]> git.donarmstrong.com Git - tmk_firmware.git/blobdiff - common/action.c
Merge branch 'rn42' into merge_rn42
[tmk_firmware.git] / common / action.c
index 9a8d75596af4e7ca957151bd97f31167d21ebac8..ec8eeae7bc8b7bfb6f8e372ce9acc097b4351948 100644 (file)
@@ -15,234 +15,60 @@ You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 #include "host.h"
-#include "timer.h"
-#include "keymap.h"
 #include "keycode.h"
 #include "keyboard.h"
 #include "mousekey.h"
 #include "command.h"
-#include "util.h"
-#include "debug.h"
+#include "led.h"
+#include "backlight.h"
+#include "action_layer.h"
+#include "action_tapping.h"
+#include "action_macro.h"
+#include "action_util.h"
 #include "action.h"
-#include "layer_stack.h"
-
-
-/* default layer indicates base layer */
-uint8_t default_layer = 0;
-/* current layer indicates active layer at this time */
-uint8_t current_layer = 0;
-
-
-static void process_action(keyrecord_t *record);
-static bool process_tapping(keyrecord_t *record);
-static void waiting_buffer_scan_tap(void);
-
-static void debug_event(keyevent_t event);
-static void debug_record(keyrecord_t record);
-static void debug_action(action_t action);
-static void debug_tapping_key(void);
-static void debug_waiting_buffer(void);
-
-
-/*
- * Tapping
- */
-/* period of tapping(ms) */
-#ifndef TAPPING_TERM
-#define TAPPING_TERM    200
-#endif
-
-/* tap count needed for toggling a feature */
-#ifndef TAPPING_TOGGLE
-#define TAPPING_TOGGLE  5
-#endif
-
-/* stores a key event of current tap. */
-static keyrecord_t tapping_key = {};
-
-#define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
-#define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
-#define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
-#define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
-#define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
-
-
-/*
- * Waiting buffer
- *
- * stores key events waiting for settling current tap.
- */
-#define WAITING_BUFFER_SIZE 8
-static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
-
-/* point to empty cell to enq */
-static uint8_t waiting_buffer_head = 0;
-
-/* point to the oldest data cell to deq */
-static uint8_t waiting_buffer_tail = 0;
-
-static bool waiting_buffer_enq(keyrecord_t record)
-{
-    if (IS_NOEVENT(record.event)) {
-        return true;
-    }
-
-    if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
-        debug("waiting_buffer_enq: Over flow.\n");
-        return false;
-    }
-
-    waiting_buffer[waiting_buffer_head] = record;
-    waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
 
-    debug("waiting_buffer_enq: "); debug_waiting_buffer();
-    return true;
-}
-
-static void waiting_buffer_clear(void)
-{
-    waiting_buffer_head = 0;
-    waiting_buffer_tail = 0;
-}
-
-#if TAPPING_TERM >= 500
-static bool waiting_buffer_typed(keyevent_t event)
-{
-    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
-        if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
-            return true;
-        }
-    }
-    return false;
-}
+#ifdef DEBUG_ACTION
+#include "debug.h"
+#else
+#include "nodebug.h"
 #endif
 
-bool waiting_buffer_has_anykey_pressed(void)
-{
-    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
-        if (waiting_buffer[i].event.pressed) return true;
-    }
-    return false;
-}
-
-
-/* Oneshot modifier
- *
- * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
- * Solution: Oneshot modifier have its effect on only one key coming next.
- *           Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
- *
- *  Hold:       works as normal modifier.
- *  Tap:        one shot modifier.
- *  2 Tap:      cancel one shot modifier.
- *  5-Tap:      toggles enable/disable oneshot feature.
- */
-static struct {
-    uint8_t mods;
-    uint8_t time;
-    bool    ready;
-    bool    disabled;
-}   oneshot_state;
-
-static void oneshot_start(uint8_t mods, uint16_t time)
-{
-    oneshot_state.mods = mods;
-    oneshot_state.time = time;
-    oneshot_state.ready = true;
-}
-
-static void oneshot_cancel(void)
-{
-    oneshot_state.mods = 0;
-    oneshot_state.time = 0;
-    oneshot_state.ready = false;
-}
-
-static void oneshot_toggle(void)
-{
-    oneshot_state.disabled = !oneshot_state.disabled;
-}
-
-
 
 void action_exec(keyevent_t event)
 {
     if (!IS_NOEVENT(event)) {
-        debug("\n---- action_exec: start -----\n");
-        debug("EVENT: "); debug_event(event); debug("\n");
+        dprint("\n---- action_exec: start -----\n");
+        dprint("EVENT: "); debug_event(event); dprintln();
     }
 
     keyrecord_t record = { .event = event };
 
