* `CK_UP` - Increases the frequency of the clicks
* `CK_DOWN` - Decreases the frequency of the clicks
+
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
-Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
-
- #define AUDIO_CLICKY_ON
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre);
- #endif
+ #endif
audio_initialized = true;
}
if (audio_config.enable) {
PLAY_SONG(startup_song);
}
-
+
}
void stop_all_notes()
note_position++;
bool end_of_note = false;
if (TIMER_3_PERIOD > 0) {
- if (!note_resting)
+ if (!note_resting)
end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1));
else
end_of_note = (note_position >= (note_length));
note_position++;
bool end_of_note = false;
if (TIMER_1_PERIOD > 0) {
- if (!note_resting)
+ if (!note_resting)
end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1));
else
end_of_note = (note_position >= (note_length));
#ifdef AUDIO_CLICKY
-#ifdef AUDIO_CLICKY_ON
-bool clicky_enable = true;
-#else // AUDIO_CLICKY_ON
-bool clicky_enable = false;
-#endif // AUDIO_CLICKY_ON
#ifndef AUDIO_CLICKY_FREQ_DEFAULT
#define AUDIO_CLICKY_FREQ_DEFAULT 440.0f
#endif // !AUDIO_CLICKY_FREQ_DEFAULT
float clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT;
float clicky_song[][2] = {{AUDIO_CLICKY_FREQ_DEFAULT, 3}, {AUDIO_CLICKY_FREQ_DEFAULT, 1}}; // 3 and 1 --> durations
+extern audio_config_t audio_config;
+
#ifndef NO_MUSIC_MODE
extern bool music_activated;
extern bool midi_activated;
}
bool process_clicky(uint16_t keycode, keyrecord_t *record) {
- if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_enable = !clicky_enable; }
+ if (keycode == CLICKY_TOGGLE && record->event.pressed) {
+ audio_config.clicky ^= 1;
+ eeconfig_update_audio(audio_config.raw);
+ }
if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq = AUDIO_CLICKY_FREQ_DEFAULT; }
}
- if ( clicky_enable ) {
+ if ( audio_config.clicky ) {
if (record->event.pressed) {
clicky_play();;
}
void matrix_init_user(void) {
userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
-#ifdef AUDIO_CLICKY
- clicky_enable = userspace_config.clicky_enable;
-#endif
#ifdef BOOTLOADER_CATERINA
DDRD &= ~(1<<5);
PORTB &= ~(1<<0);
#endif
-
#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
set_unicode_input_mode(UC_WINC);
#endif //UNICODE_ENABLE
return false; break;
- case CLICKY_TOGGLE:
-#ifdef AUDIO_CLICKY
- userspace_config.clicky_enable = clicky_enable;
- eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
+ case KC_CCCV: // One key copy/paste
+ if(record->event.pressed){
+ copy_paste_timer = timer_read();
+ } else {
+ if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
+ register_code(KC_LCTL);
+ tap(KC_C);
+ unregister_code(KC_LCTL);
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_copy);
+#endif
+ } else { // Tap, paste
+ register_code(KC_LCTL);
+ tap(KC_V);
+ unregister_code(KC_LCTL);
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_paste);
#endif
+ }
+ }
+ return false;
break;
#ifdef UNICODE_ENABLE
case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻
// RGB color codes are no longer located here anymore. Instead, you will want to
// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
-extern bool clicky_enable;
+extern bool rgb_layer_change;
#ifdef RGBLIGHT_ENABLE
void rgblight_sethsv_default_helper(uint8_t index);
typedef union {
uint8_t raw;
struct {
- bool clicky_enable :1;
bool rgb_layer_change :1;
bool is_overwatch :1;
bool nuke_switch :1;