+// TODO: it is tricky to correctly handle skyline placement of cross-staff grobs.
+// For example, cross-staff beams cannot be formatted until the distance between
+// staves is known and therefore any grobs that depend on the beam cannot be placed
+// until the skylines are known. On the other hand, the distance between staves should
+// really depend on position of the cross-staff grobs that lie between them.
+// Currently, we just leave cross-staff grobs out of the
+// skyline altogether, but this could mean that staves are placed so close together
+// that there is no room for the cross-staff grob. It also means, of course, that
+// we don't get the benefits of skyline placement for cross-staff grobs.