-    // pre-process on tapping
-    if (process_tapping(&record)) {
-        if (!IS_NOEVENT(record.event)) {
-            debug("processed: "); debug_record(record); debug("\n");
-        }
-    } else {
-        // enqueue
-        if (!waiting_buffer_enq(record)) {
-            // clear all in case of overflow.
-            debug("OVERFLOW: CLEAR ALL STATES\n");
-            clear_keyboard();
-            waiting_buffer_clear();
-            tapping_key = (keyrecord_t){};
-        }
-    }
-
-    // process waiting_buffer
-    if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
-        debug("---- action_exec: process waiting_buffer -----\n");
-    }
-
-    for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
-        if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
-            debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
-            debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
-        } else {
-            break;
-        }
-    }
-    if (!IS_NOEVENT(event)) {
-        debug("\n");
-    }
-}
-
-static action_t get_action(key_t key)
-{
-    action_t action;
-    action.code = ACTION_NO;
-
-    /* layer stack */
-    action = layer_stack_get_action(key);
-    if (action.code != ACTION_TRANSPARENT) {
-        return action;
+#ifndef NO_ACTION_TAPPING
+    action_tapping_process(record);
+#else
+    process_action(&record);
+    if (!IS_NOEVENT(record.event)) {
+        dprint("processed: "); debug_record(record); dprintln();
     }
-
-    /* current layer: 0 means default layer */
-    if (current_layer) {
-        action = action_for_key(current_layer, key);
-        if (action.code != ACTION_TRANSPARENT) {
-            debug("current layer: used. "); debug_dec(current_layer); debug("\n");
-            return action;
-        }
-    }
-
-    /* default layer */
-    debug("default layer: used. \n");
-    action = action_for_key(default_layer, key);
-    return action;
+#endif
 }
 
-static void process_action(keyrecord_t *record)
+void process_action(keyrecord_t *record)
 {
     keyevent_t event = record->event;
-    uint8_t tap_count = record->tap_count;
+#ifndef NO_ACTION_TAPPING
+    uint8_t tap_count = record->tap.count;
+#endif
 
     if (IS_NOEVENT(event)) { return; }
 
-    action_t action = get_action(event.key);
-    debug("ACTION: "); debug_action(action); debug("\n");
+    action_t action = layer_switch_get_action(event.key);
+    dprint("ACTION: "); debug_action(action);
+#ifndef NO_ACTION_LAYER
+    dprint(" layer_state: "); layer_debug();
+    dprint(" default_layer_state: "); default_layer_debug();
+#endif
+    dprintln();
 
