2 Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "tap_dances.h"
20 #include "rgb_stuff.h"
22 userspace_config_t userspace_config;
24 uint16_t copy_paste_timer;
28 // This block is for all of the gaming macros, as they were all doing
29 // the same thing, but with differring text sent.
30 bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
31 if (!record->event.pressed || override) {
33 if (userspace_config.is_overwatch) {
41 send_string_with_delay(str, MACRO_TIMER);
45 if (override) wait_ms(3000);
49 bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) {
50 static uint16_t this_timer;
52 this_timer= timer_read();
54 if (timer_elapsed(this_timer) < TAPPING_TERM){
56 unregister_code(code);
58 register_code(mod_code);
60 unregister_code(code);
61 unregister_code(mod_code);
67 bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
69 this_timer= timer_read();
71 if (timer_elapsed(this_timer) < TAPPING_TERM){
73 unregister_code(code);
75 register_code(mod_code);
77 unregister_code(code);
78 unregister_code(mod_code);
84 void bootmagic_lite(void) {
86 #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
87 wait_ms(DEBOUNCING_DELAY * 2);
88 #elif defined(DEBOUNCE) && DEBOUNCE > 0
89 wait_ms(DEBOUNCE * 2);
94 if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
99 // Add reconfigurable functions here, for keymap customization
100 // This allows for a global, userspace functions, and continued
101 // customization of the keymap. Use _keymap instead of _user
102 // functions in the keymaps
103 __attribute__ ((weak))
104 void matrix_init_keymap(void) {}
106 __attribute__ ((weak))
107 void startup_keymap(void) {}
109 __attribute__ ((weak))
110 void shutdown_keymap(void) {}
112 __attribute__ ((weak))
113 void suspend_power_down_keymap(void) {}
115 __attribute__ ((weak))
116 void suspend_wakeup_init_keymap(void) {}
118 __attribute__ ((weak))
119 void matrix_scan_keymap(void) {}
121 __attribute__ ((weak))
122 bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
126 __attribute__ ((weak))
127 bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
132 __attribute__ ((weak))
133 uint32_t layer_state_set_keymap (uint32_t state) {
137 __attribute__ ((weak))
138 uint32_t default_layer_state_set_keymap (uint32_t state) {
142 __attribute__ ((weak))
143 void led_set_keymap(uint8_t usb_led) {}
145 __attribute__ ((weak))
146 void eeconfig_init_keymap(void) {}
148 // Call user matrix init, set default RGB colors and then
149 // call the keymap's init function
150 void matrix_init_user(void) {
151 #if !defined(BOOTMAGIC_LITE) && !defined(BOOTMAGIC_ENABLE)
155 userspace_config.raw = eeconfig_read_user();
157 #ifdef BOOTLOADER_CATERINA
165 #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
166 if (eeprom_read_byte(EECONFIG_UNICODEMODE) != UC_WIN) {
167 set_unicode_input_mode(UC_WIN);
169 #endif //UNICODE_ENABLE
170 matrix_init_keymap();
173 void startup_user (void) {
174 #ifdef RGBLIGHT_ENABLE
176 #endif //RGBLIGHT_ENABLE
180 void shutdown_user (void) {
181 #ifdef RGBLIGHT_ENABLE
182 rgblight_enable_noeeprom();
183 rgblight_mode_noeeprom(1);
184 rgblight_setrgb_red();
185 #endif // RGBLIGHT_ENABLE
186 #ifdef RGB_MATRIX_ENABLE
188 for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
190 if (led.matrix_co.raw < 0xFF) {
191 rgb_matrix_set_color( i, 0xFF, 0x00, 0x00 );
194 #endif //RGB_MATRIX_ENABLE
198 void suspend_power_down_user(void) {
199 suspend_power_down_keymap();
202 void suspend_wakeup_init_user(void) {
203 suspend_wakeup_init_keymap();
207 // No global matrix scan code, so just run keymap's matrix
209 void matrix_scan_user(void) {
210 static bool has_ran_yet;
216 #ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
217 run_diablo_macro_check();
218 #endif // TAP_DANCE_ENABLE
220 #ifdef RGBLIGHT_ENABLE
222 #endif // RGBLIGHT_ENABLE
224 matrix_scan_keymap();
230 // Defines actions tor my global custom keycodes. Defined in drashna.h file
231 // Then runs the _keymap's record handier if not processed here
232 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
234 // If console is enabled, it will print the matrix position and status of each key pressed
235 #ifdef KEYLOGGER_ENABLE
236 #if defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_iris_rev2)
237 xprintf("KL: col: %u, row: %u, pressed: %u\n", record->event.key.row, record->event.key.col, record->event.pressed);
239 xprintf("KL: col: %u, row: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
241 #endif //KEYLOGGER_ENABLE
245 if (record->event.pressed) {
246 set_single_persistent_default_layer(_QWERTY);
250 if (record->event.pressed) {
251 set_single_persistent_default_layer(_COLEMAK);
255 if (record->event.pressed) {
256 set_single_persistent_default_layer(_DVORAK);
260 if (record->event.pressed) {
261 set_single_persistent_default_layer(_WORKMAN);
266 case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
267 if (!record->event.pressed) {
268 uint8_t temp_mod = get_mods();
270 send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP), 10);
271 if (temp_mod & MODS_SHIFT_MASK) {
273 send_string_with_delay_P(PSTR(":dfu-util"), 10);
274 #elif defined(BOOTLOADER_DFU)
275 send_string_with_delay_P(PSTR(":dfu"), 10);
276 #elif defined(BOOTLOADER_HALFKAY)
277 send_string_with_delay_P(PSTR(":teensy"), 10);
278 #elif defined(BOOTLOADER_CATERINA)
279 send_string_with_delay_P(PSTR(":avrdude"), 10);
280 #endif // bootloader options
282 #if defined(KEYBOARD_viterbi)
283 send_string_with_delay_P(PSTR(":dfu"), 10);
285 if (temp_mod & MODS_CTRL_MASK) { send_string_with_delay_P(PSTR(" -j8 --output-sync"), 10); }
286 send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), 10);
291 case EPRM: // Resets EEPROM
292 if (record->event.pressed) {
296 case VRSN: // Prints firmware version
297 if (record->event.pressed) {
298 send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), MACRO_TIMER);
302 // These are a serious of gaming macros.
303 // Only enables for the viterbi, basically,
304 // to save on firmware space, since it's limited.
305 #ifdef MACROS_ENABLED
306 case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
307 if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeconfig_update_user(userspace_config.raw); }
308 #ifdef RGBLIGHT_ENABLE
309 userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
310 #endif //RGBLIGHT_ENABLE
313 return send_game_macro("Salt, salt, salt...", record, false);
315 return send_game_macro("Please sir, can I have some more salt?!", record, false);
317 return send_game_macro("Your salt only makes me harder, and even more aggressive!", record, false);
319 return send_game_macro("Good game, everyone!", record, false);
321 return send_game_macro("Good luck, have fun!!!", record, false);
323 return send_game_macro("Left click to win!", record, false);
325 return send_game_macro("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.", record, false);
327 return send_game_macro("That was positively riveting!", record, false);
329 send_game_macro("That aim is absolutely amazing. It's almost like you're a machine!", record, true);
330 return send_game_macro("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!", record, false);
332 return send_game_macro("OMG!!! C9!!!", record, false);
334 return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false);
335 #endif // MACROS_ENABLED
338 case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them
339 #ifdef TAP_DANCE_ENABLE
340 if (record->event.pressed) {
342 for (dtime = 0; dtime < 4; dtime++) {
343 diablo_key_time[dtime] = diablo_times[0];
346 #endif // TAP_DANCE_ENABLE
350 case KC_CCCV: // One key copy/paste
351 if(record->event.pressed){
352 copy_paste_timer = timer_read();
354 if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
355 register_code(KC_LCTL);
357 unregister_code(KC_LCTL);
358 } else { // Tap, paste
359 register_code(KC_LCTL);
361 unregister_code(KC_LCTL);
365 #ifdef UNICODE_ENABLE
366 case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻
367 if (record->event.pressed) {
368 send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
371 case UC_TABL: // ┬─┬ノ( º _ ºノ)
372 if (record->event.pressed) {
373 send_unicode_hex_string("252C 2500 252C 30CE 0028 0020 00BA 0020 005F 0020 00BA 30CE 0029");
376 case UC_SHRG: // ¯\_(ツ)_/¯
377 if (record->event.pressed) {
378 send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
382 if (record->event.pressed) {
383 send_unicode_hex_string("0CA0 005F 0CA0");
388 return process_record_keymap(keycode, record) &&
389 #ifdef RGBLIGHT_ENABLE
390 process_record_user_rgb(keycode, record) &&
391 #endif // RGBLIGHT_ENABLE
392 process_record_secrets(keycode, record);
397 // Runs state check and changes underglow color and animation
398 // on layer change, no matter where the change was initiated
399 // Then runs keymap's layer change check
400 uint32_t layer_state_set_user(uint32_t state) {
401 state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
402 #ifdef RGBLIGHT_ENABLE
403 state = layer_state_set_rgb(state);
404 #endif // RGBLIGHT_ENABLE
405 return layer_state_set_keymap (state);
409 uint32_t default_layer_state_set_user(uint32_t state) {
410 return default_layer_state_set_keymap(state);
414 // Any custom LED code goes here.
415 // So far, I only have keyboard specific code,
416 // So nothing goes here.
417 void led_set_user(uint8_t usb_led) {
418 led_set_keymap(usb_led);
421 void eeconfig_init_user(void) {
422 userspace_config.raw = 0;
423 userspace_config.rgb_layer_change = true;
424 eeconfig_update_user(userspace_config.raw);
427 void bootmagic_lite(void) {
429 #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
430 wait_ms(DEBOUNCING_DELAY * 2);
431 #elif defined(DEBOUNCE) && DEBOUNCE > 0
432 wait_ms(DEBOUNCE * 2);
438 if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {