OPT_DEFS += -DBACKLIGHT_ENABLE
endif
+ifdef KEYMAP_SECTION_ENABLE
+ OPT_DEFS += -DKEYMAP_SECTION_ENABLE
+ EXTRALDFLAGS = -Wl,-L$(TOP_DIR),-Tldscript_keymap_avr5.x
+endif
+
+# Version string
+OPT_DEFS += -DVERSION=$(shell (git describe --dirty || echo 'unknown') 2> /dev/null)
+
# Search Path
VPATH += $(TOP_DIR)/common
MODS_ONESHOT = 0x00,
};
#define ACTION_KEY(key) ACTION(ACT_MODS, (key))
-#define ACTION_MODS(mods) ACTION(ACT_MODS, (mods)<<8 | 0)
-#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods)<<8 | (key))
-#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods)<<8 | (key))
-#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods)<<8 | MODS_ONESHOT)
+#define ACTION_MODS(mods) ACTION(ACT_MODS, (mods&0x1f)<<8 | 0)
+#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods&0x1f)<<8 | (key))
+#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | (key))
+#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_ONESHOT)
/*
static bool process_tapping(keyrecord_t *record);
static bool waiting_buffer_enq(keyrecord_t record);
static void waiting_buffer_clear(void);
-#if TAPPING_TERM >= 500
static bool waiting_buffer_typed(keyevent_t event);
-#endif
static bool waiting_buffer_has_anykey_pressed(void);
static void waiting_buffer_scan_tap(void);
static void debug_tapping_key(void);
return false;
}
#endif
+ /* release a key pressed before tapping */
+ else if (!event.pressed && !waiting_buffer_typed(event)) {
+ /* Unexpected repeating occurs unless this event is processed immedately. */
+ debug("Tapping: release a key pressed before tapping\n");
+ process_action(keyp);
+ return true;
+ }
else {
// set interrupted flag when other key preesed during tapping
if (event.pressed) {
waiting_buffer_tail = 0;
}
-#if TAPPING_TERM >= 500
bool waiting_buffer_typed(keyevent_t event)
{
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
}
return false;
}
-#endif
bool waiting_buffer_has_anykey_pressed(void)
{
MCUSR &= ~(1<<WDRF);
wdt_disable();
- ((void (*)(void))BOOTLOADER_START)();
+ // This is compled into 'icall', address should be in word unit, not byte.
+ ((void (*)(void))(BOOTLOADER_START/2))();
}
}
ADCSRA = 0; TWCR = 0; UCSR0B = 0;
#endif
- // start Bootloader
- ((void (*)(void))BOOTLOADER_START)();
+ // This is compled into 'icall', address should be in word unit, not byte.
+ ((void (*)(void))(BOOTLOADER_START/2))();
}
#endif
}
/* do scans in case of bounce */
+ print("boogmagic scan: ... ");
uint8_t scan = 100;
while (scan--) { matrix_scan(); _delay_ms(10); }
+ print("done.\n");
/* bootmagic skip */
if (bootmagic_scan_keycode(BOOTMAGIC_KEY_SKIP)) {
/* keymap config */
keymap_config.raw = eeconfig_read_keymap();
- if (bootmagic_scan_keycode(BOOTMAGIC_KEY_SWAP_CONTROL_CPASLOCK)) {
+ if (bootmagic_scan_keycode(BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK)) {
keymap_config.swap_control_capslock = !keymap_config.swap_control_capslock;
}
if (bootmagic_scan_keycode(BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL)) {
#endif
/* debug enable */
+#ifndef BOOTMAGIC_KEY_DEBUG_ENABLE
#define BOOTMAGIC_KEY_DEBUG_ENABLE KC_D
+#endif
+#ifndef BOOTMAGIC_KEY_DEBUG_MATRIX
#define BOOTMAGIC_KEY_DEBUG_MATRIX KC_X
+#endif
+#ifndef BOOTMAGIC_KEY_DEBUG_KEYBOARD
#define BOOTMAGIC_KEY_DEBUG_KEYBOARD KC_K
+#endif
+#ifndef BOOTMAGIC_KEY_DEBUG_MOUSE
#define BOOTMAGIC_KEY_DEBUG_MOUSE KC_M
+#endif
/*
* keymap config
*/
-#define BOOTMAGIC_KEY_SWAP_CONTROL_CPASLOCK KC_LCTRL
+#ifndef BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK
+#define BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK KC_LCTRL
+#endif
+#ifndef BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL
#define BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL KC_CAPSLOCK
+#endif
+#ifndef BOOTMAGIC_KEY_SWAP_LALT_LGUI
#define BOOTMAGIC_KEY_SWAP_LALT_LGUI KC_LALT
+#endif
+#ifndef BOOTMAGIC_KEY_SWAP_RALT_RGUI
#define BOOTMAGIC_KEY_SWAP_RALT_RGUI KC_RALT
+#endif
+#ifndef BOOTMAGIC_KEY_NO_GUI
#define BOOTMAGIC_KEY_NO_GUI KC_LGUI
+#endif
+#ifndef BOOTMAGIC_KEY_SWAP_GRAVE_ESC
#define BOOTMAGIC_KEY_SWAP_GRAVE_ESC KC_GRAVE
+#endif
+#ifndef BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE
#define BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE KC_BSLASH
+#endif
/*
* change default layer
*/
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_0
#define BOOTMAGIC_KEY_DEFAULT_LAYER_0 KC_0
+#endif
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_1
#define BOOTMAGIC_KEY_DEFAULT_LAYER_1 KC_1
+#endif
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_2
#define BOOTMAGIC_KEY_DEFAULT_LAYER_2 KC_2
+#endif
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_3
#define BOOTMAGIC_KEY_DEFAULT_LAYER_3 KC_3
+#endif
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_4
#define BOOTMAGIC_KEY_DEFAULT_LAYER_4 KC_4
+#endif
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_5
#define BOOTMAGIC_KEY_DEFAULT_LAYER_5 KC_5
+#endif
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_6
#define BOOTMAGIC_KEY_DEFAULT_LAYER_6 KC_6
+#endif
+#ifndef BOOTMAGIC_KEY_DEFAULT_LAYER_7
#define BOOTMAGIC_KEY_DEFAULT_LAYER_7 KC_7
+#endif
void bootmagic(void);
break;
case KC_V: // print version & information
print("\n\n----- Version -----\n");
- print(STR(DESCRIPTION) "\n");
- print(STR(MANUFACTURER) "(" STR(VENDOR_ID) ")/");
- print(STR(PRODUCT) "(" STR(PRODUCT_ID) ") ");
- print("VERSION: " STR(DEVICE_VER) "\n");
+ print("DESC: " STR(DESCRIPTION) "\n");
+ print("VID: " STR(VENDOR_ID) "(" STR(MANUFACTURER) ") "
+ "PID: " STR(PRODUCT_ID) "(" STR(PRODUCT) ") "
+ "VER: " STR(DEVICE_VER) "\n");
+ print("BUILD: " STR(VERSION) " (" __TIME__ " " __DATE__ ")\n");
+ /* build options */
+ print("OPTIONS:"
+#ifdef PROTOCOL_PJRC
+ " PJRC"
+#endif
+#ifdef PROTOCOL_LUFA
+ " LUFA"
+#endif
+#ifdef PROTOCOL_VUSB
+ " VUSB"
+#endif
+#ifdef BOOTMAGIC_ENABLE
+ " BOOTMAGIC"
+#endif
+#ifdef MOUSEKEY_ENABLE
+ " MOUSEKEY"
+#endif
+#ifdef EXTRAKEY_ENABLE
+ " EXTRAKEY"
+#endif
+#ifdef CONSOLE_ENABLE
+ " CONSOLE"
+#endif
+#ifdef COMMAND_ENABLE
+ " COMMAND"
+#endif
+#ifdef NKRO_ENABLE
+ " NKRO"
+#endif
+#ifdef KEYMAP_SECTION_ENABLE
+ " KEYMAP_SECTION"
+#endif
+ " " STR(BOOTLOADER_SIZE) "\n");
+
+ print("GCC: " STR(__GNUC__) "." STR(__GNUC_MINOR__) "." STR(__GNUC_PATCHLEVEL__)
+ " AVR-LIBC: " __AVR_LIBC_VERSION_STRING__
+ " AVR_ARCH: avr" STR(__AVR_ARCH__) "\n");
break;
case KC_T: // print timer
print_val_hex32(timer_count);
void keyboard_init(void)
{
- // TODO: configuration of sendchar impl
- print_set_sendchar(sendchar);
-
timer_init();
matrix_init();
#ifdef PS2_MOUSE_ENABLE
return keymap_fn_to_action(keycode);
#ifdef BOOTMAGIC_ENABLE
case KC_CAPSLOCK:
+ case KC_LOCKING_CAPS:
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
return keycode_to_action(KC_LCTL);
}
- return keycode_to_action(KC_CAPS);
+ return keycode_to_action(keycode);
case KC_LCTL:
if (keymap_config.swap_control_capslock) {
return keycode_to_action(KC_CAPSLOCK);
// run immediately after wakeup
void suspend_wakeup_init(void)
{
- // clear matrix and keyboard state
- matrix_init();
+ // clear keyboard state
clear_keyboard();
#ifdef BACKLIGHT_ENABLE
backlight_init();