     switch (action.kind.id) {
         /* Key and Mods */
@@ -252,104 +78,100 @@ static void process_action(keyrecord_t *record)
                 uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
                                                                 action.key.mods<<4;
                 if (event.pressed) {
-                    uint8_t tmp_mods = host_get_mods();
                     if (mods) {
-                        host_add_mods(mods);
-                        host_send_keyboard_report();
+                        add_weak_mods(mods);
+                        send_keyboard_report();
                     }
                     register_code(action.key.code);
-                    if (mods && action.key.code) {
-                        host_set_mods(tmp_mods);
-                        host_send_keyboard_report();
-                    }
                 } else {
-                    if (mods && !action.key.code) {
-                        host_del_mods(mods);
-                        host_send_keyboard_report();
-                    }
                     unregister_code(action.key.code);
+                    if (mods) {
+                        del_weak_mods(mods);
+                        send_keyboard_report();
+                    }
                 }
             }
             break;
+#ifndef NO_ACTION_TAPPING
         case ACT_LMODS_TAP:
         case ACT_RMODS_TAP:
             {
                 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
                                                                     action.key.mods<<4;
-                switch (action.layer.code) {
-                    case 0x00:
+                switch (action.layer_tap.code) {
+    #ifndef NO_ACTION_ONESHOT
+                    case MODS_ONESHOT:
                         // Oneshot modifier
                         if (event.pressed) {
                             if (tap_count == 0) {
-                                debug("MODS_TAP: Oneshot: add_mods\n");
-                                add_mods(mods);
+                                register_mods(mods);
                             }
                             else if (tap_count == 1) {
-                                debug("MODS_TAP: Oneshot: start\n");
-                                oneshot_start(mods, event.time);
-                            }
-                            else if (tap_count == TAPPING_TOGGLE) {
-                                debug("MODS_TAP: Oneshot: toggle\n");
-                                oneshot_toggle();
+                                dprint("MODS_TAP: Oneshot: start\n");
+                                set_oneshot_mods(mods);
                             }
                             else {
-                                debug("MODS_TAP: Oneshot: cancel&add_mods\n");
-                                // double tap cancels oneshot and works as normal modifier.
-                                oneshot_cancel();
-                                add_mods(mods);
+                                register_mods(mods);
                             }
                         } else {
                             if (tap_count == 0) {
-                                debug("MODS_TAP: Oneshot: cancel/del_mods\n");
-                                // cancel oneshot on hold
-                                oneshot_cancel();
-                                del_mods(mods);
+                                clear_oneshot_mods();
+                                unregister_mods(mods);
                             }
                             else if (tap_count == 1) {
-                                debug("MODS_TAP: Oneshot: del_mods\n");
-                                // retain Oneshot
-                                del_mods(mods);
+                                // Retain Oneshot mods
                             }
                             else {
-                                debug("MODS_TAP: Oneshot: del_mods\n");
-                                // cancel Mods
-                                del_mods(mods);
+                                clear_oneshot_mods();
+                                unregister_mods(mods);
+                            }
+                        }
+                        break;
+    #endif
+                    case MODS_TAP_TOGGLE:
+                        if (event.pressed) {
+                            if (tap_count <= TAPPING_TOGGLE) {
+                                register_mods(mods);
+                            }
+                        } else {
+                            if (tap_count < TAPPING_TOGGLE) {
+                                unregister_mods(mods);
                             }
                         }
                         break;
                     default:
                         if (event.pressed) {
                             if (tap_count > 0) {
-                                if (waiting_buffer_has_anykey_pressed()) {
-                                    debug("MODS_TAP: Tap: Cancel: add_mods\n");
+                                if (record->tap.interrupted) {
+                                    dprint("MODS_TAP: Tap: Cancel: add_mods\n");
                                     // ad hoc: set 0 to cancel tap
-                                    record->tap_count = 0;
-                                    add_mods(mods);
+                                    record->tap.count = 0;
+                                    register_mods(mods);
                                 } else {
-                                    debug("MODS_TAP: Tap: register_code\n");
+                                    dprint("MODS_TAP: Tap: register_code\n");
                                     register_code(action.key.code);
                                 }
                             } else {
-                                debug("MODS_TAP: No tap: add_mods\n");
-                                add_mods(mods);
+                                dprint("MODS_TAP: No tap: add_mods\n");
+                                register_mods(mods);
                             }
                         } else {
                             if (tap_count > 0) {
-                                debug("MODS_TAP: Tap: unregister_code\n");
+                                dprint("MODS_TAP: Tap: unregister_code\n");
                                 unregister_code(action.key.code);
                             } else {
-                                debug("MODS_TAP: No tap: add_mods\n");
-                                del_mods(mods);
+                                dprint("MODS_TAP: No tap: add_mods\n");
+                                unregister_mods(mods);
                             }
                         }
                         break;
                 }
             }
             break;
-
+#endif
+#ifdef EXTRAKEY_ENABLE
         /* other HID usage */
         case ACT_USAGE:
-#ifdef EXTRAKEY_ENABLE
             switch (action.usage.page) {
                 case PAGE_SYSTEM:
                     if (event.pressed) {
@@ -366,12 +188,11 @@ static void process_action(keyrecord_t *record)
                     }
                     break;
             }
-#endif
             break;
-
+#endif
+#ifdef MOUSEKEY_ENABLE
         /* Mouse key */
         case ACT_MOUSEKEY:
-#ifdef MOUSEKEY_ENABLE
             if (event.pressed) {
                 mousekey_on(action.key.code);
                 mousekey_send();
@@ -379,431 +200,142 @@ static void process_action(keyrecord_t *record)
                 mousekey_off(action.key.code);
                 mousekey_send();
             }
-#endif
             break;
-
-        /* Layer key */
+#endif
+#ifndef NO_ACTION_LAYER
         case ACT_LAYER:
-            switch (action.layer.code) {
-                case LAYER_MOMENTARY:  /* momentary */
-                    if (event.pressed) {
-                        layer_switch(action.layer.val);
-                    }
-                    else {
-                        // NOTE: This is needed by legacy keymap support
-                        layer_switch(0);
-                    }
-                    break;
-                case LAYER_ON_PRESS:
-                    if (event.pressed) {
-                        layer_switch(action.layer.val);
+            if (action.layer_bitop.on == 0) {
+                /* Default Layer Bitwise Operation */
+                if (!event.pressed) {
+                    uint8_t shift = action.layer_bitop.part*4;
+                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+                    switch (action.layer_bitop.op) {
+                        case OP_BIT_AND: default_layer_and(bits | mask); break;
+                        case OP_BIT_OR:  default_layer_or(bits | mask);  break;
+                        case OP_BIT_XOR: default_layer_xor(bits | mask); break;
+                        case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
                     }
-                    break;
-                case LAYER_ON_RELEASE:
-                    if (!event.pressed) {
-                        layer_switch(action.layer.val);
-                    }
-                    break;
-                case LAYER_ON_BOTH:
-                    layer_switch(action.layer.val);
-                    break;
-                case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
-                    if (event.pressed) {
-                        if (tap_count < TAPPING_TOGGLE) {
-                            layer_switch(action.layer.val);
-                        }
-                    } else {
-                        if (tap_count >= TAPPING_TOGGLE) {
-                            debug("LAYER_PRESSED: tap toggle.\n");
-                            layer_switch(action.layer.val);
-                        }
-                    }
-                    break;
-                case LAYER_SET_DEFAULT_ON_PRESS:
-                    if (event.pressed) {
-                        default_layer = action.layer.val;
-                        layer_switch(0);
-                    }
-                    break;
-                case LAYER_SET_DEFAULT_ON_RELEASE:
-                    if (!event.pressed) {
-                        default_layer = action.layer.val;
-                        layer_switch(0);
-                    }
-                    break;
-                case LAYER_SET_DEFAULT_ON_BOTH:
-                    default_layer = action.layer.val;
-                    layer_switch(0);
-                    break;
-                default:
-                    /* tap key */
-                    if (event.pressed) {
-                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
-                             debug("LAYER_SET: Tap: register_code\n");
-                             register_code(action.layer.code);
-                        } else {
-                             debug("LAYER_SET: No tap: layer_set(on press)\n");
-                             layer_switch(action.layer.val);
-                        }
-                    } else {
