]> git.donarmstrong.com Git - tmk_firmware.git/blobdiff - common/keyboard.c
Matrix power saving
[tmk_firmware.git] / common / keyboard.c
index 43abf4236f62d6f693f242d99b31d4c7a7cd974d..dde91a29689c9ae827807e44e2c412093f4081a9 100644 (file)
@@ -1,5 +1,5 @@
 /*
-Copyright 2011 Jun Wako <wakojun@gmail.com>
+Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
 
 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
@@ -14,6 +14,9 @@ GNU General Public License for more details.
 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
+#include <stdint.h>
+#include <util/delay.h>
+#include <avr/wdt.h>
 #include "keyboard.h"
 #include "matrix.h"
 #include "keymap.h"
@@ -25,580 +28,135 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "debug.h"
 #include "command.h"
 #include "util.h"
+#include "sendchar.h"
+#include "bootmagic.h"
+#include "eeconfig.h"
+#include "backlight.h"
+#include "suspend.h"
 #ifdef MOUSEKEY_ENABLE
-#include "mousekey.h"
-#endif
-#ifdef EXTRAKEY_ENABLE
-#include <util/delay.h>
-#endif
-
-
-#define LAYER_DELAY     250
-
-typedef enum keykind {
-    NONE,
-    FN_DOWN, FN_UP,
-    FNK_DOWN, FNK_UP,
-    KEY_DOWN, KEY_UP,
-    MOD_DOWN, MOD_UP,
-} keykind_t;
-
-typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
-
-
-uint8_t current_layer = 0;
-uint8_t default_layer = 0;
-
-/* keyboard internal states */
-static kbdstate_t kbdstate = IDLE;
-static uint8_t fn_state_bits = 0;
-static keyrecord_t delayed_fn;
-static keyrecord_t waiting_key;
-
-
-static const char *state_str(kbdstate_t state)
-{
-    if (state == IDLE)      return PSTR("IDLE");
-    if (state == DELAYING)  return PSTR("DELAYING");
-    if (state == WAITING)   return PSTR("WAITING");
-    if (state == PRESSING)  return PSTR("PRESSING");
-    return PSTR("UNKNOWN");
-}
-
-static inline keykind_t get_keykind(uint8_t code, bool pressed)
-{
-    if IS_KEY(code)         return (pressed ? KEY_DOWN : KEY_UP);
-    if IS_MOD(code)         return (pressed ? MOD_DOWN : MOD_UP);
-    if IS_FN(code) {
-        if (keymap_fn_keycode(FN_INDEX(code)))
-            return (pressed ? FNK_DOWN : FNK_UP);
-        else
-            return (pressed ? FN_DOWN : FN_UP);
-    }
-    if IS_MOUSEKEY(code)    return (pressed ? KEY_DOWN : KEY_UP);
-    if IS_SYSTEM(code)      return (pressed ? KEY_DOWN : KEY_UP);
-    if IS_CONSUMER(code)    return (pressed ? KEY_DOWN : KEY_UP);
-    return  NONE;
-}
-
-static void clear_keyboard(void)
-{
-    host_clear_keys();
-    host_clear_mods();
-    host_send_keyboard_report();
-
-    host_system_send(0);
-    host_consumer_send(0);
-
-#ifdef MOUSEKEY_ENABLE
-    mousekey_clear();
-    mousekey_send();
+#   include "mousekey.h"
 #endif
-}
-
-static void clear_keyboard_but_mods(void)
-{
-    host_clear_keys();
-    host_send_keyboard_report();
-
-    host_system_send(0);
-    host_consumer_send(0);
-
-#ifdef MOUSEKEY_ENABLE
-    mousekey_clear();
-    mousekey_send();
+#ifdef PS2_MOUSE_ENABLE
+#   include "ps2_mouse.h"
 #endif
-}
+#include "lufa.h"
 
-static void layer_switch_on(uint8_t code)
-{
-    if (!IS_FN(code)) return;
-    fn_state_bits |= FN_BIT(code);
-    if (current_layer != keymap_fn_layer(FN_INDEX(code))) {
-        clear_keyboard_but_mods();
 
-        debug("Layer Switch(on): "); debug_hex(current_layer);
-        current_layer = keymap_fn_layer(FN_INDEX(code));
-        debug(" -> "); debug_hex(current_layer); debug("\n");
-    }
-}
-
-static void layer_switch_off(uint8_t code)
+#ifdef MATRIX_HAS_GHOST
+static bool has_ghost_in_row(uint8_t row)
 {
-    if (!IS_FN(code)) return;
-    fn_state_bits &= ~FN_BIT(code);
-    if (current_layer != keymap_fn_layer(biton(fn_state_bits))) {
-        clear_keyboard_but_mods();
+    matrix_row_t matrix_row = matrix_get_row(row);
+    // No ghost exists when less than 2 keys are down on the row
+    if (((matrix_row - 1) & matrix_row) == 0)
+        return false;
 