# Build Options
# *Comment out* to disable the options.
#
-#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
M0110/M0110A to USB keyboard converter
======================================
-This firmware converts the protocol of Apple Macintosh keyboard M0110/M0110A into USB.
-Target board of this project is [PJRC Teensy](http://www.pjrc.com/teensy/), though,
-you can use other board with USB AVR like `ATmega32U4` and `AT90USB`.
+This firmware converts the protocol of Apple Macintosh keyboard **M0110**, **M0110A** and **M0120** into USB. Target of this project is USB AVR controller **ATmega32U4**. Using this converter you can revive these retro keyboards with modern computer.
+
+Pics of **M0110 + M0120** and **M0110A**.
+
+![M0110+M0120](http://i.imgur.com/dyvXb2Tm.jpg)
+![M0110A](http://i.imgur.com/HuHOEoHm.jpg)
-![M0110](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/m0110.jpg)
- M0110A support was contributed by [skagon@github](https://github.com/skagon).
- M0120 also is supported. keys(+ * / and ,) on M0120 are recognized as cursor keys.
Update
------
-- 2013/08 Change port for signals PF to PD
+- 2013/08: Change port for signals `PF` to `PD`
+- 2013/09: Change port again, it uses inversely `PD0` for data and `PD1` for clock line now.
-Connection
-----------
-You need 4P4C plug and cable to connect Teensy or other AVR dev board into the keyboard.
-Teensy port `PD0` is assigned for `CLOCK` line and `PD1` for `DATA` by default,
-you can change pin configuration with editing *config.h*.
+Building Hardware
+-----------------
+You need **4P4C** cable and **ATMega32U4** board like PJRC [Teensy]. Port of the MCU `PD1` is assigned to `CLOCK` line and `PD0` to `DATA` by default, you can change pin configuration with editing `config.h`.
-You can find 4P4C plugs on telephone handset cable. Note that it is *crossover* connection
-while Macintosh keyboard cable is *straight*.
+[![M0110 Converter](http://i.imgur.com/4G2ZOegm.jpg)](http://i.imgur.com/4G2ZOeg.jpg)
-[![Conection](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/teensy.jpg)]
+### 4P4C phone handset cable
+Note that original cable used with Mac is **straight** while phone handset cable is **crossover**.
-In this pic:
+<http://en.wikipedia.org/wiki/Modular_connector#4P4C>
-1. `GND`(Black)
-2. `CLOCK`(Red)
-3. `DATA`(Green)
-4. `+5V`(Yellow)
+Close-up pic of handset cable. You can see one end of plug has reverse color codes against the other. Click to enlarge.
+[![4P4C cable](http://i.imgur.com/3S9P1mYm.jpg?1)](http://i.imgur.com/3S9P1mY.jpg?1)
-Note that wire colors may vary in your cable.
+[Teensy]: http://www.pjrc.com/teensy/
-### Pinout
+### Socket Pinout
- <http://pinouts.ru/Inputs/MacKeyboard_pinout.shtml>
-- <http://en.wikipedia.org/wiki/Modular_connector#4P4C>
![Jack fig](http://www.kbdbabel.org/conn/kbd_connector_macplus.png)
### Pull-up Registor
-You may need pull-up registors on signal lines(`CLOCK`, `DATA`) in particular
-when you have long or coiled cable. 1k-10k Ohm will be OK for this purpose.
