.insert (stem);
+ }
+
+ for (set<Grob*>::const_iterator i(stems.begin());
+ i != stems.end (); i++)
+ {
+ Grob *stem = (*i);
+ Stencil flag = Stem::flag (stem);
+ if (!flag.is_empty ())
+ {
+ Interval y = flag.extent (Y_AXIS)
+ * (2 / ss)
+ + Stem::stem_end_position (stem);
+
+ Interval x = stem->relative_coordinate (commonx, X_AXIS)
+ + flag.extent (X_AXIS);
+
+ boxes.push_back (Box (x,y));
+ }
+ }
+
+ vector_sort (dots, position_less);
+ for (vsize i = dots.size (); i--;)
+ if (!dots[i]->is_live ())
+ dots.erase (dots.begin () + i);
+
+ Dot_formatting_problem problem (boxes, base_x);
+
+ Dot_configuration cfg (problem);
+ for (vsize i = 0; i < dots.size (); i++)
+ {
+ Dot_position dp;
+ dp.dot_ = dots[i];
+
+ Grob *note = dots[i]->get_parent (Y_AXIS);
+ if (note)
+ {
+ Grob *stem = unsmob_grob (note->get_object ("stem"));
+ if (stem)
+ dp.extremal_head_ = Stem::first_head (stem) == note;
+
+ dp.x_extent_ = note->extent (commonx, X_AXIS);
+ }
+
+ int p = Staff_symbol_referencer::get_rounded_position (dp.dot_);
+
+ /* icky, since this should go via a Staff_symbol_referencer
+ offset callback but adding a dot overwrites Y-offset. */
+ p += (int) robust_scm2double (dp.dot_->get_property ("staff-position"), 0.0);
+ dp.pos_ = p;
+ if (dp.extremal_head_)
+ dp.dir_ = to_dir (dp.dot_->get_property ("direction"));
+
+ cfg.remove_collision (p);
+ cfg[p] = dp;
+ if (Staff_symbol_referencer::on_line (dp.dot_, p))
+ cfg.remove_collision (p);
+ }
+
+ problem.register_configuration (cfg);
+
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ {
+ /*
+ Junkme?
+ */
+ Staff_symbol_referencer::set_position (i->second.dot_, i->first);
+ }
+
+ me->translate_axis (cfg.x_offset () - me->relative_coordinate (commonx, X_AXIS),
+ X_AXIS);
+ return SCM_BOOL_T;