#define QWERTY 0
#define COLEMAK 1
#define DVORAK 2
-#define SYMB 3
-#define OVERWATCH 4
-#define DIABLO 5
-#define MOUS 6
-
-
+#define WORKMAN 3
+#define SYMB 8
+#define OVERWATCH 9
+#define DIABLO 10
+#define MOUS 12
+
+//Leader Key stuff
+#ifdef LEADER_TIMEOUT
+#undef LEADER_TIMEOUT
+#endif
+#define LEADER_TIMEOUT 1500
//define modifiers
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
-
-//define macro keycodes
-#define M_VERSION M(0)
-#define M_MAKE M(1)
//define layer change stuff for underglow indicator
bool skip_leds = false;
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
+#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
//This is both for underglow, and Diablo 3 macros
static uint8_t current_layer = 0;
enum custom_keycodes {
- PLACEHOLDER = SAFE_RANGE, // can always be here
- EPRM,
- VRSN,
- RGB_SLD,
- RGB_0000FF,
- RGB_008000,
- RGB_FF0000,
- RGB_800080,
- RGB_00FF90,
+ PLACEHOLDER = SAFE_RANGE, // can always be here
+ EPRM,
+ VRSN,
+ RGB_SLD,
+ RGB_0000FF,
+ RGB_008000,
+ RGB_FF0000,
+ RGB_800080,
+ RGB_00FF90,
KC_DIABLO_CLEAR,
KC_QWERTY,
KC_COLEMAK,
- KC_DVORAK
+ KC_DVORAK,
+ KC_WORKMAN,
+ KC_MAKEQMK
};
#ifdef TAP_DANCE_ENABLE
enum {
- TD_FLSH = 0,
- TD_DIABLO_1,
- TD_DIABLO_2,
- TD_DIABLO_3,
- TD_DIABLO_4
+ TD_FLSH = 0,
+ TD_DIABLO_1,
+ TD_DIABLO_2,
+ TD_DIABLO_3,
+ TD_DIABLO_4
};
// on the forth tap, turn them off from right to left
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
- if (!skip_leds) {
- ergodox_board_led_off();
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
- skip_leds = true;
- }
- switch (state->count) {
- case 1:
- ergodox_right_led_1_on();
+ if (!skip_leds) {
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ skip_leds = true;
+ }
+ switch (state->count) {
+ case 1:
+ ergodox_right_led_1_on();
break;
case 2:
- ergodox_right_led_2_on();
- break;
- case 3:
- ergodox_right_led_3_on();
- break;
- case 4:
- ergodox_right_led_1_off();
- _delay_ms(50);
- ergodox_right_led_2_off();
- _delay_ms(50);
- ergodox_right_led_3_off();
-
- }
+ ergodox_right_led_2_on();
+ break;
+ case 3:
+ ergodox_right_led_3_on();
+ break;
+ case 4:
+ ergodox_right_led_1_off();
+ _delay_ms(50);
+ ergodox_right_led_2_off();
+ _delay_ms(50);
+ ergodox_right_led_3_off();
+
+ }
}
// on the fourth tap, set the keyboard on flash state
// and set the underglow to red, because red == bad
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
- if (state->count >= 4) {
+ if (state->count >= 4) {
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0xff,0x00,0x00);
- reset_keyboard();
- reset_tap_dance(state);
- }
+ reset_keyboard();
+ reset_tap_dance(state);
+ }
}
// Cycle through the times for the macro, starting at 0, for disabled.