-In some cases MCU can't read signal from keyboard correctly without pull-up resistors.
+You may need pull-up registors on signal lines(`CLOCK`, `DATA`) in particular when you have long or coiled cable. **1k-10k Ohm** will be OK for this purpose. In that case the converter may not read signal from keyboard correctly without pull-up resistors.
Building Frimware
-----------------
-To compile firmware you need AVR GCC. You can use [WinAVR](http://winavr.sourceforge.net/) on Windows.
-You can edit *Makefile* and *config.h* to change compile options and pin configuration.
+To compile firmware you need AVR GCC. You can edit *Makefile* and *config.h* to change compile options and pin configuration.
$ git clone git://github.com/tmk/tmk_keyboard.git (or download source)
$ cd m0110_usb
You can change keymaps by editing *keymap.c*.
### M0110 & M0120
-#### *Default*
- ,---------------------------------------------------------. ,---------------.
- | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| -|Lft|Rgt|
- |---------------------------------------------------------| |---------------|
- |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| Up|
- |---------------------------------------------------------| |---------------|
- |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| Dn|
- |---------------------------------------------------------| |---------------|
- |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
- `---------------------------------------------------------' |-----------|Ent|
- |Ctl|Alt | Space |Gui |Ctl| | 0| .| |
- `-----------------------------------------------' `---------------'
-#### *HHKB/WASD Layer(WASD/IJKL)*
- ,---------------------------------------------------------. ,---------------.
- |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -|Lft|Rgt|
- |---------------------------------------------------------| |---------------|
- |Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau|Ins| | 7| 8| 9| Up|
- |---------------------------------------------------------| |---------------|
- |Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| Dn|
- |---------------------------------------------------------| |---------------|
- |Shift |End| |PgD| | | |PgD| |End| |Shift | | 1| 2| 3| |
- `---------------------------------------------------------' |-----------|Ent|
- |Ctl|Alt | Space |Gui |Ctl| | 0| .| |
- `-----------------------------------------------' `---------------'
+#### *Default Layer*
+ ,---------------------------------------------------------. ,---------------.
+ | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -|Lft|Rgt|
+ |---------------------------------------------------------| |---------------|
+ |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| Up|
+ |---------------------------------------------------------| |---------------|
+ |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| Dn|
+ |---------------------------------------------------------| |---------------|
+ |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
+ `---------------------------------------------------------' |-----------|Ent|
+ |Ctl|Gui | Space |Alt |Ctl| | 0| .| |
+ `-----------------------------------------------' `---------------'
+
+- `Space` and `Enter` also work as `Fn` layer switch key when holding down.
+
+#### *Function Layer(WASD/HHKB)*
+ ,---------------------------------------------------------. ,---------------.
+ |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -|Lft|Rgt|
+ |---------------------------------------------------------| |---------------|
+ |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| \| | 7| 8| 9| Up|
+ |---------------------------------------------------------| |---------------|
+ |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| Dn|
+ |---------------------------------------------------------| |---------------|
+ |Shift |End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| |
+ `---------------------------------------------------------' |-----------|Ent|
+ |Ctl|Gui | Space |Alt |Ctl| | 0| .| |
+ `-----------------------------------------------' `---------------'
+
### M0110A
-#### *Default*
+#### *Default Layer*
,---------------------------------------------------------. ,---------------.
- | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *|
+ | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
|---------------------------------------------------------| |---------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
|-----------------------------------------------------' | |---------------|
- |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
+ |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
|---------------------------------------------------------| |---------------|
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft| Up| | 1| 2| 3| |
|---------------------------------------------------------| |-----------|Ent|
- |Alt |Gui | Space | \|Lft|Rgt| Dn| | 0| .| |
+ |Ctrl |Gui | Space | \|Lft|Rgt|Dwn| | 0| .| |
`---------------------------------------------------------' `---------------'
-#### *Cursor Layer(WASD/IJKL)*
+
+- `Space` and `Enter` also work as `Fn` layer switch key when holding down.
+- `Backslash(\)` also works as `Alt` when holding down.
