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1 /*   
2   part-combine-music-iterator.cc -- implement  Part_combine_music_iterator
3
4   source file of the GNU LilyPond music typesetter
5   
6   (c) 2000 Jan Nieuwenhuizen <janneke@gnu.org>
7  */
8
9 #include "part-combine-music.hh"
10 #include "part-combine-music-iterator.hh"
11 #include "translator-group.hh"
12 #include "musical-request.hh"
13 #include "warn.hh"
14
15 Part_combine_music_iterator::Part_combine_music_iterator ()
16 {
17   combined_b_ = false;
18
19   first_iter_p_ = 0;
20   second_iter_p_ = 0;
21 }
22
23 Part_combine_music_iterator::~Part_combine_music_iterator ()
24 {
25   delete second_iter_p_;
26   delete first_iter_p_;
27 }
28
29 Moment
30 Part_combine_music_iterator::next_moment () const
31 {
32   Moment first_next = first_iter_p_->next_moment ();
33   Moment second_next = second_iter_p_->next_moment ();
34   return first_next <? second_next;
35 }
36
37 bool
38 Part_combine_music_iterator::ok () const
39 {
40   //hmm
41   return first_iter_p_->ok ();
42 }
43
44 void
45 Part_combine_music_iterator::do_print () const
46 {
47   first_iter_p_->print ();
48   second_iter_p_->print ();
49 }
50
51 void
52 Part_combine_music_iterator::construct_children ()
53 {
54   Part_combine_music const * m = dynamic_cast<Part_combine_music const*> (music_l_);
55   
56   first_iter_p_ = get_iterator_p (m->first_l ());
57   second_iter_p_ = get_iterator_p (m->second_l ());
58 }
59
60 void
61 Part_combine_music_iterator::change_to (Music_iterator *it, String to_type,
62                                         String to_id)
63 {
64   Translator_group * current = it->report_to_l ();
65   Translator_group * last = 0;
66
67   /*
68     Cut & Paste from from Auto_change_iterator from Change_iterator (ugh).
69
70     TODO: abstract this function 
71    */
72   
73   /* find the type  of translator that we're changing.
74      
75      If \translator Staff = bass, then look for Staff = *
76    */
77   while  (current && current->type_str_ != to_type)
78     {
79       last = current;
80       current = current->daddy_trans_l_;
81     }
82
83   if (current && current->id_str_ == to_id)
84     {
85       String msg;
86       msg += _ ("Can't switch translators, I'm there already");
87     }
88   
89   if (current) 
90     if (last)
91       {
92         Translator_group * dest = 
93           it->report_to_l ()->find_create_translator_l (to_type, to_id);
94         current->remove_translator_p (last);
95         dest->add_translator (last);
96       }
97     else
98       {
99         /*
100           We could change the current translator's id, but that would make 
101           errors hard to catch
102           
103            last->translator_id_str_  = change_l ()->change_to_id_str_;
104         */
105         error (_f ("I'm one myself: `%s'", to_type.ch_C ()));
106       }
107   else
108     error (_f ("none of these in my family: `%s'", to_id.ch_C ()));
109 }
110
111 Pitch_interrogate_req* first_spanish_inquisition; // nobody expects it
112 Pitch_interrogate_req* second_spanish_inquisition; // won't strike twice
113
114 void
115 Part_combine_music_iterator::do_process_and_next (Moment m)
116 {
117   Moment first_next = first_iter_p_->next_moment ();
118   Moment second_next = second_iter_p_->next_moment ();
119
120 #if 0
121   if (first_next > m || second_next > m)
122     return;
123 #endif
124
125   /*
126     different rhythm for combined voices: separate 
127     same rhythm for separated voices: combine
128   */
129   if ((first_next != second_next && combined_b_)
130       || (first_next == second_next && !combined_b_))
131     {
132       combined_b_ = !combined_b_;
133       String to_id =  combined_b_ ? "first" : "second";
134
135       Part_combine_music const * p = dynamic_cast<Part_combine_music const* > (music_l_);
136
137       change_to (second_iter_p_, p->what_str_, to_id);
138
139       /*
140         A quick ugly hack to see if it works..
141        */
142 #if 0
143       Translator_group * fd = 
144         first_iter_p_->report_to_l ()->find_create_translator_l (p->what_str_,
145                                                                  "first");
146       Translator_group * sd = 
147         second_iter_p_->report_to_l ()->find_create_translator_l (p->what_str_,
148                                                                   to_id);
149 #else
150       Translator_group * fd = first_iter_p_->report_to_l ();
151       Translator_group * sd = second_iter_p_->report_to_l ();
152 #endif
153       
154       if (combined_b_)
155         {
156           fd->set_property ("verticalDirection", gh_int2scm (0));
157           fd->set_property ("noteHeadStyle", ly_symbol2scm ("default"));
158         }
159       else
160         {
161           fd->set_property ("verticalDirection", gh_int2scm (1));
162           fd->set_property ("noteHeadStyle", ly_symbol2scm ("diamond"));
163           sd->set_property ("verticalDirection", gh_int2scm (-1));
164         }
165     }
166
167   first_iter_p_->process_and_next (m);
168   second_iter_p_->process_and_next (m);
169
170   Music_iterator::do_process_and_next (m);
171
172
173 #if 0 
174
175   /*
176     TODO:
177
178     * when combining two threads: check pitches, request stem directions
179
180     * a2-engraver to put texts a2/Solo/SoloII as appropriate.
181
182     * maybe the a2-engraver should set the stem directions, iso us?
183     
184
185     Maybe different modes exist?
186
187     * Wind instruments (Flute I/II)
188     * Hymnals:  
189
190
191       Rules for Hymnals/SATB (John Henckel <henckel@iname.com>):
192
193       1. if S and A differ by less than a third, the stems should be up/down.
194       2. else if S and A have different values, the stems should be up/down.
195       3. else if A sings "la" or higher, both S and A stems should be down.
196       4. else both stems should be up
197
198     * This may get really tricky: combining voices/staffs: string instruments
199
200    */
201   
202   if (!first_spanish_inquisition)
203     first_spanish_inquisition = new Pitch_interrogate_req;
204   Music_iterator* fit = first_iter_p_->try_music (first_spanish_inquisition);
205
206   if (!second_spanish_inquisition)
207     second_spanish_inquisition = new Pitch_interrogate_req;
208   Music_iterator* sit = second_iter_p_->try_music (second_spanish_inquisition);
209
210   if (fit && first_spanish_inquisition->pitch_arr_.size ())
211     {
212       Musical_pitch p = spanish_inquisition->pitch_arr_[0];
213       Direction s = Direction (sign(p.steps ()));
214       if (s != where_dir_)
215         {
216           where_dir_ = s;
217           String to_id =  (s >= 0) ?  "up" : "down";
218           Part_combine_music const * auto_mus = dynamic_cast<Part_combine_music const* > (music_l_);
219
220           change_to (it, auto_mus->what_str_, to_id);     
221         }
222     }
223
224   first_spanish_inquisition->pitch_arr_.clear ();
225   second_spanish_inquisition->pitch_arr_.clear ();
226 #endif
227 }
228
229 Music_iterator*
230 Part_combine_music_iterator::try_music_in_children (Music *m) const
231 {
232   Music_iterator * i =  first_iter_p_->try_music (m);
233   if (i)
234     return i;
235   else
236     return second_iter_p_->try_music (m);
237 }
238