// if the flash state didnt happen, then turn off leds, left to right
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
- _delay_ms(200);
- ergodox_right_led_3_off();
- _delay_ms(200);
- ergodox_right_led_2_off();
- _delay_ms(200);
- ergodox_right_led_1_off();
- _delay_ms(500);
- skip_leds = false;
+ _delay_ms(200);
+ ergodox_right_led_3_off();
+ _delay_ms(200);
+ ergodox_right_led_2_off();
+ _delay_ms(200);
+ ergodox_right_led_1_off();
+ _delay_ms(500);
+ skip_leds = false;
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
- //Once for Blue, Twice for Green, Thrice for Red, and four to flash
- [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
+ //Once for Blue, Twice for Green, Thrice for Red, and four to flash
+ [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
// tap once to disable, and more to enable timed micros
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
* `---------------------' `---------------------'
*/
[QWERTY] = KEYMAP(
- KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
- KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_LSHIFT, CTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
- LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
+ KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
+ KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
+ LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
- ALT_T(KC_APPLICATION), KC_LGUI,
+ ALT_T(KC_APPLICATION), KC_LEAD,
KC_HOME,
- KC_SPACE, KC_BSPACE, KC_END,
-
- TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
- TG(DVORAK), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
+ KC_SPACE, KC_BSPACE, KC_END,
+
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
+ TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
- TG(COLEMAK), KC_N, KC_M, KC_COMMA, KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT,
+ TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
- KC_LALT, CTL_T(KC_ESCAPE),
- KC_PGUP,
- KC_PGDOWN, KC_DELETE, KC_ENTER
- ),
-/* Keymap 1: Basic layer
+ KC_LALT, CTL_T(KC_ESCAPE),
+ KC_PGUP,
+ KC_PGDOWN, KC_DELETE, KC_ENTER
+ ),
+/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
[COLEMAK] = KEYMAP(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
- KC_DELT, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
- KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
+ KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
- ALT_T(KC_APP), KC_LGUI,
+ ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
- KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- TG(DVORAK), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_H, KC_N, KC_E, KC_I, LT(MOUS, KC_O), KC_QUOTE,
- TG(COLEMAK), KC_K, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT,
- KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
+ TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
- KC_PGDN,KC_TAB, KC_ENT
+ KC_PGDN,KC_DELETE, KC_ENT
),
-/* Keymap 2: Basic layer
+/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
[DVORAK] = KEYMAP(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
- KC_DELT, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
- KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
+ KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
- ALT_T(KC_APP), KC_LGUI,
+ ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
- KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
- TG(DVORAK), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
- KC_D, KC_H, KC_T, KC_N, LT(MOUS, KC_S), KC_MINS,
- TG(COLEMAK), KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_RSHIFT,
- KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
+ TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
+ KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
+ TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
+ KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
- KC_PGDN,KC_TAB, KC_ENT
+ KC_PGDN,KC_DELETE, KC_ENT
+ ),
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
+ * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
+ * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | App | LGui | | Alt |Ctrl/Esc|
+ * ,------|------|------| |------+--------+------.
+ * | | | Home | | PgUp | | |
+ * | Space|Backsp|------| |------| Tab |Enter |
+ * | |ace | End | | PgDn | | |
+ * `--------------------' `----------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[WORKMAN] = KEYMAP(
+ // left hand
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
+ KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
+ KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
+ KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
+ LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
+ ALT_T(KC_APP), KC_LEAD,
+ KC_HOME,
+ KC_SPC,KC_BSPC,KC_END,
+ // right hand
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
+ KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
+ TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
+ KC_LALT, CTL_T(KC_ESC),
+ KC_PGUP,
+ KC_PGDN,KC_DELETE, KC_ENT
),
/* Keymap 3: Symbol Layer
* `--------------------' `--------------------'
*/
[SYMB] = KEYMAP(
- KC_ESCAPE,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
- M_VERSION, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