-        debug("Layer Switch(off): "); debug_hex(current_layer);
-        current_layer = keymap_fn_layer(biton(fn_state_bits));
-        debug(" -> "); debug_hex(current_layer); debug("\n");
-    }
-}
-
-// whether any key except modifier is down or not
-static inline bool is_anykey_down(void)
-{
-    for (int r = 0; r < MATRIX_ROWS; r++) {
-        matrix_row_t matrix_row = matrix_get_row(r);
-        for (int c = 0; c < MATRIX_COLS; c++) {
-            if (matrix_row && (1<<c)) {
-                if (IS_KEY(keymap_get_keycode(current_layer, r, c))) {
-                    return true;
-                }
-            }
-        }
+    // Ghost occurs when the row shares column line with other row
+    for (uint8_t i=0; i < MATRIX_ROWS; i++) {
+        if (i != row && (matrix_get_row(i) & matrix_row))
+            return true;
     }
     return false;
 }
-
-static void register_code(uint8_t code)
-{
-    if IS_KEY(code) {
-        host_add_key(code);
-        host_send_keyboard_report();
-    }
-    else if IS_MOD(code) {
-        host_add_mod_bit(MOD_BIT(code));
-        host_send_keyboard_report();
-    }
-    else if IS_MOUSEKEY(code) {
-#ifdef MOUSEKEY_ENABLE
-        mousekey_on(code);
-        mousekey_send();
-#endif
-    }
-    else if IS_CONSUMER(code) {
-        uint16_t usage = 0;
-        switch (code) {
-            case KC_AUDIO_MUTE:
-                usage = AUDIO_MUTE;
-                break;
-            case KC_AUDIO_VOL_UP:
-                usage = AUDIO_VOL_UP;
-                break;
-            case KC_AUDIO_VOL_DOWN:
-                usage = AUDIO_VOL_DOWN;
-                break;
-            case KC_MEDIA_NEXT_TRACK:
-                usage = TRANSPORT_NEXT_TRACK;
-                break;
-            case KC_MEDIA_PREV_TRACK:
-                usage = TRANSPORT_PREV_TRACK;
-                break;
-            case KC_MEDIA_STOP:
-                usage = TRANSPORT_STOP;
-                break;
-            case KC_MEDIA_PLAY_PAUSE:
-                usage = TRANSPORT_PLAY_PAUSE;
-                break;
-            case KC_MEDIA_SELECT:
-                usage = AL_CC_CONFIG;
-                break;
-            case KC_MAIL:
-                usage = AL_EMAIL;
-                break;
-            case KC_CALCULATOR:
-                usage = AL_CALCULATOR;
-                break;
-            case KC_MY_COMPUTER:
-                usage = AL_LOCAL_BROWSER;
-                break;
-            case KC_WWW_SEARCH:
-                usage = AC_SEARCH;
-                break;
-            case KC_WWW_HOME:
-                usage = AC_HOME;
-                break;
-            case KC_WWW_BACK:
-                usage = AC_BACK;
-                break;
-            case KC_WWW_FORWARD:
-                usage = AC_FORWARD;
-                break;
-            case KC_WWW_STOP:
-                usage = AC_STOP;
-                break;
-            case KC_WWW_REFRESH:
-                usage = AC_REFRESH;
-                break;
-            case KC_WWW_FAVORITES:
-                usage = AC_BOOKMARKS;
-                break;
-        }
-        host_consumer_send(usage);
-    }
-    else if IS_SYSTEM(code) {
