mappings.add([modes.PLAYER],
["z"], "Previous track",
- function (args) { ex.playerprev({ "#": args.count }); },
+ function ({ count }) { ex.playerprev({ "#": count }); },
{ count: true });
mappings.add([modes.PLAYER],
mappings.add([modes.PLAYER],
["b"], "Next track",
- function (args) { ex.playernext({ "#": args.count }); },
+ function ({ count }) { ex.playernext({ "#": count }); },
{ count: true });
mappings.add([modes.PLAYER],
mappings.add([modes.PLAYER],
["h", "<Left>"], "Seek -10s",
- function (args) { player.seekBackward(Math.max(1, args.count) * 10000); },
+ function ({ count} ) { player.seekBackward(Math.max(1, count) * 10000); },
{ count: true });
mappings.add([modes.PLAYER],
["l", "<Right>"], "Seek +10s",
- function (args) { player.seekForward(Math.max(1, args.count) * 10000); },
+ function ({ count} ) { player.seekForward(Math.max(1, count) * 10000); },
{ count: true });
mappings.add([modes.PLAYER],
["H", "<S-Left>"], "Seek -1m",
- function (args) { player.seekBackward(Math.max(1, args.count) * 60000); },
+ function ({ count }) { player.seekBackward(Math.max(1, count) * 60000); },
{ count: true });
mappings.add([modes.PLAYER],
["L", "<S-Right>"], "Seek +1m",
- function (args) { player.seekForward(Math.max(1, args.count) * 60000); },
+ function ({ count }) { player.seekForward(Math.max(1, count) * 60000); },
{ count: true });
mappings.add([modes.PLAYER],
}
});
-// vim: set fdm=marker sw=4 ts=4 et:
+// vim: set fdm=marker sw=4 sts=4 ts=8 et: