]> git.donarmstrong.com Git - tmk_firmware.git/blob - keyboard/gh60/keymap_poker.h
Fix keymap of gh60
[tmk_firmware.git] / keyboard / gh60 / keymap_poker.h
1 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
2     /* 0: qwerty */
3     KEYMAP_ANSI(
4         GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
5         TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
6         CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
7         LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
8         LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
9     /* 1: colemak */
10     KEYMAP_ANSI(
11         GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
12         TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
13         BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
14         LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
15         LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
16     /* 2: dvorak */
17     KEYMAP_ANSI(
18         GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
19         TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
20         CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
21         LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
22         LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
23     /* 3: workman */
24     KEYMAP_ANSI(
25         GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
26         TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
27         BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
28         LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
29         LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
30     /* 4: Poker with Arrow */
31     KEYMAP_ANSI(
32         TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
33         TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
34         TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
35         TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
36         TRNS,TRNS,TRNS,          TRNS,                    TRNS,LEFT,DOWN,RGHT),
37     /* 5: Poker with Esc */
38     KEYMAP_ANSI(
39         ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
40         TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
41         TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
42         TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
43         TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
44     /* 6: Poker Fn
45      * ,-----------------------------------------------------------.
46      * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
47      * |-----------------------------------------------------------|
48      * |     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|FnL  |
49      * |-----------------------------------------------------------|
50      * |      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
51      * |-----------------------------------------------------------|
52      * |        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|          |
53      * |-----------------------------------------------------------|
54      * |    |    |    |         FnS            |    |    |    |    |
55      * `-----------------------------------------------------------'
56      * Fn:  to Fn overlay
57      * FnL: to Layout selector overaly
58      * FnQ: toggle Esc overlay
59      * FnS: toggle Arrow overlay
60      */
61     KEYMAP_ANSI(
62         ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
63         TRNS,FN2, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4,  \
64         TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
65         TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
66         TRNS,TRNS,TRNS,          FN1,                     TRNS,TRNS,TRNS,TRNS),
67     /* 7: Layout selector
68      * ,-----------------------------------------------------------.
69      * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
70      * |-----------------------------------------------------------|
71      * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
72      * |-----------------------------------------------------------|
73      * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
74      * |-----------------------------------------------------------|
75      * |        |   |   |Lc |   |   |   |   |   |   |   |          |
76      * |-----------------------------------------------------------|
77      * |    |    |    |                        |    |    |    |    |
78      * `-----------------------------------------------------------'
79      * Lq: set Qwerty layout
80      * Lc: set Colemak layout
81      * Ld: set Dvorak layout
82      * Lw: set Workman layout
83      */
84     KEYMAP_ANSI(
85         FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
86         TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
87         TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
88         TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
89         TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
90 };
91 static const uint16_t PROGMEM fn_actions[] = {
92     /* Poker Layout */
93     [0] = ACTION_LAYER_MOMENTARY(6),  // to Fn overlay
94     [1] = ACTION_LAYER_TOGGLE(4),     // toggle arrow overlay
95     [2] = ACTION_LAYER_TOGGLE(5),     // toggle Esc overlay
96     [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
97     [4] = ACTION_LAYER_MOMENTARY(7),  // to Layout selector
98     [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
99     [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
100     [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
101     [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
102 };