- M_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
- TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_TRNS,
- KC_NO, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS,
-
- KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
- KC_KP_MINUS, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH,KC_PSCREEN,
- KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
- KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
- RGB_TOG, RGB_SLD,
- KC_NO,
- KC_KP_DOT, KC_KP_0, KC_KP_ENTER
- ),
+ KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
+ VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
+ KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
+ TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
+ KC_NO, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS,
+
+ KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
+ KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
+ KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
+ KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
+ RGB_TOG, RGB_SLD,
+ KC_NO,
+ KC_KP_DOT, KC_KP_0, KC_KP_ENTER
+ ),
/* Keymap 4: Customized Overwatch Layout
*
* `--------------------' `--------------------'
*/
[OVERWATCH] = KEYMAP(
- KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
- KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
- KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
- KC_G, KC_U, KC_I, KC_Y, KC_T,
+ KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
+ KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
+ KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
+ KC_G, KC_U, KC_I, KC_Y, KC_T,
KC_O, KC_P,
KC_LGUI,
KC_V, KC_SPACE, KC_H,
-
- KC_NO, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
+
+ KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO,
- KC_NO,
+ KC_NO, KC_NO,
+ KC_NO,
KC_PGDOWN, KC_DELETE, KC_ENTER
- ),
+ ),
/* Keymap 3:
*
* `--------------------' `--------------------'
*/
[DIABLO] = KEYMAP(
- KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
- KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
- KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
- KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
+ KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
+ KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
+ KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_L, KC_J,
KC_F,
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
-
-
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO,
- KC_NO,
- KC_NO, KC_NO, KC_NO
- ),
+
+
+
+ KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO,
+ KC_NO,
+ KC_PGDOWN, KC_DELETE, KC_ENTER
+ ),
/* Keymap 4: Media and mouse keys
*
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | Acc0 | Acc1 | Acc2 | | | | | | Play | Stop | Mute |VolDn |VolUp | |
+ * | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | | | | | | | | |
+ * | | | | | | | Play | Stop | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | MWUp | | | | |
- * | Lclk | Rclk |------| |------| MBn4 | MBn4 |
+ * | Lclk | Rclk |------| |------| MBn4 | MBn5 |
* | | | MWDn | | Mclk | | |
* `--------------------' `--------------------'
*/
[MOUS] = KEYMAP(
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
- KC_NO, KC_NO, KC_MS_UP, KC_NO, KC_NO, KC_NO, KC_TRNS,
- KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT,KC_NO, KC_NO,
- KC_NO, KC_MS_ACCEL0,KC_MS_ACCEL1,KC_MS_ACCEL2,KC_NO, KC_NO, KC_TRNS,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
+ KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
+ KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
+ KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO,KC_NO,
- KC_MS_WH_UP,
- KC_MS_BTN1,KC_MS_BTN2,KC_MS_WH_DOWN,
-
- KC_TRNS,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
- KC_TRNS,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
- KC_NO,KC_NO,KC_MS_ACCEL0,KC_MS_ACCEL1,KC_MS_ACCEL2,KC_NO,KC_NO,
- KC_TRNS,KC_MEDIA_PLAY_PAUSE,KC_MEDIA_STOP,KC_AUDIO_MUTE,KC_AUDIO_VOL_DOWN,KC_AUDIO_VOL_UP,KC_NO,
- KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
- KC_NO,KC_NO,
- KC_NO,
- KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
- ),
+ KC_NO, KC_NO,
+ KC_WH_U,
+ KC_BTN1, KC_BTN2, KC_WH_D,
+
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
+ KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO,KC_NO,
+ KC_NO,
+ KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
+ ),
};
}
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
- switch(id) {
- case 0:
- if (record->event.pressed) {
- // Output Keyboard Firmware info
- SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
- return false;
- }
- case 1:
- if (record->event.pressed) {
- // make ergodox-ez-drashna-custom-teensy
- return MACRO(I(5), T(M), T(A), T(K), T(E), T(SPACE), T(E), T(R), T(G), T(O), T(D), T(O), T(X), D(LSFT), T(MINUS), U(LSFT), T(E), T(Z), T(MINUS), T(D), T(R), T(A), T(S), T(H), T(N), T(A), T(MINUS), T(C), T(U), T(S), T(T), T(O), T(M), T(MINUS), T(T), T(E), T(E), T(N), T(S), T(Y), T(ENTER), END);
- }
- }
- return MACRO_NONE;
-};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- // dynamically generate these.
- case EPRM:
- if (record->event.pressed) {
+ switch (keycode) {
+ // dynamically generate these.
