--- /dev/null
+#ifndef DICHOTEMY_H
+#define DICHOTEMY_H
+
+#include "quantum.h"
+#include "matrix.h"
+#include "backlight.h"
+#include <stddef.h>
+
+#define red_led_off PORTF |= (1<<5)
+#define red_led_on PORTF &= ~(1<<5)
+#define blu_led_off PORTF |= (1<<4)
+#define blu_led_on PORTF &= ~(1<<4)
+#define grn_led_off PORTD |= (1<<1)
+#define grn_led_on PORTD &= ~(1<<1)
+
+#define set_led_off red_led_off; grn_led_off; blu_led_off
+#define set_led_red red_led_on; grn_led_off; blu_led_off
+#define set_led_blue red_led_off; grn_led_off; blu_led_on
+#define set_led_green red_led_off; grn_led_on; blu_led_off
+#define set_led_yellow red_led_on; grn_led_on; blu_led_off
+#define set_led_magenta red_led_on; grn_led_off; blu_led_on
+#define set_led_cyan red_led_off; grn_led_on; blu_led_on
+#define set_led_white red_led_on; grn_led_on; blu_led_on
+
+/*
+#define LED_B 5
+#define LED_R 6
+#define LED_G 7
+
+#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
+
+#define red_led_on PORTF |= (1<<LED_R)
+#define red_led_off PORTF &= ~(1<<LED_R)
+#define grn_led_on PORTF |= (1<<LED_G)
+#define grn_led_off PORTF &= ~(1<<LED_G)
+#define blu_led_on PORTF |= (1<<LED_B)
+#define blu_led_off PORTF &= ~(1<<LED_B)
+
+#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
+#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
+#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
+#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
+#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
+#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
+#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
+#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
+*/
+
+// This a shortcut to help you visually see your layout.
+// The first section contains all of the arguements
+// The second converts the arguments into a two-dimensional array
+#define KEYMAP( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, \
+ k33, k34, k35, k36, k37, k38, \
+ k43, k44, k45, k46, k47, k48 \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B }, \
+ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B }, \
+ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
+ { KC_NO, KC_NO, KC_NO, k33, k34, k35, k36, k37, k38, KC_NO, KC_NO, KC_NO }, \
+ { KC_NO, KC_NO, KC_NO, k43, k44, k45, k46, k47, k48, KC_NO, KC_NO, KC_NO } \
+}
+
+#endif
--- /dev/null
+// this is the style you want to emulate.
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+
+#include "dichotemy.h"
+#include "report.h"
+#include "pointing_device.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum dichotemy_layers
+{
+ _BS,
+ _SF,
+ _NM,
+ _NS,
+ _MS
+};
+
+#define LONGPRESS_COUNT 4
+
+enum dichotemy_keycodes
+{
+ CK_1G = SAFE_RANGE,
+ CK_BSPE,
+ CK_QE,
+ CK_TE, //these 4 CK_XXXX keys are special "alternate long-press" keys controlled with unique timers. Make sure you understand them before you mess with them.
+ NS_HYPH,
+ NS_EQU,
+ NUMKEY,
+ SFTKEY,
+ MOUSE,
+ MS_BTN1,
+ MS_BTN2
+ //MS_BTN3
+};
+
+// Macro definitions for readability
+enum dichotemy_macros
+{
+ VOLU,
+ VOLD,
+ ESCM
+};
+
+#define LONGPRESS_DELAY 150
+#define MAX_TOGGLE_LENGTH 300
+#define TAPPING_TOGGLE 1
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_BS] = { /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
+ {CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
+ {NUMKEY, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CK_QE },
+ {SFTKEY, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUSE },
+ {XXXXXXX, XXXXXXX, XXXXXXX, KC_LCTL, KC_LALT, KC_LGUI, KC_RGUI, KC_RALT, KC_RCTL, XXXXXXX, XXXXXXX, XXXXXXX },
+ {XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_LPRN, KC_QUOT, KC_SPC, KC_RPRN, KC_RBRC, XXXXXXX, XXXXXXX, XXXXXXX }
+},
+
+[_SF] = { /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
+ {_______, _______, _______, _______, _______, _______, _______, _______, NS_HYPH, KC_UNDS, _______, _______ },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LABK, _______, _______, KC_RABK, _______, XXXXXXX, XXXXXXX, XXXXXXX }
+},
+
+[_NM] = { /* Number layout, basically the main function layer */
+ {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ },
+ {_______, CK_1G, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, CK_BSPE },
+ {_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______ },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX }
+},
+
+[_NS] = { /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, NS_EQU, _______ },
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX }
+},
+
+[_MS] = { /* Mouse layer, including buttons for clicking. */
+ {_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______ },
+ {_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______ },
+ {_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______ },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, KC_UP, _______, XXXXXXX, XXXXXXX, XXXXXXX },
+ {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX }
+}
+
+};
+
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+static uint16_t special_timers[LONGPRESS_COUNT] = {0xFFFF,0xFFFF,0xFFFF,0xFFFF};
+static bool special_key_states[LONGPRESS_COUNT] = {0,0,0,0};
+
+static uint16_t shift_timer;
+static uint16_t num_timer;
+static uint16_t mouse_timer;
+
+static bool shift_singular_key = false;
+static bool number_singular_key = false;
+static bool mouse_singular_key = false;
+
+static bool shift_held = false;
+static bool shift_suspended = false;
+report_mouse_t currentReport = {};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+
+ //uint8_t layer;
+ //layer = biton32(layer_state); // get the current layer //Or don't, I didn't use it.
+
+ //custom layer handling for tri_layer,
+ switch (keycode) {
+ case NUMKEY:
+ if (record->event.pressed) {
+ num_timer = timer_read();
+ number_singular_key = true;
+ layer_invert(_NM);
+ } else {
+ if (timer_elapsed(num_timer) < MAX_TOGGLE_LENGTH && number_singular_key) {
+ //do nothing, the layer has already been inverted
+ } else {
+ layer_invert(_NM);
+ }
+ }
+ update_tri_layer(_NM, _SF, _NS);
+ return false;
+ break;
+ //SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
+ case SFTKEY:
+ if (record->event.pressed) {
+ shift_held = true;
+ shift_suspended = false;
+ shift_timer = timer_read();
+ shift_singular_key = true;
+ layer_on(_SF);
+ register_code(KC_LSFT);
+ } else {
+ shift_held = false;
+ if (timer_elapsed(shift_timer) < MAX_TOGGLE_LENGTH && shift_singular_key) {
+ //this was basically a toggle, so activate/deactivate caps lock.