-        uint16_t usage = 0;
-        switch (code) {
-            case KC_SYSTEM_POWER:
-                usage = SYSTEM_POWER_DOWN;
-                break;
-            case KC_SYSTEM_SLEEP:
-                usage = SYSTEM_SLEEP;
-                break;
-            case KC_SYSTEM_WAKE:
-                usage = SYSTEM_WAKE_UP;
-                break;
-        }
-        host_system_send(usage);
-    }
-
-}
-
-static void unregister_code(uint8_t code)
-{
-    if IS_KEY(code) {
-        host_del_key(code);
-        host_send_keyboard_report();
-    }
-    else if IS_MOD(code) {
-        host_del_mod_bit(MOD_BIT(code));
-        host_send_keyboard_report();
-    }
-    else if IS_MOUSEKEY(code) {
-#ifdef MOUSEKEY_ENABLE
-        mousekey_off(code);
-        mousekey_send();
 #endif
-    }
-    else if IS_CONSUMER(code) {
-        host_consumer_send(0x0000);
-    }
-    else if IS_SYSTEM(code) {
-        host_system_send(0x0000);
-    }
-}
-
-/*
- *
- * Event/State|IDLE             DELAYING[f]     WAITING[f,k]        PRESSING
- * -----------+------------------------------------------------------------------
- * Fn  Down   |IDLE(L+)         WAITING(Sk)     WAITING(Sk)         -
- *     Up     |IDLE(L-)         IDLE(L-)        IDLE(L-)            IDLE(L-)
- * Fnk Down   |DELAYING(Sf)     WAITING(Sk)     WAINTING(Sk)        PRESSING(Rf)
- *     Up     |IDLE(L-)         IDLE(Rf,Uf)     IDLE(Rf,Ps,Uf)*3    PRESSING(Uf)
- * Key Down   |PRESSING(Rk)     WAITING(Sk)     WAITING(Sk)         PRESSING(Rk)
- *     Up     |IDLE(Uk)         DELAYING(Uk)    IDLE(L+,Ps,Uk)      IDLE(Uk)*4
- * Delay      |-                IDLE(L+)        IDLE(L+,Ps)         -
- *            |
- * No key Down|IDLE(Ld)         IDLE(Ld)        IDLE(Ld)            IDLE(Ld)
- *
- * *2: register Fnk if any key is pressing
- * *3: when Fnk == Stored Fnk, if not ignore.
- * *4: when no registered key any more
- *
- * States:
- *      IDLE:
- *      DELAYING: delay layer switch after pressing Fn with alt keycode
- *      WAITING: key is pressed during DELAYING
- *
- * Events:
- *      Fn: Fn key without alternative keycode
- *      Fnk: Fn key with alternative keycode
- *      -: ignore
- *
- * Actions:
- *      Rk: register key
- *      Uk: unregister key
- *      Rf: register stored Fn(alt keycode)
- *      Uf: unregister stored Fn(alt keycode)
- *      Rs: register stored key
- *      Us: unregister stored key
- *      Sk: store key
- *      Sf: store Fn
- *      Ps: play stored key(Interpret stored key and transit state)
- *      L+: Switch to new layer(*unregister* all keys but modifiers)
- *      L-: Switch back to last layer(*unregister* all keys but modifiers)
- *      Ld: Switch back to default layer(*unregister* all keys but modifiers)
- */
-#define NEXT(state)     do { \
-    debug("NEXT: "); print_P(state_str(kbdstate)); \
-    kbdstate = state; \
-    debug(" -> "); print_P(state_str(kbdstate)); debug("\n"); \
-} while (0)
-
-static inline void process_key(keyevent_t event)
-{
-    uint8_t code = keymap_get_keycode(current_layer, event.key.row, event.key.col);
-    keykind_t kind = get_keykind(code, event.pressed);
-
-    uint8_t tmp_mods;
 