+ case EPRM:
+ if (record->event.pressed) {
eeconfig_init();
- }
- return false;
- break;
- case VRSN:
- if (record->event.pressed) {
- SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
- }
- return false;
- break;
- case RGB_SLD:
- if (record->event.pressed) {
- rgblight_mode(1);
- }
- return false;
- break;
-
- case RGB_0000FF:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x00,0x00,0xff);
- #endif
- }
- return false;
- break;
-
- case RGB_008000:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x00,0x80,0x00);
- #endif
- }
- return false;
- break;
-
- case RGB_FF0000:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0xff,0x00,0x00);
- #endif
- }
- return false;
- break;
-
- case RGB_800080:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x80,0x00,0x80);
- #endif
- }
- return false;
- break;
-
- case RGB_00FF90:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x00,0xff,0x90);
- #endif
- }
- return false;
- break;
+ }
+ return false;
+ break;
+ case VRSN:
+ if (record->event.pressed) {
+ SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
+ }
+ return false;
+ break;
+ case RGB_SLD:
+ if (record->event.pressed) {
+ rgblight_mode(1);
+ }
+ return false;
+ break;
+
+ case RGB_0000FF:
+ if (record->event.pressed) {
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x00,0x00,0xff);
+ #endif
+ }
+ return false;
+ break;
+
+ case RGB_008000:
+ if (record->event.pressed) {
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x00,0x80,0x00);
+ #endif
+ }
+ return false;
+ break;
+
+ case RGB_FF0000:
+ if (record->event.pressed) {
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0xff,0x00,0x00);
+ #endif
+ }
+ return false;
+ break;
+
+ case RGB_800080:
+ if (record->event.pressed) {
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x80,0x00,0x80);
+ #endif
+ }
+ return false;
+ break;
+
+ case RGB_00FF90:
+ if (record->event.pressed) {
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x00,0xff,0x90);
+ #endif
+ }
+ return false;
+ break;
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
if (record->event.pressed) {
uint8_t dtime;
}
return false;
break;
+ case KC_WORKMAN:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << WORKMAN);
+ }
+ return false;
+ break;
+ case KC_MAKEQMK:
+ if (record->event.pressed) {
+ SEND_STRING("make ergodox_ez:drashna-custom:teensy"SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
- }
- return true;
+ }
+ return true;
}
};
-
+LEADER_EXTERNS();
void matrix_scan_user(void) { // runs frequently to update info
uint8_t modifiders = get_mods();
uint8_t layer = biton32(layer_state);
- bool l_dvorak = false;
- bool l_colemak = false;
- static bool has_layer_changed = true;
-
+ static bool has_layer_changed = true;
- if (!skip_leds) {
- ergodox_board_led_off();
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
+ if (!skip_leds) {
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
- // Since we're not using the LEDs here for layer indication anymore,
- // then lets use them for modifier indicators. Shame we don't have 4...
- // Also, no "else", since we want to know each, independantly.
+ // Since we're not using the LEDs here for layer indication anymore,
+ // then lets use them for modifier indicators. Shame we don't have 4...
+ // Also, no "else", since we want to know each, independantly.
if ( modifiders & MODS_SHIFT_MASK) {
- ergodox_right_led_1_on();
+ ergodox_right_led_2_on();
}
if ( modifiders & MODS_CTRL_MASK) {
- ergodox_right_led_2_on();
+ ergodox_right_led_1_on();
}
if ( modifiders & MODS_ALT_MASK) {
- ergodox_right_led_3_on();
+ ergodox_right_led_3_on();
}
}
uint8_t default_layer = 0;
default_layer = eeconfig_read_default_layer();
- if (default_layer & (1UL << DVORAK)) {
- l_dvorak = true;
- }
- else if (default_layer & (1UL << COLEMAK)) {
- l_colemak = true;
- }
switch (layer) {
case SYMB:
rgblight_set_blue;
break;
case MOUS:
rgblight_set_urine;
- break;
- case COLEMAK:
- rgblight_set_magenta;
- break;
- case DVORAK:
- rgblight_set_green;
+ rgblight_mode(1);
break;
case 7:
rgblight_sethsv (255,255,255);
+ rgblight_mode(1);
break;
default:
- if (l_colemak) {
+ if (default_layer & (1UL << COLEMAK)) {
+ rgblight_set_green;
+ }
+ else if (default_layer & (1UL << DVORAK)) {
rgblight_set_magenta;
}
- else if (l_dvorak) {
- rgblight_set_green;
+ else if (default_layer & (1UL << WORKMAN)) {
+ rgblight_set_purple;
}
else {
rgblight_set_teal;
has_layer_changed = false;
}
- // Run Diablo 3 macro checking code.
