I'm not sure how to check if it's the same as RGBLIGHT's EEPROM, but if you don't init it, it **will not** work properly until it is initialized.
The EEPROM for it is currently shared with the RGBLIGHT system (it's generally assumed only one RGB would be used at a time), but could be configured to use its own 32bit address with:
```C
The EEPROM for it is currently shared with the RGBLIGHT system (it's generally assumed only one RGB would be used at a time), but could be configured to use its own 32bit address with:
```C
-#define EECONFIG_RGB_MATRIX (uint32_t *)16
+#define EECONFIG_RGB_MATRIX (uint32_t *)28
-Where `16` is an unused index from `eeconfig.h`.
+Where `28` is an unused index from `eeconfig.h`.
eeprom_update_byte(EECONFIG_STENOMODE, 0);
eeprom_update_dword(EECONFIG_HAPTIC, 0);
eeprom_update_byte(EECONFIG_VELOCIKEY, 0);
eeprom_update_byte(EECONFIG_STENOMODE, 0);
eeprom_update_dword(EECONFIG_HAPTIC, 0);
eeprom_update_byte(EECONFIG_VELOCIKEY, 0);
+#ifdef EECONFIG_RGB_MATRIX
+ eeprom_update_dword(EECONFIG_RGB_MATRIX, 0);
+#endif
* FIXME: needs doc
*/
void eeconfig_update_haptic(uint32_t val) { eeprom_update_dword(EECONFIG_HAPTIC, val); }
* FIXME: needs doc
*/
void eeconfig_update_haptic(uint32_t val) { eeprom_update_dword(EECONFIG_HAPTIC, val); }