-                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
-                            debug("LAYER_SET: Tap: unregister_code\n");
-                            unregister_code(action.layer.code);
-                        } else {
-                            // NOTE: This is needed by legacy keymap support
-                            debug("LAYER_SET: No tap: return to default layer(on release)\n");
-                            layer_switch(0);
-                        }
+                }
+            } else {
+                /* Layer Bitwise Operation */
+                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
+                                    (action.layer_bitop.on & ON_RELEASE)) {
+                    uint8_t shift = action.layer_bitop.part*4;
+                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
+                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+                    switch (action.layer_bitop.op) {
+                        case OP_BIT_AND: layer_and(bits | mask); break;
+                        case OP_BIT_OR:  layer_or(bits | mask);  break;
+                        case OP_BIT_XOR: layer_xor(bits | mask); break;
+                        case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
                     }
-                    break;
+                }
             }
             break;
-        case ACT_LAYER_BIT:
-            switch (action.layer.code) {
-                case LAYER_MOMENTARY:  /* momentary */
+    #ifndef NO_ACTION_TAPPING
+        case ACT_LAYER_TAP:
+        case ACT_LAYER_TAP_EXT:
+            switch (action.layer_tap.code) {
+                case 0xe0 ... 0xef:
+                    /* layer On/Off with modifiers(left only) */
                     if (event.pressed) {
-                        layer_switch(current_layer | action.layer.val);
+                        layer_on(action.layer_tap.val);
+                        register_mods(action.layer_tap.code & 0x0f);
                     } else {
-                        layer_switch(current_layer & ~action.layer.val);
-                    }
-                    break;
-                case LAYER_ON_PRESS:
-                    if (event.pressed) {
-                        layer_switch(current_layer ^ action.layer.val);
-                    }
-                    break;
-                case LAYER_ON_RELEASE:
-                    if (!event.pressed) {
-                        layer_switch(current_layer ^ action.layer.val);
+                        layer_off(action.layer_tap.val);
+                        unregister_mods(action.layer_tap.code & 0x0f);
                     }
                     break;
-                case LAYER_ON_BOTH:
-                    layer_switch(current_layer ^ action.layer.val);
-                    break;
-                case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
+                case OP_TAP_TOGGLE:
+                    /* tap toggle */
                     if (event.pressed) {
                         if (tap_count < TAPPING_TOGGLE) {
-                            debug("LAYER_BIT: tap toggle(press).\n");
-                            layer_switch(current_layer ^ action.layer.val);
+                            layer_invert(action.layer_tap.val);
                         }
                     } else {
                         if (tap_count <= TAPPING_TOGGLE) {
-                            debug("LAYER_BIT: tap toggle(release).\n");
-                            layer_switch(current_layer ^ action.layer.val);
+                            layer_invert(action.layer_tap.val);
                         }
                     }
                     break;
-                case LAYER_SET_DEFAULT_ON_PRESS:
-                    if (event.pressed) {
-                        default_layer = default_layer ^ action.layer.val;
-                        layer_switch(0);
-                    }
-                    break;
-                case LAYER_SET_DEFAULT_ON_RELEASE:
-                    if (!event.pressed) {
-                        default_layer = default_layer ^ action.layer.val;
-                        layer_switch(0);
-                    }
-                    break;
-                case LAYER_SET_DEFAULT_ON_BOTH:
-                    default_layer = default_layer ^ action.layer.val;
-                    layer_switch(0);
-                    break;
-                default:
-                    // tap key
-                    if (event.pressed) {
-                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
-                            debug("LAYER_BIT: Tap: register_code\n");
-                            register_code(action.layer.code);
-                        } else {
-                            debug("LAYER_BIT: No tap: layer_bit(on press)\n");
-                            layer_switch(current_layer ^ action.layer.val);
-                        }
-                    } else {
-                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
-                            debug("LAYER_BIT: Tap: unregister_code\n");
-                            unregister_code(action.layer.code);
-                        } else {
-                            debug("LAYER_BIT: No tap: layer_bit(on release)\n");
-                            layer_switch(current_layer ^ action.layer.val);
-                        }
-                    }
-                    break;
-            }
-            break;
-        case ACT_LAYER_STACK:
-            switch (action.layer.code) {
-                case LAYER_MOMENTARY:  /* momentary */
-                    if (event.pressed) {
-                        layer_stack_remove_then_push(action.layer.val);
-                        layer_stack_debug();
-                    } else {
-                        layer_stack_remove(action.layer.val);
-                        layer_stack_debug();
-                    }
+                case OP_ON_OFF:
+                    event.pressed ? layer_on(action.layer_tap.val) :
+                                    layer_off(action.layer_tap.val);
                     break;
-                case LAYER_ON_PRESS:
-                    if (event.pressed) {
-                        layer_stack_remove_or_push(action.layer.val);
-                        layer_stack_debug();
-                    }
+                case OP_OFF_ON:
+                    event.pressed ? layer_off(action.layer_tap.val) :
+                                    layer_on(action.layer_tap.val);
                     break;
-                case LAYER_ON_RELEASE:
-                    if (!event.pressed) {
-                        layer_stack_remove_or_push(action.layer.val);
-                        layer_stack_debug();
-                    }
-                    break;
-                case LAYER_ON_BOTH:
-                    layer_stack_remove_or_push(action.layer.val);
-                    layer_stack_debug();
-                    break;
-                case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
-                    if (event.pressed) {
-                        if (tap_count < TAPPING_TOGGLE) {
-                            debug("LAYER_STACK: tap toggle(press).\n");
-                            layer_stack_remove_or_push(action.layer.val);
-                            layer_stack_debug();
-                        }
-                    } else {
-                        if (tap_count <= TAPPING_TOGGLE) {
-                            debug("LAYER_STACK: tap toggle(release).\n");
-                            layer_stack_remove_or_push(action.layer.val);
-                            layer_stack_debug();
-                        }
-                    }
+                case OP_SET_CLEAR:
+                    event.pressed ? layer_move(action.layer_tap.val) :
+                                    layer_clear();
                     break;
                 default:
-                    // tap key
+                    /* tap key */
                     if (event.pressed) {
-                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
-                            debug("LAYER_STACK: Tap: register_code\n");
-                            register_code(action.layer.code);
+                        if (tap_count > 0) {
+                            dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
+                            register_code(action.layer_tap.code);
                         } else {
-                            debug("LAYER_STACK: No tap: layer_stack(on press)\n");
-                            layer_stack_remove_or_push(action.layer.val);
-                            layer_stack_debug();
+                            dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
+                            layer_on(action.layer_tap.val);
                         }
                     } else {
-                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
-                            debug("LAYER_STACK: Tap: unregister_code\n");
-                            unregister_code(action.layer.code);
+                        if (tap_count > 0) {
+                            dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
+                            unregister_code(action.layer_tap.code);
                         } else {
-                            debug("LAYER_STACK: No tap: layer_stack(on release)\n");
-                            layer_stack_remove_or_push(action.layer.val);
-                            layer_stack_debug();
+                            dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
+                            layer_off(action.layer_tap.val);
                         }
                     }
                     break;
             }
             break;
-
+    #endif
+#endif
         /* Extentions */
+#ifndef NO_ACTION_MACRO
         case ACT_MACRO:
-            // TODO
+            action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
             break;
+#endif
+#ifdef BACKLIGHT_ENABLE
+        case ACT_BACKLIGHT:
+            if (!event.pressed) {
+                switch (action.backlight.opt) {
+                    case BACKLIGHT_INCREASE:
+                        backlight_increase();
+                        break;
+                    case BACKLIGHT_DECREASE:
+                        backlight_decrease();
+                        break;
+                    case BACKLIGHT_TOGGLE:
+                        backlight_toggle();
+                        break;
+                    case BACKLIGHT_STEP:
+                        backlight_step();
+                        break;
+                    case BACKLIGHT_LEVEL:
+                        backlight_level(action.backlight.level);
+                        break;
+                }
+            }
+            break;
+#endif
         case ACT_COMMAND:
             break;
+#ifndef NO_ACTION_FUNCTION
         case ACT_FUNCTION:
             action_function(record, action.func.id, action.func.opt);
             break;
+#endif
         default:
             break;
     }
 }
 