+
+#### *Function Layer(WASD/HHKB)*
,---------------------------------------------------------. ,---------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
|---------------------------------------------------------| |---------------|
- |Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -|
+ |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
|-----------------------------------------------------' | |---------------|
- |Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +|
+ |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
|---------------------------------------------------------| |---------------|
- |Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| |
+ |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
|---------------------------------------------------------| |-----------|Ent|
- |Alt |Gui | Space |Ins|Hom|End|PgD| | 0| .| |
+ |Ctrl |Gui | Space | \|Hom|End|PgD| | 0| .| |
`---------------------------------------------------------' `---------------'
Debug
-----
-You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output.
-
-The converter has some functions for debug, press `<magickey>+H` simultaneously to get help.
-These function is totally undocumented, tentative, inconsistent and buggy.
+You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output. The converter has some functions for debug, press `<Command>+H` simultaneously to get help.
-magickey: Shift+Option+Command(Shift+Alt+Gui or Shift+Alt+Control)
+- Command: `Shift+Option+Command`(`Shift+Alt+Gui` or `Shift+Alt+Control`)
#define MATRIX_COLS 8
-/* legacy keymap support */
-#define USE_LEGACY_KEYMAP
-
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LCTL)) \
)
+/* boot magic key */
+#define BOOTMAGIC_KEY_SALT KC_FN0
+#define BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL KC_LCAP
+
/* ports */
#define M0110_CLOCK_PORT PORTD
#define M0110_CLOCK_PIN PIND
#define M0110_CLOCK_DDR DDRD
-#define M0110_CLOCK_BIT 0
+#define M0110_CLOCK_BIT 1
#define M0110_DATA_PORT PORTD
#define M0110_DATA_PIN PIND
#define M0110_DATA_DDR DDRD
-#define M0110_DATA_BIT 1
+#define M0110_DATA_BIT 0
#endif
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------' |-----------|Ent|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
* |---------------------------------------------------------| |---------------|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
}
-#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
- 1, // Fn0
- 0, // Fn1
- 0, // Fn2
- 0, // Fn3
- 0, // Fn4
- 0, // Fn5
- 0, // Fn6
- 0 // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
- KC_NO, // Fn0
- KC_NO, // Fn1
- KC_NO, // Fn2
- KC_NO, // Fn3
- KC_NO, // Fn4
- KC_NO, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-};
-
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+#ifdef KEYMAP_SECTION_ENABLE
+const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
+#else
+static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
+#endif
/* Default:
* ,---------------------------------------------------------. ,---------------.
- * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *|
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
- * |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
+ * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
- * |Ctl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
+ * |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
KEYMAP(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LCTL,EQL, PSLS,PAST,
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
- FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
+ LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN1, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
- LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
+ LCTL,LGUI, FN0, LALT,FN2, LEFT,RGHT,DOWN, P0, PDOT
),
/* Cursor Layer(WASD, IJKL)
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
- * |Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -|
+ * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
- * |Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +|
+ * |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
- * |Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| |
+ * |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
- * |Ctl |Alt | Space |Gui |Ins|Hom|End|PgD| | 0| .| |
+ * |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
- CAPS,HOME,UP, PGUP,NO, NO, NO, PGUP,UP, HOME,PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
- FN0, LEFT,DOWN,RGHT,NO, NO, NO, LEFT,DOWN,RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
- LSFT,END, NO, PGDN,NO, NO, NO, PGDN,NO, END, NO, PGUP, P1, P2, P3, PENT,
- LCTL,LALT, SPC, LGUI,INS, HOME,END, PGDN, P0, PDOT
+ CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
+ LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN1, P4, P5, P6, PPLS,
+ LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
+ LCTL,LGUI, FN0, LALT,FN2, HOME,END, PGDN, P0, PDOT
),
};
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return KEYCODE(layer, row, col);
-}
+/*
+ * Fn action definition
+ */
+#ifdef KEYMAP_SECTION_ENABLE
+const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
+#else
+static const uint16_t fn_actions[] PROGMEM = {
+#endif
+ [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), // Layer switch with Tap key Space
+ [1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // Layer switch with Tap key Enter
+ [2] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_BSLS), // LALT with Tap key Backslash
+};
+
+
-uint8_t keymap_fn_layer(uint8_t index)
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
- return pgm_read_byte(&fn_layer[index]);
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
-uint8_t keymap_fn_keycode(uint8_t index)
+/* translates Fn index to action */
+action_t keymap_fn_to_action(uint8_t keycode)
{
- return pgm_read_byte(&fn_keycode[index]);
+ action_t action;
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ return action;
