4 In addition to normal collision rules, there is support for polyphony,
5 where the collisions are avoided by shifting middle voices horizontally.
11 \relative c' \context Staff <<
13 \\ { c4 c d d e e f f }
16 twovoicechords = \context Staff <<
21 <a c>4 <a c>4 <a c>4 <a c>4 <a c>
27 threevoice = \context Staff <<
28 { g4 f e f g a g2 } \\
29 { c4 d e d c d es } \\
33 hairyChord = \context Staff \relative c''
55 \new Voice { \voiceOne g''1 e''2 d'' e'' d'' }
56 \new Voice { \voiceThree c''2 b' a'1 b' }
57 \new Voice { \voiceFour g'1 e'2 f'2 a'1 }
58 \new Voice { \voiceTwo c'1 c'2 d' e'2 d' }