+ // Run Diablo 3 macro checking code.
run_diablo_macro_check();
+#ifdef LEADER_KEYS
+ LEADER_DICTIONARY() {
+ leading = false;
+ leader_end();
+ SEQ_ONE_KEY(KC_C) {
+ SEND_STRING("Covecube");
+ }
+ SEQ_TWO_KEYS(KC_S, KC_D) {
+ SEND_STRING("StableBit DrivePool");
+ }
+ SEQ_TWO_KEYS(KC_C, KC_D) {
+ SEND_STRING("StableBit CloudDrive");
+ }
+ SEQ_TWO_KEYS(KC_S, KC_C) {
+ SEND_STRING("StableBit Scanner");
+ }
+ SEQ_TWO_KEYS(KC_S, KC_T) {
+ SEND_STRING("StableBit Troubleshooter");
+ }
+ }
+#endif
};
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
-#define _LOWER 3
-#define _RAISE 4
+#define _WORKMAN 3
+#define _LOWER 8
+#define _RAISE 9
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
+ WORKMAN,
LOWER,
RAISE,
ADJUST,
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
+#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
//This is both for underglow, and Diablo 3 macros
bool has_layer_changed = true;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP( \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
- KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_COLEMAK] = KEYMAP(\
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
- KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
+ KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
+ KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_DVORAK] = KEYMAP(\
- KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
- KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
- KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
+ KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
+ KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
+),
+[_WORKMAN] = KEYMAP(\
+ KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
+ KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
),
[_LOWER] = KEYMAP( \
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, KC_F11, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
),
[_ADJUST] = KEYMAP( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
- _______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, QWERTY , COLEMAK, DVORAK, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
+ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
)
return false;
break;
case DVORAK:
- if (record->event.pressed) {
+ if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_SONG(tone_dvorak);
+ PLAY_SONG(tone_dvorak);
#endif
- persistent_default_layer_set(1UL<<_DVORAK);
- }
- return false;
- break;
+ persistent_default_layer_set(1UL << _DVORAK);
+ }
+ return false;
+ break;
+ case WORKMAN:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_dvorak);
+ #endif
+ persistent_default_layer_set(1UL << _WORKMAN);
+ }
+ return false;
+ break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
uint8_t default_layer = 0;
default_layer = eeconfig_read_default_layer();
- if (default_layer & (1UL << _DVORAK)) {
- l_dvorak = true;
- }
- else if (default_layer & (1UL << _COLEMAK)) {
- l_colemak = true;
- }
switch (layer) {
- case _QWERTY:
- if (l_colemak) {
+ case _QWERTY:
+ if (default_layer & (1UL << _COLEMAK)) {
+ rgblight_set_magenta;
+ }
