2 % dynamics should not collide with staff
3 % dynamics (of two voices) should not collide with eachother
6 texidoc="Template for part-combining orchestral scores";
11 violoncello = \notes\relative c'' {
15 contrabasso = \notes\relative c'' {
19 flautiStaff = \notes \context Staff = flauti <
20 \context Voice=oneBassi \End
21 \context Voice=twoBassi \End
22 \context Voice=Flauti \partcombine Voice
23 \context Thread=oneFlauti \violoncello
24 \context Thread=twoFlauti \contrabasso
27 staffCombineProperties = {
28 \property Voice.devNullThread = #'unisolo
29 \property Voice.soloADue = ##t
30 \property Voice.soloText = #""
31 \property Voice.soloIIText = #""
32 % This is non-conventional, but currently it is
33 % the only way to tell the difference.
34 \property Voice.aDueText = #"\\`a2"
35 \property Voice.splitInterval = #'(1 . 0)
36 \property Voice.changeMoment = #`(,(make-moment 1 1) . ,(make-moment 1 1))
47 linewidth = 80 * \staffspace;
48 textheight = 200 * \staffspace;
51 \consists "Rest_engraver";
55 \remove "Rest_engraver";
57 devNullThread = #'never
58 \consists "Thread_devnull_engraver";
66 \consists "Mark_engraver";