2 beam-quanting.cc -- implement Beam quanting functions
4 source file of the GNU LilyPond music typesetter
6 (c) 1997--2004 Han-Wen Nienhuys <hanwen@cs.uu.nl>
7 Jan Nieuwenhuizen <janneke@gnu.org>
14 #include "staff-symbol-referencer.hh"
17 #include "output-def.hh"
18 #include "group-interface.hh"
19 #include "align-interface.hh"
21 const int INTER_QUANT_PENALTY = 1000;
22 const Real SECONDARY_BEAM_DEMERIT = 10.0;
23 const int STEM_LENGTH_DEMERIT_FACTOR = 5;
26 threshold to combat rounding errors.
28 const Real BEAM_EPS = 1e-3;
30 // possibly ridiculous, but too short stems just won't do
31 const int STEM_LENGTH_LIMIT_PENALTY = 5000;
32 const int DAMPING_DIRECTION_PENALTY = 800;
33 const int MUSICAL_DIRECTION_FACTOR = 400;
34 const int IDEAL_SLOPE_FACTOR = 10;
35 const Real ROUND_TO_ZERO_SLOPE = 0.02;
38 shrink_extra_weight (Real x, Real fac)
40 return fabs (x) * ((x < 0) ? fac : 1.0);
59 - Make all demerits customisable
61 - One sensible check per demerit (what's this --hwn)
63 - Add demerits for quants per se, as to forbid a specific quant
69 best_quant_score_idx (Array<Quant_score> const & qscores)
73 for (int i = qscores.size (); i--;)
75 if (qscores[i].demerits < best)
77 best = qscores [i].demerits ;
84 programming_error ("Huh? No best beam quant score?");
92 MAKE_SCHEME_CALLBACK (Beam, quanting, 1);
94 Beam::quanting (SCM smob)
96 Grob *me = unsmob_grob (smob);
98 SCM s = me->get_property ("positions");
99 Real yl = scm_to_double (scm_car (s));
100 Real yr = scm_to_double (scm_cdr (s));
104 Calculations are relative to a unit-scaled staff, i.e. the quants are
105 divided by the current staff_space.
108 Real ss = Staff_symbol_referencer::staff_space (me);
109 Real thickness = Beam::get_thickness (me) / ss ;
110 Real slt = Staff_symbol_referencer::line_thickness (me) / ss;
112 Real dy_mus = robust_scm2double (me->get_property ("least-squares-dy"), 0);
114 Real sit = (thickness - slt) / 2;
116 Real hang = 1.0 - (thickness - slt) / 2;
117 Real quants [] = {straddle, sit, inter, hang };
121 int num_quants = int (sizeof (quants)/sizeof (Real));
126 going to REGION_SIZE == 2, yields another 0.6 second with
130 (result indexes between 70 and 575) ? --hwn.
137 Do stem computations. These depend on YL and YR linearly, so we can
138 precompute for every stem 2 factors.
140 Link_array<Grob> stems =
141 Pointer_group_interface__extract_grobs (me, (Grob*)0, "stems");
142 Array<Stem_info> stem_infos;
143 Array<Real> base_lengths;
144 Array<Real> stem_xposns;
146 Drul_array<bool> dirs_found (0,0);
148 for (int a = 2; a--;)
149 common[a] = common_refpoint_of_array (stems, me, Axis (a));
151 Grob * fvs = first_visible_stem (me);
152 Grob *lvs = last_visible_stem (me);
153 Real xl = fvs ? fvs->relative_coordinate (common[X_AXIS], X_AXIS) : 0.0;
154 Real xr = fvs ? lvs->relative_coordinate (common[X_AXIS], X_AXIS) : 0.0;
157 We store some info to quickly interpolate.
159 Sometimes my head is screwed on backwards. The stemlength are
160 AFFINE linear in YL and YR. If YL == YR == 0, then we might have
161 stem_y != 0.0, when we're cross staff.