}
# Build Options
# comment out to disable the options.
#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
-MOUSEKEY_ENABLE = yes # Mouse keys
-EXTRAKEY_ENABLE = yes # Audio control and System control
-CONSOLE_ENABLE = yes # Console for debug
-COMMAND_ENABLE = yes # Commands for debug and configuration
-NKRO_ENABLE = yes # USB Nkey Rollover
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = yes # Console for debug
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # USB Nkey Rollover
+KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
# Search Path
include $(TOP_DIR)/rules.mk
debug-on: EXTRAFLAGS += -DDEBUG
+#debug-on: EXTRAFLAGS += -DDEBUG -DDEBUG_ACTION
debug-on: all
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
}
-
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+#ifdef KEYMAP_SECTION_ENABLE
+const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
+#else
+static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
+#endif
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
/*
* Fn action definition
*/
-static const uint16_t PROGMEM fn_actions[] = {
+#ifdef KEYMAP_SECTION_ENABLE
+const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
+#else
+static const uint16_t fn_actions[] PROGMEM = {
+#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
- if (FN_INDEX(keycode) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
- action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
- } else {
- action.code = ACTION_NO;
- }
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
return action;
}
--- /dev/null
+/*
+ * linker script for configurable keymap
+ *
+ * This adds keymap section which places keymap at fixed address and
+ * is based on binutils-avr ldscripts(/usr/lib/ldscripts/avr5.x).
+ */
+OUTPUT_FORMAT("elf32-avr","elf32-avr","elf32-avr")
+OUTPUT_ARCH(avr:5)
+MEMORY
+{
+ /* With keymap section
+ *
+ * Flash Map of ATMega32U4(32KB)
+ * +------------+ 0x0000
+ * | .vectors |
+ * | .progmem |
+ * | .init0-9 | > text region
+ * | .text |
+ * | .fini9-0 |
+ * | |
+ * |------------| _etext
+ * | .data |
+ * | .bss | > data region
+ * | .noinit |
+ * | |
+ * |------------| 0x6800
+ * | .keymap | > keymap region(2KB)
+ * |------------| 0x7000
+ * | bootloader | 4KB
+ * +------------+ 0x7FFF
+ */
+ text (rx) : ORIGIN = 0, LENGTH = 128K
+ keymap (rw!x) : ORIGIN = 0x6800, LENGTH = 2K
+ data (rw!x) : ORIGIN = 0x800060, LENGTH = 0xffa0
+ eeprom (rw!x) : ORIGIN = 0x810000, LENGTH = 64K
+ fuse (rw!x) : ORIGIN = 0x820000, LENGTH = 1K
+ lock (rw!x) : ORIGIN = 0x830000, LENGTH = 1K
+ signature (rw!x) : ORIGIN = 0x840000, LENGTH = 1K
+}
+SECTIONS
+{
+ /* Read-only sections, merged into text segment: */
+ .hash : { *(.hash) }
+ .dynsym : { *(.dynsym) }
+ .dynstr : { *(.dynstr) }
+ .gnu.version : { *(.gnu.version) }
+ .gnu.version_d : { *(.gnu.version_d) }
+ .gnu.version_r : { *(.gnu.version_r) }
+ .rel.init : { *(.rel.init) }
+ .rela.init : { *(.rela.init) }
+ .rel.text :
+ {
+ *(.rel.text)
+ *(.rel.text.*)