-/* Tapping
- *
- * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
- *       (without interfering by typing other key)
- */
-/* return true when key event is processed or consumed. */
-static bool process_tapping(keyrecord_t *keyp)
-{
-    keyevent_t event = keyp->event;
-
-    // if tapping
-    if (IS_TAPPING_PRESSED()) {
-        if (WITHIN_TAPPING_TERM(event)) {
-            if (tapping_key.tap_count == 0) {
-                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
-                    // first tap!
-                    debug("Tapping: First tap(0->1).\n");
-                    tapping_key.tap_count = 1;
-                    debug_tapping_key();
-                    process_action(&tapping_key);
-
-                    // enqueue
-                    keyp->tap_count = tapping_key.tap_count;
-                    return false;
-                }
-#if TAPPING_TERM >= 500
-                /* This can prevent from typing some tap keys in a row at a time. */
-                else if (!event.pressed && waiting_buffer_typed(event)) {
-                    // other key typed. not tap.
-                    debug("Tapping: End. No tap. Interfered by typing key\n");
-                    process_action(&tapping_key);
-                    tapping_key = (keyrecord_t){};
-                    debug_tapping_key();
-
-                    // enqueue
-                    return false;
-                }
-#endif
-                else {
-                    // other key events shall be enq'd till tapping state settles.
-                    return false;
-                }
-            }
-            // tap_count > 0
-            else {
-                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
-                    debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
-                    keyp->tap_count = tapping_key.tap_count;
-                    process_action(keyp);
-                    tapping_key = *keyp;
-                    debug_tapping_key();
-                    return true;
-                }
-                else if (is_tap_key(keyp->event.key) && event.pressed) {
-                    if (tapping_key.tap_count > 1) {
-                        debug("Tapping: Start new tap with releasing last tap(>1).\n");
-                        // unregister key
-                        process_action(&(keyrecord_t){
-                                .tap_count = tapping_key.tap_count,
-                                .event.key = tapping_key.event.key,
-                                .event.time = event.time,
-                                .event.pressed = false
-                        });
-                    } else {
-                        debug("Tapping: Start while last tap(1).\n");
-                    }
-                    tapping_key = *keyp;
-                    waiting_buffer_scan_tap();
-                    debug_tapping_key();
-                    return true;
-                }
-                else {
-                    if (!IS_NOEVENT(keyp->event)) {
-                        debug("Tapping: key event while last tap(>0).\n");
-                    }
-                    process_action(keyp);
-                    return true;
-                }
-            }
-        }
-        // after TAPPING_TERM
-        else {
-            if (tapping_key.tap_count == 0) {
-                debug("Tapping: End. Timeout. Not tap(0): ");
-                debug_event(event); debug("\n");
-                process_action(&tapping_key);
-                tapping_key = (keyrecord_t){};
-                debug_tapping_key();
-                return false;
-            }  else {
-                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
-                    debug("Tapping: End. last timeout tap release(>0).");
-                    keyp->tap_count = tapping_key.tap_count;
-                    process_action(keyp);
-                    tapping_key = (keyrecord_t){};
-                    return true;
-                }
-                else if (is_tap_key(keyp->event.key) && event.pressed) {
-                    if (tapping_key.tap_count > 1) {
-                        debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
-                        // unregister key
-                        process_action(&(keyrecord_t){
-                                .tap_count = tapping_key.tap_count,
-                                .event.key = tapping_key.event.key,
-                                .event.time = event.time,
-                                .event.pressed = false
-                        });
-                    } else {
-                        debug("Tapping: Start while last timeout tap(1).\n");
-                    }
-                    tapping_key = *keyp;
-                    waiting_buffer_scan_tap();
-                    debug_tapping_key();
-                    return true;
-                }
-                else {
-                    if (!IS_NOEVENT(keyp->event)) {
-                        debug("Tapping: key event while last timeout tap(>0).\n");
-                    }
-                    process_action(keyp);
-                    return true;
-                }
-            }
-        }
-    } else if (IS_TAPPING_RELEASED()) {
-        if (WITHIN_TAPPING_TERM(event)) {
-            if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
-                // sequential tap.
-                keyp->tap_count = tapping_key.tap_count + 1;
-                debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
-                process_action(keyp);
-                tapping_key = *keyp;
-                debug_tapping_key();
-                return true;
-            } else if (event.pressed && is_tap_key(event.key)) {
-                // Sequential tap can be interfered with other tap key.
-                debug("Tapping: Start with interfering other tap.\n");
-                tapping_key = *keyp;
-                waiting_buffer_scan_tap();
-                debug_tapping_key();
-                return true;
-            } else {
-                if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
-                process_action(keyp);
-                return true;
-            }
-        } else {
-            // timeout. no sequential tap.
-            debug("Tapping: End(Timeout after releasing last tap): ");
-            debug_event(event); debug("\n");
-            tapping_key = (keyrecord_t){};
-            debug_tapping_key();
-            return false;
-        }
-    }
-    // not tapping satate
-    else {
-        if (event.pressed && is_tap_key(event.key)) {
-            debug("Tapping: Start(Press tap key).\n");
-            tapping_key = *keyp;
-            waiting_buffer_scan_tap();
-            debug_tapping_key();
-            return true;
-        } else {
-            process_action(keyp);
-            return true;
-        }
-    }
-}
-
-/* scan buffer for tapping */
-static void waiting_buffer_scan_tap(void)
-{
-    // tapping already is settled
-    if (tapping_key.tap_count > 0) return;
-    // invalid state: tapping_key released && tap_count == 0
-    if (!tapping_key.event.pressed) return;
-
-    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
-        if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
-                !waiting_buffer[i].event.pressed &&
-                WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
-            tapping_key.tap_count = 1;
-            waiting_buffer[i].tap_count = 1;
-            process_action(&tapping_key);
-
-            debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
-            debug_waiting_buffer();
-            return;
-        }
-    }
-}
 