164 for (int i = 0; i < stems.size (); i++)
168 Stem_info si (Stem::get_stem_info (s));
170 stem_infos.push (si);
171 dirs_found[stem_infos.top ().dir_] = true;
173 bool f = to_boolean (s->get_property ("french-beaming"))
174 && s != lvs && s != fvs;
176 base_lengths.push (calc_stem_y (me, s, common, xl, xr,
177 Interval (0,0), f) / ss);
178 stem_xposns.push (s->relative_coordinate (common[X_AXIS], X_AXIS));
184 Grob *commony = fvs->common_refpoint (lvs, Y_AXIS);
185 xstaff = Align_interface::has_interface (commony);
188 Direction ldir = Direction (stem_infos[0].dir_);
189 Direction rdir = Direction (stem_infos.top ().dir_);
190 bool is_knee = dirs_found[LEFT] && dirs_found[RIGHT];
193 int region_size = REGION_SIZE;
195 Knees are harder, lets try some more possibilities for knees.
201 Asymetry ? should run to <= region_size ?
203 for (int i = -region_size ; i < region_size; i++)
204 for (int j = 0; j < num_quants; j++)
206 quantsl.push (i + quants[j] + int (yl));
207 quantsr.push (i + quants[j] + int (yr));
210 Array<Quant_score> qscores;
212 for (int l = 0; l < quantsl.size (); l++)
213 for (int r = 0; r < quantsr.size (); r++)
223 /* This is a longish function, but we don't separate this out into
224 neat modular separate subfunctions, as the subfunctions would be
225 called for many values of YL, YR. By precomputing various
226 parameters outside of the loop, we can save a lot of time. */
227 for (int i = qscores.size (); i--;)
229 Real d = score_slopes_dy (qscores[i].yl, qscores[i].yr,
233 qscores[i].demerits += d;
236 qscores[i].score_card_ += to_string ("S%.2f",d);
240 Real rad = Staff_symbol_referencer::staff_radius (me);
244 Drul_array<int> edge_beam_counts
245 (Stem::beam_multiplicity (stems[0]).length () + 1,
246 Stem::beam_multiplicity (stems.top ()).length () + 1);
248 Real beam_translation = get_beam_translation (me) / ss;
250 Real reasonable_score = (is_knee) ? 200000 : 100;
251 for (int i = qscores.size (); i--;)
252 if (qscores[i].demerits < reasonable_score)
254 Real d = score_forbidden_quants (qscores[i].yl, qscores[i].yr,
255 rad, slt, thickness, beam_translation,
256 edge_beam_counts, ldir, rdir);
257 qscores[i].demerits += d;
260 qscores[i].score_card_ += to_string (" F %.2f", d);
264 for (int i = qscores.size (); i--;)
265 if (qscores[i].demerits < reasonable_score)
267 Real d = score_stem_lengths (stems, stem_infos,
268 base_lengths, stem_xposns,
271 qscores[i].yl, qscores[i].yr);
272 qscores[i].demerits += d;
275 qscores[i].score_card_ += to_string (" L %.2f", d);
279 int best_idx = best_quant_score_idx (qscores);
282 SCM inspect_quants = me->get_property ("inspect-quants");
283 if (to_boolean (me->get_layout ()->lookup_variable (ly_symbol2scm ("debug-beam-quanting")))
284 && scm_is_pair (inspect_quants))
286 Drul_array<Real> ins = ly_scm2interval (inspect_quants);
291 for (; i < qscores.size (); i ++)
293 Real d = fabs (qscores[i].yl- ins[LEFT]) + fabs (qscores[i].yr - ins[RIGHT]);
301 programming_error ("Could not find quant.");
305 me->set_property ("positions",
306 ly_interval2scm (Drul_array<Real> (qscores[best_idx].yl,
307 qscores[best_idx].yr)));
309 if (to_boolean (me->get_layout ()->lookup_variable (ly_symbol2scm ("debug-beam-quanting"))))
311 qscores[best_idx].score_card_ += to_string ("i%d", best_idx);
314 me->set_property ("quant-score",
315 scm_makfrom0str (qscores[best_idx].score_card_.to_str0 ()));
319 return SCM_UNSPECIFIED;
323 Beam::score_stem_lengths (Link_array<Grob> const &stems,
324 Array<Stem_info> const &stem_infos,
325 Array<Real> const &base_stem_ys,
326 Array<Real> const &stem_xs,
331 Real limit_penalty = STEM_LENGTH_LIMIT_PENALTY;
332 Drul_array<Real> score (0, 0);
333 Drul_array<int> count (0, 0);
335 for (int i = 0; i < stems.size (); i++)
338 if (Stem::is_invisible (s))
343 Real beam_y = dx ? yr *(x - xl)/dx + yl * ( xr - x)/dx : (yr + yl)/2;
344 Real current_y = beam_y + base_stem_ys[i];
345 Real length_pen = STEM_LENGTH_DEMERIT_FACTOR;
347 Stem_info info = stem_infos[i];
348 Direction d = info.dir_;
350 score[d] += limit_penalty * (0 >? (d * (info.shortest_y_ - current_y)));
352 Real ideal_diff = d * (current_y - info.ideal_y_);
353 Real ideal_score = shrink_extra_weight (ideal_diff, 1.5);
355 /* We introduce a power, to make the scoring strictly
356 convex. Otherwise a symmetric knee beam (up/down/up/down)
357 does not have an optimum in the middle. */
359 ideal_score = pow (ideal_score, 1.1);
361 score[d] += length_pen * ideal_score;
369 score[d] /= (count[d] >? 1);
371 while (flip (&d) != DOWN);
373 return score[LEFT]+score[RIGHT];
377 Beam::score_slopes_dy (Real yl, Real yr,
378 Real dy_mus, Real dy_damp,
386 DAMPING_DIRECTION_PENALTY is a very harsh measure, while for
387 complex beaming patterns, horizontal is often a good choice.