+ else if (default_layer & (1UL << _DVORAK)) {
+ rgblight_set_green;
+ }
+ else if (default_layer & (1UL << _WORKMAN)) {
+ rgblight_set_purple;
+ }
+ else {
+ rgblight_set_teal;
+ }
+ rgblight_mode(1);
+ break;
+ case _COLEMAK:
rgblight_set_magenta;
- }
- else if (l_dvorak) {
+ rgblight_mode(1);
+ break;
+ case _DVORAK:
rgblight_set_green;
- }
- else {
- rgblight_set_teal;
- }
- rgblight_mode(1);
- break;
- case _COLEMAK:
- rgblight_set_magenta;
- rgblight_mode(1);
- break;
- case _DVORAK:
- rgblight_set_green;
- rgblight_mode(1);
- break;
- case _RAISE:
- rgblight_set_blue;
- rgblight_mode(2);
- break;
- case _LOWER:
- rgblight_set_orange;
- rgblight_mode(3);
- break;
- case _ADJUST:
- rgblight_set_red;
- rgblight_mode(17);
- break;
- case 6:
- rgblight_set_urine;
- break;
+ rgblight_mode(1);
+ break;
+ case _RAISE:
+ rgblight_set_blue;
+ rgblight_mode(2);
+ break;
+ case _LOWER:
+ rgblight_set_orange;
+ rgblight_mode(3);
+ break;
+ case _ADJUST:
+ rgblight_set_red;
+ rgblight_mode(17);
+ break;
+ case 6:
+ rgblight_set_urine;
+ break;
}
has_layer_changed = false;
}
--- /dev/null
+#include "viterbi.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _NUMNAV 0
+#define _DIABLO 1
+#define _MACROS 2
+#define _GAMEPAD 3
+#define _MEDIA 4
+
+
+enum custom_keycodes {
+ KC_DIABLO_CLEAR = SAFE_RANGE,
+ KC_P00,
+ KC_OVERWATCH,
+ KC_SALT,
+ KC_MORESALT,
+ KC_SALTHARD,
+ KC_GOODGAME,
+ KC_SYMM,
+ KC_DOOMFIST,
+ KC_JUSTGAME,
+ KC_GLHF,
+ KC_TORB
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+#define MACROS TG(_MACROS)
+#define DIABLO TG(_DIABLO)
+#define GAMEPAD TG(_GAMEPAD)
+#define MEDIA TG(_MEDIA)
+
+
+bool is_overwatch = false;
+
+//This is both for underglow, and Diablo 3 macros
+static uint8_t current_layer = 0;
+bool has_layer_changed = true;
+
+
+#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
+#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF);
+#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
+#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
+#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
+#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
+#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
+#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
+
+#ifdef TAP_DANCE_ENABLE
+//define diablo macro timer variables
+static uint16_t diablo_timer[4];
+static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
+static uint8_t diablo_key_time[4];
+
+
+bool check_dtimer(uint8_t dtimer) {
+ // has the correct number of seconds elapsed (as defined by diablo_times)
+ return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
+};
+
+
+enum {
+ TD_DIABLO_1 = 0,
+ TD_DIABLO_2,
+ TD_DIABLO_3,
+ TD_DIABLO_4
+};
+
+
+// Cycle through the times for the macro, starting at 0, for disabled.
+// Max of six values, so don't exceed
+void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
+ if (state->count >= 7) {
+ diablo_key_time[diablo_key] = diablo_times[0];
+ reset_tap_dance(state);
+ }
+ else {
+ diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+ }
+}
+
+
+// Would rather have one function for all of this, but no idea how to do that...