 
 
@@ -815,73 +347,158 @@ void register_code(uint8_t code)
     if (code == KC_NO) {
         return;
     }
+
+#ifdef LOCKING_SUPPORT_ENABLE
+    else if (KC_LOCKING_CAPS == code) {
+#ifdef LOCKING_RESYNC_ENABLE
+        // Resync: ignore if caps lock already is on
+        if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
+#endif
+        add_key(KC_CAPSLOCK);
+        send_keyboard_report();
+        del_key(KC_CAPSLOCK);
+        send_keyboard_report();
+    }
+
+    else if (KC_LOCKING_NUM == code) {
+#ifdef LOCKING_RESYNC_ENABLE
+        if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return;
+#endif
+        add_key(KC_NUMLOCK);
+        send_keyboard_report();
+        del_key(KC_NUMLOCK);
+        send_keyboard_report();
+    }
+
+    else if (KC_LOCKING_SCROLL == code) {
+#ifdef LOCKING_RESYNC_ENABLE
+        if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return;
+#endif
+        add_key(KC_SCROLLLOCK);
+        send_keyboard_report();
+        del_key(KC_SCROLLLOCK);
+        send_keyboard_report();
+    }
+#endif
+
     else if IS_KEY(code) {
         // TODO: should push command_proc out of this block?
         if (command_proc(code)) return;
 
