2 #include "action_layer.h"
8 // Each layer gets a name for readability, which is then used in the keymap matrix below.
9 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
10 // Layer names don't all need to be of the same length, obviously, and you can also skip them
11 // entirely and just use numbers.
22 enum preonic_keycodes {
31 // Fillers to make layering more clear
32 #define _______ KC_TRNS
35 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38 * ,-----------------------------------------------------------------------------------.
39 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
40 * |------+------+------+------+------+------+------+------+------+------+------+------|
41 * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
42 * |------+------+------+------+------+-------------+------+------+------+------+------|
43 * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
44 * |------+------+------+------+------+------|------+------+------+------+------+------|
45 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
46 * |------+------+------+------+------+------+------+------+------+------+------+------|
47 * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | [ | - | = | ] |
48 * `-----------------------------------------------------------------------------------'
51 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
52 {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
53 {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
54 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
55 {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LBRC, KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)}
59 * ,-----------------------------------------------------------------------------------.
60 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
61 * |------+------+------+------+------+------+------+------+------+------+------+------|
62 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
63 * |------+------+------+------+------+-------------+------+------+------+------+------|
64 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
65 * |------+------+------+------+------+------|------+------+------+------+------+------|
66 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
67 * |------+------+------+------+------+------+------+------+------+------+------+------|
68 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
69 * `-----------------------------------------------------------------------------------'
72 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
73 {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
74 {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
75 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
76 {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
80 * ,-----------------------------------------------------------------------------------.
81 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
82 * |------+------+------+------+------+------+------+------+------+------+------+------|
83 * | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
84 * |------+------+------+------+------+-------------+------+------+------+------+------|
85 * | Esc | A | O | E | U | I | D | H | T | N | S | / |
86 * |------+------+------+------+------+------|------+------+------+------+------+------|
87 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
88 * |------+------+------+------+------+------+------+------+------+------+------+------|
89 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
90 * `-----------------------------------------------------------------------------------'
93 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
94 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL},
95 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
96 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
97 {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
101 * ,-----------------------------------------------------------------------------------.
102 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
103 * |------+------+------+------+------+------+------+------+------+------+------+------|
104 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
105 * |------+------+------+------+------+-------------+------+------+------+------+------|
106 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
107 * |------+------+------+------+------+------|------+------+------+------+------+------|
108 * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / | Ent |
109 * |------+------+------+------+------+------+------+------+------+------+------+------|
110 * | | | | | | 0 | | [ | - | + | ] |
111 * `-----------------------------------------------------------------------------------'
114 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
115 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
116 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR},
117 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______},
118 {_______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______}
122 * ,-----------------------------------------------------------------------------------.
123 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
124 * |------+------+------+------+------+-------------+------+------+------+------+------|
125 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
126 * |------+------+------+------+------+-------------+------+------+------+------+------|
127 * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
128 * |------+------+------+------+------+------|------+------+------+------+------+------|
129 * | | Wh Dn| M-L | M-Dn | M-R | PrScr| Sc Lk| Break| | | \ | |
130 * |------+------+------+------+------+------+------+------+------+------+------+------|
131 * | | App | | | | Ins | | Home | PGDN | PGUP | End |
132 * `-----------------------------------------------------------------------------------'
135 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
136 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
137 { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
138 {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, KC_BSLASH, _______},
139 {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
143 /* Adjust (Lower + Raise)
144 * ,-----------------------------------------------------------------------------------.
145 * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
146 * |------+------+------+------+------+------+------+------+------+------+------+------|
147 * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
148 * |------+------+------+------+------+-------------+------+------+------+------+------|
149 * | | | |Aud on|Audoff| |AGswap|AGnorm| | | | |
150 * |------+------+------+------+------+------|------+------+------+------+------+------|
151 * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
152 * |------+------+------+------+------+------+------+------+------+------+------+------|
153 * | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST |
154 * `-----------------------------------------------------------------------------------'
157 {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
158 {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))},
159 {_______, _______, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, _______, _______, _______, _______},
160 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
161 {BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
167 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
170 case 0: // this would trigger when you hit a key mapped as M(0)
171 if (record->event.pressed) {
172 return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
180 float tone_startup[][2] = {
187 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
188 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
189 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
191 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
193 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
196 void persistent_default_layer_set(uint16_t default_layer) {
197 eeconfig_update_default_layer(default_layer);
198 default_layer_set(default_layer);
201 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
204 if (record->event.pressed) {
206 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
208 persistent_default_layer_set(1UL<<_QWERTY);
213 if (record->event.pressed) {
215 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
217 persistent_default_layer_set(1UL<<_COLEMAK);
222 if (record->event.pressed) {
224 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
226 persistent_default_layer_set(1UL<<_DVORAK);
231 if (record->event.pressed) {
233 update_tri_layer(_LOWER, _RAISE, _ADJUST);
236 update_tri_layer(_LOWER, _RAISE, _ADJUST);
241 if (record->event.pressed) {
243 update_tri_layer(_LOWER, _RAISE, _ADJUST);
246 update_tri_layer(_LOWER, _RAISE, _ADJUST);
251 if (record->event.pressed) {
252 register_code(KC_RSFT);
253 #ifdef BACKLIGHT_ENABLE
257 unregister_code(KC_RSFT);
265 void matrix_init_user(void) {
275 _delay_ms(20); // gets rid of tick
276 PLAY_NOTE_ARRAY(tone_startup, false, 0);
281 PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
286 void music_on_user(void)
291 void music_scale_user(void)
293 PLAY_NOTE_ARRAY(music_scale, false, 0);