+void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 0);
+}
+
+void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 1);
+}
+
+void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 2);
+}
+
+void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 3);
+}
+
+
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // tap once to disable, and more to enable timed micros
+ [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+ [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+ [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+ [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+
+};
+#endif
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* QWERTY
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | Ins | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | Del |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | - | Tab | Q | W | E | R | T | | Y | U | I | O | P | [ | ] |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | = | Esc | A | S | D | F | G | | H | J | K | L | ; | " |Enter |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Pg Up| Shift| Z | X | C | V | B | | N | M | , | . | / | Home | End |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Pg Dn|Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up | Right| \ |
+ * `------------------------------------------------' `------------------------------------------------'
+ */
+ [_NUMNAV] = KEYMAP(
+ MACROS, DIABLO, GAMEPAD, KC_NLCK, KC_SCLK, KC_PTSC, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ MEDIA, XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PAST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_P00, KC_PDOT, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+ ),
+
+/* Lower
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | | ~ | F1 | F3 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | _ | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | { | } |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | + | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | F7 | F8 | F9 | F10 | F11 | | F12 | | | | | | |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | | | | | | | | | | | Next | Vol- | Vol+ | Play | |
+ * `------------------------------------------------' `------------------------------------------------'
+ */
+ [_DIABLO] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+ ),
+
+
+ [_MACROS] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+ ),
+
+ [_MEDIA] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+ )
+
+};
+
+
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ uint16_t kc;
+ if (is_overwatch) {
+ kc = KC_BSPC;
+ }
+ else {
+ kc = KC_ENTER;
+ }
+ switch (keycode) {
+#ifdef TAP_DANCE_ENABLE
+ case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
+ if (record->event.pressed) {
+ uint8_t dtime;
+
+ for (dtime = 0; dtime < 4; dtime++) {
+ diablo_key_time[dtime] = diablo_times[0];
+ }
+ }
+ return false;
+ break;
+#endif
+ case KC_P00:
+ if (!record->event.pressed) {
+ register_code(KC_P0);
+ unregister_code(KC_P0);
+ register_code(KC_P0);
+ unregister_code(KC_P0);
+ }
+ return false;
+ break;
+ case KC_OVERWATCH: // reset all Diable timers, disabling them
+ if (record->event.pressed) {
+ is_overwatch = !is_overwatch;
+ has_layer_changed = true;
+ }
+ return false;
+ break;
+ case KC_SALT:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Salt, salt, salt...");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_MORESALT:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Please sir, can I have some more salt?!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_SALTHARD:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_GOODGAME:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Good game, everyone!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_GLHF:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Good luck, have fun!!!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_SYMM:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Left click to win!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_DOOMFIST:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_JUSTGAME:
+
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_TORB:
+
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("That was positively riveting!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+
+ }
+ return true;
+}
+
+#ifdef TAP_DANCE_ENABLE
+
+// Sends the key press to system, but only if on the Diablo layer
+void send_diablo_keystroke(uint8_t diablo_key) {
+ if (current_layer == _DIABLO) {
+ switch (diablo_key) {
+ case 0:
+ SEND_STRING("1");
+ break;
+ case 1:
+ SEND_STRING("2");
+ break;
+ case 2:
+ SEND_STRING("3");
+ break;
+ case 3:
+ SEND_STRING("4");
+ break;
+ }
+ }
+}
+
+// Checks each of the 4 timers/keys to see if enough time has elapsed
+// Runs the "send string" command if enough time has passed, and resets the timer.
+void run_diablo_macro_check(void) {
+ uint8_t dtime;
+
+ for (dtime = 0; dtime < 4; dtime++) {
+ if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+ diablo_timer[dtime] = timer_read();
+ send_diablo_keystroke(dtime);
+ }
+ }
+
+}
+#endif
+
+
+void matrix_scan_user(void) { // runs frequently to update info
+ uint8_t layer = biton32(layer_state);
+
+ if (layer != current_layer) {
+ has_layer_changed = true;
+ current_layer = layer;
+ }
+ // Check layer, and apply color if its changed since last check
+ if (has_layer_changed) {
+
+ switch (layer) {
+ case _NUMNAV:
+ rgblight_set_teal;
+ rgblight_mode(2);
+ break;
+ case _MACROS:
+ rgblight_set_orange;
+ if (is_overwatch) {
+ rgblight_mode(17);
+ }
+ else {
+ rgblight_mode(18);
+ }
+ break;
+ case _DIABLO:
+ rgblight_set_red;
+ rgblight_mode(5);
+ break;
+ case _GAMEPAD:
+ rgblight_set_urine;
+ rgblight_mode(1);
+ break;
+ case _MEDIA:
+ rgblight_set_blue;
+ rgblight_mode(1);
+ break;
+ }
+ has_layer_changed = false;
+ }
+
+#ifdef TAP_DANCE_ENABLE
+ // Run Diablo 3 macro checking code.
+ run_diablo_macro_check();
+#endif
+};
\ No newline at end of file