-        if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
-            uint8_t tmp_mods = host_get_mods();
-            host_add_mods(oneshot_state.mods);
-            host_add_key(code);
-            host_send_keyboard_report();
-
-            host_set_mods(tmp_mods);
-            oneshot_state.ready = false;
-        } else {
-            host_add_key(code);
-            host_send_keyboard_report();
+#ifndef NO_ACTION_ONESHOT
+/* TODO: remove
+        if (oneshot_state.mods && !oneshot_state.disabled) {
+            uint8_t tmp_mods = get_mods();
+            add_mods(oneshot_state.mods);
+
+            add_key(code);
+            send_keyboard_report();
+
+            set_mods(tmp_mods);
+            send_keyboard_report();
+            oneshot_cancel();
+        } else 
+*/
+#endif
+        {
+            add_key(code);
+            send_keyboard_report();
         }
     }
     else if IS_MOD(code) {
-        host_add_mods(MOD_BIT(code));
-        host_send_keyboard_report();
+        add_mods(MOD_BIT(code));
+        send_keyboard_report();
+    }
+    else if IS_SYSTEM(code) {
+        host_system_send(KEYCODE2SYSTEM(code));
+    }
+    else if IS_CONSUMER(code) {
+        host_consumer_send(KEYCODE2CONSUMER(code));
     }
 }
 
 void unregister_code(uint8_t code)
 {
-    if IS_KEY(code) {
-        host_del_key(code);
-        host_send_keyboard_report();
+    if (code == KC_NO) {
+        return;
+    }
+
+#ifdef LOCKING_SUPPORT_ENABLE
+    else if (KC_LOCKING_CAPS == code) {
+#ifdef LOCKING_RESYNC_ENABLE
+        // Resync: ignore if caps lock already is off
+        if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
+#endif
+        add_key(KC_CAPSLOCK);
+        send_keyboard_report();
+        del_key(KC_CAPSLOCK);
+        send_keyboard_report();
+    }
+
+    else if (KC_LOCKING_NUM == code) {
+#ifdef LOCKING_RESYNC_ENABLE
+        if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return;
+#endif
+        add_key(KC_NUMLOCK);
+        send_keyboard_report();
+        del_key(KC_NUMLOCK);
+        send_keyboard_report();
+    }
+
+    else if (KC_LOCKING_SCROLL == code) {
+#ifdef LOCKING_RESYNC_ENABLE
+        if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return;
+#endif
+        add_key(KC_SCROLLLOCK);
+        send_keyboard_report();
+        del_key(KC_SCROLLLOCK);
+        send_keyboard_report();
+    }
+#endif
+
+    else if IS_KEY(code) {
+        del_key(code);
+        send_keyboard_report();
     }
     else if IS_MOD(code) {
-        host_del_mods(MOD_BIT(code));
-        host_send_keyboard_report();
+        del_mods(MOD_BIT(code));
+        send_keyboard_report();
+    }
+    else if IS_SYSTEM(code) {
+        host_system_send(0);
+    }
+    else if IS_CONSUMER(code) {
+        host_consumer_send(0);
     }
 }
 
-void add_mods(uint8_t mods)
+void register_mods(uint8_t mods)
 {
     if (mods) {
-        host_add_mods(mods);
-        host_send_keyboard_report();
+        add_mods(mods);
+        send_keyboard_report();
     }
 }
 
-void del_mods(uint8_t mods)
+void unregister_mods(uint8_t mods)
 {
     if (mods) {
-        host_del_mods(mods);
-        host_send_keyboard_report();
+        del_mods(mods);
+        send_keyboard_report();
     }
 }
 
-void set_mods(uint8_t mods)
-{
-    host_set_mods(mods);
-    host_send_keyboard_report();
-}
-
 void clear_keyboard(void)
 {
-    host_clear_mods();
+    clear_mods();
     clear_keyboard_but_mods();
 }
 
 void clear_keyboard_but_mods(void)
 {
-    host_clear_keys();
-    host_send_keyboard_report();
+    clear_weak_mods();
+    clear_keys();
+    send_keyboard_report();
 #ifdef MOUSEKEY_ENABLE
     mousekey_clear();
     mousekey_send();
@@ -892,48 +509,17 @@ void clear_keyboard_but_mods(void)
 #endif
 }
 