-    debug("state: "); print_P(state_str(kbdstate));
-    debug(" kind: "); debug_hex(kind);
-    debug(" code: "); debug_hex(code);
-    if (event.pressed) { debug("d"); } else { debug("u"); }
-    debug("\n");
-
-    switch (kbdstate) {
-        case IDLE:
-            switch (kind) {
-                case FN_DOWN:
-                    layer_switch_on(code);
-                    break;
-                case FN_UP:
-                    layer_switch_off(code);
-                    break;
-                case FNK_DOWN:
-                    // repeat Fn alt key when press Fn key down, up then down again quickly
-                    if (KEYEQ(delayed_fn.event.key, event.key) &&
-                            timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
-                        register_code(keymap_fn_keycode(FN_INDEX(code)));
-                        NEXT(PRESSING);
-                    } else {
-                        delayed_fn = (keyrecord_t) {
-                            .event = event,
-                            .code = code,
-                            .mods = keyboard_report->mods,
-                            .time = timer_read()
-                        };
-                        NEXT(DELAYING);
-                    }
-                    break;
-                case FNK_UP:
-                    layer_switch_off(code);
-                    break;
-                case KEY_DOWN:
-                    register_code(code);
-                    NEXT(PRESSING);
-                    break;
-                case MOD_DOWN:
-                    register_code(code);
-                    break;
-                case KEY_UP:
-                case MOD_UP:
-                    unregister_code(code);
-                    break;
-                default:
-                    break;
-            }
-            break;
-        case PRESSING:
-            switch (kind) {
-                case FN_DOWN:
-                    // ignored when any key is pressed
-                    break;
-                case FN_UP:
-                    layer_switch_off(code);
-                    NEXT(IDLE);
-                    break;
-                case FNK_DOWN:
-                    register_code(keymap_fn_keycode(FN_INDEX(code)));
-                    break;
-                case FNK_UP:
-                    // can't know whether layer switched or not
-                    layer_switch_off(code);
-                    unregister_code(keymap_fn_keycode(FN_INDEX(code)));
-                    break;
-                case KEY_DOWN:
-                case MOD_DOWN:
-                    register_code(code);
-                    break;
-                case KEY_UP:
-                case MOD_UP:
-                    unregister_code(code);
-                    // TODO: no key registered? mousekey, mediakey, systemkey
-                    if (!host_has_anykey())
-                        NEXT(IDLE);
-                    break;
-                default:
-                    break;
-            }
-            break;
-        case DELAYING:
-            switch (kind) {
-                case FN_DOWN:
-                case FNK_DOWN:
-                case KEY_DOWN:
-                    waiting_key = (keyrecord_t) {
-                        .event = event,
-                        .code = code,
-                        .mods = keyboard_report->mods,
-                        .time = timer_read()
-                    };
-                    NEXT(WAITING);
-                    break;
-                case MOD_DOWN:
-                    register_code(code);
-                    break;
-                case FN_UP:
-                    layer_switch_off(code);
-                    NEXT(IDLE);
-                    break;
-                case FNK_UP:
-                    if (code == delayed_fn.code) {
-                        // type Fn with alt keycode
-                        // restore the mod status at the time of pressing Fn key
-                        tmp_mods = keyboard_report->mods;
-                        host_set_mods(delayed_fn.mods);
-                        register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
-                        unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
-                        host_set_mods(tmp_mods);
-                        NEXT(IDLE);
-                    } else {
-                        layer_switch_off(code);
-                        NEXT(IDLE);
-                    }
-                    break;
-                case KEY_UP:
-                    unregister_code(code);
-                    NEXT(IDLE);
-                    break;
-                case MOD_UP:
-                    unregister_code(code);
-                    break;
-                default:
-                    break;
-            }
-            break;
-        case WAITING:
-            switch (kind) {
-                case FN_DOWN:
-                case FNK_DOWN:
-                case KEY_DOWN:
-                    tmp_mods = keyboard_report->mods;
-                    host_set_mods(delayed_fn.mods);
-                    register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
-                    host_set_mods(waiting_key.mods);
-                    register_code(waiting_key.code);
-                    host_set_mods(tmp_mods);
-                    register_code(code);
-                    NEXT(IDLE);
-                    break;
-                case MOD_DOWN:
-                    register_code(code);
-                    break;
-                case FN_UP:
-                    layer_switch_off(code);
-                    NEXT(IDLE);
-                    break;
-                case FNK_UP:
-                    if (code == delayed_fn.code) {
-                        // alt down, key down, alt up
-                        tmp_mods = keyboard_report->mods;
-                        host_set_mods(delayed_fn.mods);
-                        register_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
-                        host_set_mods(waiting_key.mods);
-                        register_code(waiting_key.code);
-                        unregister_code(keymap_fn_keycode(FN_INDEX(delayed_fn.code)));
-                        host_set_mods(tmp_mods);
-                        NEXT(IDLE);
-                    } else {
-                        layer_switch_off(code);
-                        NEXT(IDLE);
-                    }
-                    break;
-                case KEY_UP:
-                    if (code == waiting_key.code) {
-                        layer_switch_on(delayed_fn.code);
-                        NEXT(IDLE);
-                        // process waiting_key
-                        tmp_mods = keyboard_report->mods;
-                        host_set_mods(waiting_key.mods);
-                        process_key(waiting_key.event);
-                        host_set_mods(tmp_mods);
-                        process_key(event);
-                    } else {
-                        unregister_code(code);
-                    }
-                    break;
-                case MOD_UP:
-                    unregister_code(code);
-                    break;
-                default:
-                    break;
-            }
-            break;
-    }
-}
 