389 TODO: find a way to incorporate the complexity of the beam in this
392 if (fabs (dy/dx) > ROUND_TO_ZERO_SLOPE
393 && sign (dy_damp) != sign (dy))
395 dem += DAMPING_DIRECTION_PENALTY;
398 dem += MUSICAL_DIRECTION_FACTOR * (0 >? (fabs (dy) - fabs (dy_mus)));
401 Real slope_penalty = IDEAL_SLOPE_FACTOR;
403 /* Xstaff beams tend to use extreme slopes to get short stems. We
404 put in a penalty here. */
408 /* Huh, why would a too steep beam be better than a too flat one ? */
409 dem += shrink_extra_weight (fabs (dy_damp) - fabs (dy), 1.5)
419 return x - floor (x);
424 TODO: The fixed value SECONDARY_BEAM_DEMERIT is probably flawed:
425 because for 32nd and 64th beams the forbidden quants are relatively
426 more important than stem lengths.
429 Beam::score_forbidden_quants (Real yl, Real yr,
432 Real thickness, Real beam_translation,
433 Drul_array<int> beam_counts,
434 Direction ldir, Direction rdir)
437 Drul_array<Real> y (yl,yr);
438 Drul_array<Direction> dirs (ldir,rdir);
440 Real extra_demerit = SECONDARY_BEAM_DEMERIT / (beam_counts[LEFT] >? beam_counts[RIGHT]);
448 for (int j = 1; j <= beam_counts[d]; j++)
450 Direction stem_dir = dirs[d];
453 The 2.2 factor is to provide a little leniency for
454 borderline cases. If we do 2.0, then the upper outer line
455 will be in the gap of the (2,sit) quant, leading to a
458 Real gap1 = y[d] - stem_dir * ((j-1) * beam_translation + thickness / 2 - slt/2.2 );
459 Real gap2 = y[d] - stem_dir * (j * beam_translation - thickness / 2 + slt/2.2);
462 gap.add_point (gap1);
463 gap.add_point (gap2);
465 for (Real k = - radius ;
466 k <= radius + BEAM_EPS; k += 1.0)
467 if (gap.contains (k))
469 Real dist = fabs (gap[UP]-k) <? fabs (gap[DOWN] - k);
472 this parameter is tuned to grace-stem-length.ly
474 Real fixed_demerit = 0.4;
478 (1-fixed_demerit) * (dist / gap.length())* 2);
482 while ((flip (&d))!= LEFT);
485 if ((beam_counts[LEFT] >? beam_counts[RIGHT]) >= 2)
488 Real sit = (thickness - slt) / 2;
490 Real hang = 1.0 - (thickness - slt) / 2;
496 if (beam_counts[d] >= 2
497 && fabs (y[d] - dirs[d] * beam_translation) < radius + inter)
499 if (dirs[d] == UP && dy <= BEAM_EPS
500 && fabs (my_modf (y[d]) - sit) < BEAM_EPS)
501 dem += extra_demerit;
503 if (dirs[d] == DOWN && dy >= BEAM_EPS
504 && fabs (my_modf (y[d]) - hang) < BEAM_EPS)
505 dem += extra_demerit;
508 if (beam_counts[d] >= 3
509 && fabs (y[d] - 2 * dirs[d] * beam_translation) < radius + inter)
511 if (dirs[d] == UP && dy <= BEAM_EPS
512 && fabs (my_modf (y[d]) - straddle) < BEAM_EPS)
513 dem += extra_demerit;
515 if (dirs[d] == DOWN && dy >= BEAM_EPS
516 && fabs (my_modf (y[d]) - straddle) < BEAM_EPS)
517 dem += extra_demerit;
520 while (flip (&d) != LEFT);