+ *(.rel.gnu.linkonce.t*)
+ }
+ .rela.text :
+ {
+ *(.rela.text)
+ *(.rela.text.*)
+ *(.rela.gnu.linkonce.t*)
+ }
+ .rel.fini : { *(.rel.fini) }
+ .rela.fini : { *(.rela.fini) }
+ .rel.rodata :
+ {
+ *(.rel.rodata)
+ *(.rel.rodata.*)
+ *(.rel.gnu.linkonce.r*)
+ }
+ .rela.rodata :
+ {
+ *(.rela.rodata)
+ *(.rela.rodata.*)
+ *(.rela.gnu.linkonce.r*)
+ }
+ .rel.data :
+ {
+ *(.rel.data)
+ *(.rel.data.*)
+ *(.rel.gnu.linkonce.d*)
+ }
+ .rela.data :
+ {
+ *(.rela.data)
+ *(.rela.data.*)
+ *(.rela.gnu.linkonce.d*)
+ }
+ .rel.ctors : { *(.rel.ctors) }
+ .rela.ctors : { *(.rela.ctors) }
+ .rel.dtors : { *(.rel.dtors) }
+ .rela.dtors : { *(.rela.dtors) }
+ .rel.got : { *(.rel.got) }
+ .rela.got : { *(.rela.got) }
+ .rel.bss : { *(.rel.bss) }
+ .rela.bss : { *(.rela.bss) }
+ .rel.plt : { *(.rel.plt) }
+ .rela.plt : { *(.rela.plt) }
+ /* Internal text space or external memory. */
+ .text :
+ {
+ *(.vectors)
+ KEEP(*(.vectors))
+ /* For data that needs to reside in the lower 64k of progmem. */
+ *(.progmem.gcc*)
+ *(.progmem*)
+ . = ALIGN(2);
+ __trampolines_start = . ;
+ /* The jump trampolines for the 16-bit limited relocs will reside here. */
+ *(.trampolines)
+ *(.trampolines*)
+ __trampolines_end = . ;
+ /* For future tablejump instruction arrays for 3 byte pc devices.
+ We don't relax jump/call instructions within these sections. */
+ *(.jumptables)
+ *(.jumptables*)
+ /* For code that needs to reside in the lower 128k progmem. */
+ *(.lowtext)
+ *(.lowtext*)
+ __ctors_start = . ;
+ *(.ctors)
+ __ctors_end = . ;
+ __dtors_start = . ;
+ *(.dtors)
+ __dtors_end = . ;
+ KEEP(SORT(*)(.ctors))
+ KEEP(SORT(*)(.dtors))
+ /* From this point on, we don't bother about wether the insns are
+ below or above the 16 bits boundary. */
+ *(.init0) /* Start here after reset. */
+ KEEP (*(.init0))
+ *(.init1)
+ KEEP (*(.init1))
+ *(.init2) /* Clear __zero_reg__, set up stack pointer. */
+ KEEP (*(.init2))
+ *(.init3)
+ KEEP (*(.init3))
+ *(.init4) /* Initialize data and BSS. */
+ KEEP (*(.init4))
+ *(.init5)
+ KEEP (*(.init5))
+ *(.init6) /* C++ constructors. */
+ KEEP (*(.init6))
+ *(.init7)
+ KEEP (*(.init7))
+ *(.init8)
+ KEEP (*(.init8))
+ *(.init9) /* Call main(). */
+ KEEP (*(.init9))
+ *(.text)
+ . = ALIGN(2);
+ *(.text.*)
+ . = ALIGN(2);
+ *(.fini9) /* _exit() starts here. */
+ KEEP (*(.fini9))
+ *(.fini8)
+ KEEP (*(.fini8))
+ *(.fini7)
+ KEEP (*(.fini7))
+ *(.fini6) /* C++ destructors. */
+ KEEP (*(.fini6))
+ *(.fini5)
+ KEEP (*(.fini5))
+ *(.fini4)
+ KEEP (*(.fini4))
+ *(.fini3)
+ KEEP (*(.fini3))
+ *(.fini2)
+ KEEP (*(.fini2))
+ *(.fini1)
+ KEEP (*(.fini1))
+ *(.fini0) /* Infinite loop after program termination. */
+ KEEP (*(.fini0))
+ _etext = . ;
+ } > text
+ .data : AT (ADDR (.text) + SIZEOF (.text))
+ {
+ PROVIDE (__data_start = .) ;
+ *(.data)
+ *(.data*)
+ *(.rodata) /* We need to include .rodata here if gcc is used */
+ *(.rodata*) /* with -fdata-sections. */
+ *(.gnu.linkonce.d*)
+ . = ALIGN(2);
+ _edata = . ;
+ PROVIDE (__data_end = .) ;
+ } > data
