1 %% DO NOT EDIT this file manually; it is automatically
2 %% generated from LSR http://lsr.dsi.unimi.it
3 %% Make any changes in LSR itself, or in Documentation/snippets/new/ ,
4 %% and then run scripts/auxiliar/makelsr.py
6 %% This file is in the public domain.
10 lsrtags = "percussion, preparing-parts, really-simple, rhythms, specific-notation"
13 Using the powerful pre-configured tools such as the @code{\\drummode}
14 function and the @code{DrumStaff} context, inputting drum parts is
15 quite easy: drums are placed at their own staff positions (with a
16 special clef symbol) and have note heads according to the drum.
17 Attaching an extra symbol to the drum or restricting the number of
21 doctitle = "Adding drum parts"
25 drh = \drummode { cymc4.^"crash" hhc16^"h.h." hh hhc8 hho hhc8 hh16 hh hhc4 r4 r2 }
26 drl = \drummode { bd4 sn8 bd bd4 << bd ss >> bd8 tommh tommh bd toml toml bd tomfh16 tomfh }
27 timb = \drummode { timh4 ssh timl8 ssh r timh r4 ssh8 timl r4 cb8 cb }
31 \new DrumStaff \with {
32 drumStyleTable = #timbales-style
33 \override StaffSymbol #'line-count = #2
34 \override BarLine #'bar-extent = #'(-1 . 1)
36 \set Staff.instrumentName = #"timbales"
40 \set Staff.instrumentName = #"drums"
41 \new DrumVoice { \stemUp \drh }
42 \new DrumVoice { \stemDown \drl }