+ SEND_STRING(SS_TAP(X_CAPSLOCK));
+ }
+ layer_off(_SF);
+ unregister_code(KC_LSFT);
+ }
+ update_tri_layer(_NM, _SF, _NS);
+ return false;
+ break;
+ //MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
+ case MOUSE:
+ if (record->event.pressed) {
+ mouse_timer = timer_read();
+ mouse_singular_key = true;
+ layer_invert(_MS);
+ } else {
+ if (timer_elapsed(mouse_timer) < MAX_TOGGLE_LENGTH && number_singular_key){
+ //do nothing, it was a toggle (and it's already been toggled)
+ } else {
+ layer_invert(_MS);
+ }
+ }
+ return false;
+ break;
+ //Custom macros for strange keys with different long-tap behavior
+ case CK_1G:
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ shift_singular_key = false;
+ number_singular_key = false;
+ mouse_singular_key = false;
+ if (record->event.pressed) {
+ special_timers[CK_1G-SAFE_RANGE] = timer_read();
+ } else {
+ if (special_key_states[CK_1G-SAFE_RANGE]){
+ //key was activated after longpress_delay, need to close those keycodes
+ special_key_states[CK_1G-SAFE_RANGE] = 0;
+ unregister_code(KC_GRAVE);
+ } else {
+ //key was not activated, return macro activating proper, pre-long-tap key
+ SEND_STRING(SS_TAP(X_1));
+ }
+ special_timers[CK_1G-SAFE_RANGE] = 0xFFFF;
+ }
+ break;
+ case CK_BSPE:
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ shift_singular_key = false;
+ number_singular_key = false;
+ mouse_singular_key = false;
+ if (record->event.pressed) {
+ special_timers[CK_BSPE-SAFE_RANGE] = timer_read();
+ } else {
+ if (special_key_states[CK_BSPE-SAFE_RANGE]){
+ //key was activated after longpress_delay, need to close those keycodes
+ special_key_states[CK_BSPE-SAFE_RANGE] = 0;
+ unregister_code(KC_ENTER);
+ } else {
+ //key was not activated, return macro activating proper, pre-long-tap key
+ SEND_STRING(SS_TAP(X_BSLASH));
+ }
+ special_timers[CK_BSPE-SAFE_RANGE] = 0xFFFF;
+ }
+ break;
+ case CK_QE:
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ shift_singular_key = false;
+ number_singular_key = false;
+ mouse_singular_key = false;
+ if (record->event.pressed) {
+ special_timers[CK_QE-SAFE_RANGE] = timer_read();
+ } else {
+ if (special_key_states[CK_QE-SAFE_RANGE]){
+ //key was activated after longpress_delay, need to close those keycodes
+ special_key_states[CK_QE-SAFE_RANGE] = 0;
+ unregister_code(KC_ENTER);
+ } else {
+ //key was not activated, return macro activating proper, pre-long-tap key
+ SEND_STRING(SS_TAP(X_QUOTE));
+ }
+ special_timers[CK_QE-SAFE_RANGE] = 0xFFFF;
+ }
+ break;
+ case CK_TE:
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ if (record->event.pressed) {
+ special_timers[CK_TE-SAFE_RANGE] = timer_read();
+ } else {
+ if (special_key_states[CK_TE-SAFE_RANGE]){
+ //key was activated after longpress_delay, need to close those keycodes
+ special_key_states[CK_TE-SAFE_RANGE] = 0;
+ unregister_code(KC_ENTER);
+ } else {
+ //key was not activated, return macro activating proper, pre-long-tap key
+ SEND_STRING(SS_TAP(X_TAB));
+ }
+ special_timers[CK_TE-SAFE_RANGE] = 0xFFFF;
+ }
+ break;
+ //No-shift keys, they unregister the KC_LSFT code so they can send
+ //unshifted values - but they don't change the bool. if any other
+ //key is pressed and the bool is set, KC_LSFT is registered again.
+ case NS_HYPH:
+ if (record->event.pressed) {
+ shift_suspended = true;
+ unregister_code(KC_LSFT);
+ register_code(KC_MINS);
+ } else {
+ unregister_code(KC_MINS);
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ }
+ break;
+ case NS_EQU:
+ if (record->event.pressed) {
+ shift_suspended = true;
+ unregister_code(KC_LSFT);
+ register_code(KC_EQUAL);
+ } else {
+ unregister_code(KC_EQUAL);
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ }
+ break;
+
+ //mouse buttons, for 1-3, to update the mouse report:
+ case MS_BTN1:
+ currentReport = pointing_device_get_report();
+ if (record->event.pressed) {
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ //update mouse report here
+ currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
+ } else {
+ //update mouse report here
+ currentReport.buttons &= ~MOUSE_BTN1;
+ }
+ pointing_device_set_report(currentReport);
+ break;
+ case MS_BTN2:
+ currentReport = pointing_device_get_report();
+ if (record->event.pressed) {
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ //update mouse report here
+ currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
+ } else {
+ //update mouse report here
+ }
+ pointing_device_set_report(currentReport);
+ break;
+ //there is a case for button 3, but that's handled in dichotemy.c, and this is being
+ //disabled to avoid any conflict.