+ .bss : AT (ADDR (.bss))
+ {
+ PROVIDE (__bss_start = .) ;
+ *(.bss)
+ *(.bss*)
+ *(COMMON)
+ PROVIDE (__bss_end = .) ;
+ } > data
+ __data_load_start = LOADADDR(.data);
+ __data_load_end = __data_load_start + SIZEOF(.data);
+ /* Global data not cleared after reset. */
+ .noinit :
+ {
+ PROVIDE (__noinit_start = .) ;
+ *(.noinit*)
+ PROVIDE (__noinit_end = .) ;
+ _end = . ;
+ PROVIDE (__heap_start = .) ;
+ } > data
+ /* keymap region is located at end of flash
+ * .fn_actions Fn actions definitions
+ * .keymaps Mapping layers
+ */
+ .keymap :
+ {
+ PROVIDE(__keymap_start = .) ;
+ *(.keymap.fn_actions) /* 32*actions = 64bytes */
+ . = ALIGN(0x40);
+ *(.keymap.keymaps) /* rest of .keymap section */
+ *(.keymap*)
+ /* . = ALIGN(0x800); */ /* keymap section takes 2KB- */
+ } > keymap = 0x00 /* zero fill */
+ .eeprom :
+ {
+ *(.eeprom*)
+ __eeprom_end = . ;
+ } > eeprom
+ .fuse :
+ {
+ KEEP(*(.fuse))
+ KEEP(*(.lfuse))
+ KEEP(*(.hfuse))
+ KEEP(*(.efuse))
+ } > fuse
+ .lock :
+ {
+ KEEP(*(.lock*))
+ } > lock
+ .signature :
+ {
+ KEEP(*(.signature*))
+ } > signature
+ /* Stabs debugging sections. */
+ .stab 0 : { *(.stab) }
+ .stabstr 0 : { *(.stabstr) }
+ .stab.excl 0 : { *(.stab.excl) }
+ .stab.exclstr 0 : { *(.stab.exclstr) }
+ .stab.index 0 : { *(.stab.index) }
+ .stab.indexstr 0 : { *(.stab.indexstr) }
+ .comment 0 : { *(.comment) }
+ /* DWARF debug sections.
+ Symbols in the DWARF debugging sections are relative to the beginning
+ of the section so we begin them at 0. */
+ /* DWARF 1 */
+ .debug 0 : { *(.debug) }
+ .line 0 : { *(.line) }
+ /* GNU DWARF 1 extensions */
+ .debug_srcinfo 0 : { *(.debug_srcinfo) }
+ .debug_sfnames 0 : { *(.debug_sfnames) }
+ /* DWARF 1.1 and DWARF 2 */
+ .debug_aranges 0 : { *(.debug_aranges) }
+ .debug_pubnames 0 : { *(.debug_pubnames) }
+ /* DWARF 2 */
+ .debug_info 0 : { *(.debug_info) *(.gnu.linkonce.wi.*) }
+ .debug_abbrev 0 : { *(.debug_abbrev) }
+ .debug_line 0 : { *(.debug_line) }
+ .debug_frame 0 : { *(.debug_frame) }
+ .debug_str 0 : { *(.debug_str) }
+ .debug_loc 0 : { *(.debug_loc) }
+ .debug_macinfo 0 : { *(.debug_macinfo) }
+}
// for Console_Task
USB_Device_EnableSOFEvents();
+ print_set_sendchar(sendchar);
}
int main(void) __attribute__ ((weak));
int main(void)
{
SetupHardware();
+ sei();
+#if defined(INTERRUPT_CONTROL_ENDPOINT)
+ while (USB_DeviceState != DEVICE_STATE_Configured) ;
+#endif
+ print("USB configured.\n");
+
keyboard_init();
host_set_driver(&lufa_driver);
#ifdef SLEEP_LED_ENABLE
sleep_led_init();
#endif
- sei();
+ print("Keyboard start.\n");
while (1) {
while (USB_DeviceState == DEVICE_STATE_Suspended) {
suspend_power_down();
void m0110_init(void)
{
- uint8_t data;
idle();
_delay_ms(1000);
+/* Not needed to initialize in fact.
+ uint8_t data;
m0110_send(M0110_MODEL);
data = m0110_recv();
print("m0110_init model: "); phex(data); print("\n");
m0110_send(M0110_TEST);
data = m0110_recv();
print("m0110_init test: "); phex(data); print("\n");
+*/
}
uint8_t m0110_send(uint8_t data)