-bool sending_anykey(void)
-{
-    return (host_has_anykey() || host_mouse_in_use() ||
-            host_last_sysytem_report() || host_last_consumer_report());
-}
-
-void layer_switch(uint8_t new_layer)
+bool is_tap_key(keypos_t key)
 {
-    if (current_layer != new_layer) {
-        debug("Layer Switch: "); debug_hex(current_layer);
-        debug(" -> "); debug_hex(new_layer); debug("\n");
-
-        current_layer = new_layer;
-        clear_keyboard_but_mods(); // To avoid stuck keys
-        // NOTE: update mods with full scan of matrix? if modifier changes between layers
-    }
-}
-
-bool is_tap_key(key_t key)
-{
-    action_t action = get_action(key);
+    action_t action = layer_switch_get_action(key);
 
     switch (action.kind.id) {
         case ACT_LMODS_TAP:
         case ACT_RMODS_TAP:
+        case ACT_LAYER_TAP:
+        case ACT_LAYER_TAP_EXT:
             return true;
-        case ACT_LAYER:
-        case ACT_LAYER_BIT:
-            switch (action.layer.code) {
-                case LAYER_MOMENTARY:
-                case LAYER_ON_PRESS:
-                case LAYER_ON_RELEASE:
-                case LAYER_ON_BOTH:
-                case LAYER_SET_DEFAULT_ON_PRESS:
-                case LAYER_SET_DEFAULT_ON_RELEASE:
-                case LAYER_SET_DEFAULT_ON_BOTH:
-                    return false;
-                case LAYER_TAP_TOGGLE:
-                default:    /* tap key */
-                    return true;
-            }
-            return false;
+        case ACT_MACRO:
         case ACT_FUNCTION:
             if (action.func.opt & FUNC_TAP) { return true; }
             return false;
@@ -945,48 +531,35 @@ bool is_tap_key(key_t key)
 /*
  * debug print
  */
-static void debug_event(keyevent_t event)
+void debug_event(keyevent_t event)
 {
-    debug_hex16((event.key.row<<8) | event.key.col);
-    if (event.pressed) debug("d("); else debug("u(");
-    debug_dec(event.time); debug(")");
+    dprintf("%04X%c(%u)", (event.key.row<<8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time);
 }
-static void debug_record(keyrecord_t record)
+
+void debug_record(keyrecord_t record)
 {
-    debug_event(record.event); debug(":"); debug_dec(record.tap_count);
+    debug_event(record.event);
+#ifndef NO_ACTION_TAPPING
+    dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
+#endif
 }
-static void debug_action(action_t action)
+
+void debug_action(action_t action)
 {
     switch (action.kind.id) {
-        case ACT_LMODS:             debug("ACT_LMODS");             break;
-        case ACT_RMODS:             debug("ACT_RMODS");             break;
-        case ACT_LMODS_TAP:         debug("ACT_LMODS_TAP");         break;
-        case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
-        case ACT_USAGE:             debug("ACT_USAGE");             break;
-        case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
-        case ACT_LAYER:             debug("ACT_LAYER");             break;
-        case ACT_LAYER_BIT:         debug("ACT_LAYER_BIT");         break;
-        case ACT_LAYER_STACK:       debug("ACT_LAYER_STACK");       break;
-        case ACT_MACRO:             debug("ACT_MACRO");             break;
-        case ACT_COMMAND:           debug("ACT_COMMAND");           break;
-        case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
-        default:                    debug("UNKNOWN");               break;
-    }
-    debug("[");
-    debug_hex4(action.kind.param>>8);
-    debug(":");
-    debug_hex8(action.kind.param & 0xff);
-    debug("]");
-}
-static void debug_tapping_key(void)
-{
-    debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
-}
-static void debug_waiting_buffer(void)
-{
-    debug("{ ");
-    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
-        debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
+        case ACT_LMODS:             dprint("ACT_LMODS");             break;
+        case ACT_RMODS:             dprint("ACT_RMODS");             break;
+        case ACT_LMODS_TAP:         dprint("ACT_LMODS_TAP");         break;
+        case ACT_RMODS_TAP:         dprint("ACT_RMODS_TAP");         break;
+        case ACT_USAGE:             dprint("ACT_USAGE");             break;
+        case ACT_MOUSEKEY:          dprint("ACT_MOUSEKEY");          break;
+        case ACT_LAYER:             dprint("ACT_LAYER");             break;
+        case ACT_LAYER_TAP:         dprint("ACT_LAYER_TAP");         break;
+        case ACT_LAYER_TAP_EXT:     dprint("ACT_LAYER_TAP_EXT");     break;
+        case ACT_MACRO:             dprint("ACT_MACRO");             break;
+        case ACT_COMMAND:           dprint("ACT_COMMAND");           break;
+        case ACT_FUNCTION:          dprint("ACT_FUNCTION");          break;
+        default:                    dprint("UNKNOWN");               break;
     }
-    debug("}\n");
+    dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);
 }