3 lsrtags = "tweaks-and-overrides"
5 The @code{\circle} command allows you to draw circles around various objects,
6 for example fingering indications. However, some objects require
7 specific tweaks: rehearsal marks depend on the @code{Score.markFormatter}
8 context, bar numbers on the @code{Score.BarNumber} context, and so on.
10 You can tweak the printing of your circles by setting some properties
11 such as @code{#'thickness}, @code{#'circle-padding} or @code{#'font-size}.
13 doctitle = "Drawing circles around various objects"
18 \set Score.markFormatter =
19 #(lambda (mark context)
20 (make-circle-markup (format-mark-numbers mark context)))
22 c2 d^\markup { \circle \finger 2 }
23 \override Score.BarNumber #'break-visibility = #all-visible
24 \override Score.BarNumber #'stencil =
25 #(make-stencil-circler 0.1 0.25 ly:text-interface::print)