 void keyboard_init(void)
 {
-    debug_keyboard = true;
-
     timer_init();
     matrix_init();
 #ifdef PS2_MOUSE_ENABLE
     ps2_mouse_init();
 #endif
+
+#ifdef BOOTMAGIC_ENABLE
+    bootmagic();
+#endif
+
+#ifdef BACKLIGHT_ENABLE
+    backlight_init();
+#endif
 }
 
+/*
+ * Do keyboard routine jobs: scan mantrix, light LEDs, ...
+ * This is repeatedly called as fast as possible.
+ */
 void keyboard_task(void)
 {
     static matrix_row_t matrix_prev[MATRIX_ROWS];
+    static uint8_t led_status = 0;
     matrix_row_t matrix_row = 0;
     matrix_row_t matrix_change = 0;
+    static uint32_t last_key_time = 0;
 
-    matrix_scan();
-    if (command_proc()) {
-        debug("COMMAND\n");
-        // TODO: COMMAND state?
-        clear_keyboard();
-        return;
+/*
+#define SLEEP_TIME_MS 10000
+    // (USB_DeviceState == DEVICE_STATE_Suspended) {
+    //if (timer_elapsed32(last_key_time) > SLEEP_TIME_MS) {
+    // TODO: remove LUFA dependent code
+    if (!USB_IsInitialized && timer_elapsed32(last_key_time) > SLEEP_TIME_MS) {
+        matrix_power_down();
+        // TODO: power down only when no USB connection
+        // Or it makes USB connection lost or suspended
+        suspend_power_down(WDTO_15MS);
+        matrix_power_up();
+    }
+    else {
+        matrix_power_down();
+        matrix_power_up();
     }
-
-    for (int r = 0; r < MATRIX_ROWS; r++) {
+*/
+    matrix_scan();
+    for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
         matrix_row = matrix_get_row(r);
         matrix_change = matrix_row ^ matrix_prev[r];
         if (matrix_change) {
             if (debug_matrix) matrix_print();
-
-            for (int c = 0; c < MATRIX_COLS; c++) {
-                if (matrix_change & (1<<c)) {
-                    process_key((keyevent_t){
-                        .key = (key_t){ .row = r, .col = c },
-                        .pressed = (matrix_row & (1<<c))
+#ifdef MATRIX_HAS_GHOST
+            if (has_ghost_in_row(r)) {
+                matrix_prev[r] = matrix_row;
+                continue;
+            }
+#endif
+            for (uint8_t c = 0; c < MATRIX_COLS; c++) {
+                if (matrix_change & ((matrix_row_t)1<<c)) {
+                    action_exec((keyevent_t){
+                        .key = (keypos_t){ .row = r, .col = c },
+                        .pressed = (matrix_row & ((matrix_row_t)1<<c)),
+                        .time = (timer_read() | 1) /* time should not be 0 */
                     });
                     // record a processed key
-                    matrix_prev[r] ^= (1<<c);
+                    matrix_prev[r] ^= ((matrix_row_t)1<<c);
+                    last_key_time = timer_read32();
                     // process a key per task call
                     goto MATRIX_LOOP_END;
                 }
             }
         }
     }
-    MATRIX_LOOP_END:
+    // call with pseudo tick event when no real key event.
+    action_exec(TICK);
 
-    // layer switch when delay term elapses
-    if (kbdstate == DELAYING || kbdstate == WAITING) {
-        if (timer_elapsed(delayed_fn.time) > LAYER_DELAY) {
-            if (kbdstate == DELAYING) {
-                layer_switch_on(delayed_fn.code);
-                NEXT(IDLE);
-            }
-            if (kbdstate == WAITING) {
-                layer_switch_on(delayed_fn.code);
-                NEXT(IDLE);
-                uint8_t tmp_mods = keyboard_report->mods;
-                host_set_mods(waiting_key.mods);
-                process_key(waiting_key.event);
-                host_set_mods(tmp_mods);
-            }
-        }
-    }
+MATRIX_LOOP_END:
 
 #ifdef MOUSEKEY_ENABLE
     // mousekey repeat & acceleration
     mousekey_task();
 #endif
 
-    // FAIL SAFE: clear all key if no key down
-    if (matrix_change) {
-        matrix_row_t is_matrix_on = 0;
-        for (int r = 0; r < MATRIX_ROWS; r++) {
-            is_matrix_on |= matrix_get_row(r);
-        }
-        if (!is_matrix_on) {
-            debug("FAIL SAFE: clear all keys.\n");
-            clear_keyboard();
-        }
+#ifdef PS2_MOUSE_ENABLE
+    ps2_mouse_task();
+#endif
+
+    // update LED
+    if (led_status != host_keyboard_leds()) {
+        led_status = host_keyboard_leds();
+        keyboard_set_leds(led_status);
     }
-    
-    return;
 }
 
 void keyboard_set_leds(uint8_t leds)
 {
+    if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
     led_set(leds);
 }