+ /*case MS_BTN3:
+ currentReport = pointing_device_get_report();
+ if (record->event.pressed) {
+ if (shift_held && shift_suspended){
+ register_code(KC_LSFT);
+ shift_suspended = false;
+ }
+ //update mouse report here
+ currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN2 is a const defined in report.h
+ } else {
+ //update mouse report here
+ }
+ pointing_device_set_report(currentReport);
+ break;*/
+
+ //If any other key was pressed during the layer mod hold period,
+ //then the layer mod was used momentarily, and should block latching
+ //Additionally, if NS_ keys are in use, then shift may be held (but is
+ //disabled for the unshifted keycodes to be send. Check the bool and
+ //register shift as necessary.
+ default:
+ if (shift_held){
+ register_code(KC_LSFT);
+ }
+ shift_singular_key = false;
+ number_singular_key = false;
+ mouse_singular_key = false;
+ break;
+ }
+ return true;
+};
+
+void matrix_scan_user(void) {
+ uint8_t layer = biton32(layer_state);
+ for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){
+ if (timer_elapsed(special_timers[i]) >= LONGPRESS_DELAY && !special_key_states[i]){
+ switch (i + SAFE_RANGE){
+ case CK_1G:
+ register_code(KC_GRAVE);
+ break;
+ case CK_BSPE:
+ register_code(KC_ENTER);
+ break;
+ case CK_QE:
+ register_code(KC_ENTER);
+ break;
+ case CK_TE:
+ register_code(KC_ESCAPE);
+ break;
+ }
+ special_key_states[i] = 1;
+ }
+ }
+ switch (layer) {
+ case _BS:
+ set_led_off;
+ break;
+ case _NM:
+ set_led_blue;
+ break;
+ case _SF:
+ set_led_red;
+ break;
+ case _NS:
+ set_led_green;
+ break;
+ default:
+ break;
+ }
+};
+
--- /dev/null
+/*
+Copyright 2012 Jun Wako
+Copyright 2014 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include <stdint.h>
+#include <stdbool.h>
+#if defined(__AVR__)
+#include <avr/io.h>
+#endif
+#include "wait.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "matrix.h"
+#include "timer.h"
+
+#if (MATRIX_COLS <= 8)
+# define print_matrix_header() print("\nr/c 01234567\n")
+# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop(matrix[i])
+# define ROW_SHIFTER ((uint8_t)1)
+#elif (MATRIX_COLS <= 16)
+# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
+# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop16(matrix[i])
+# define ROW_SHIFTER ((uint16_t)1)
+#elif (MATRIX_COLS <= 32)
+# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
+# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop32(matrix[i])
+# define ROW_SHIFTER ((uint32_t)1)
+#endif
+
+#define MAIN_ROWMASK 0xFFF0;
+#define LOWER_ROWMASK 0x1F80;
+
+/* matrix state(1:on, 0:off) */
+static matrix_row_t matrix[MATRIX_ROWS];
+
+__attribute__ ((weak))
+void matrix_init_quantum(void) {
+ matrix_init_kb();
+}
+
+__attribute__ ((weak))
+void matrix_scan_quantum(void) {
+ matrix_scan_kb();
+}
+
+__attribute__ ((weak))
+void matrix_init_kb(void) {
+ matrix_init_user();
+}
+
+__attribute__ ((weak))
+void matrix_scan_kb(void) {
+ matrix_scan_user();
+}
+
+__attribute__ ((weak))
+void matrix_init_user(void) {
+}
+
+__attribute__ ((weak))
+void matrix_scan_user(void) {
+}
+
+inline
+uint8_t matrix_rows(void) {
+ return MATRIX_ROWS;
+}
+
+inline
+uint8_t matrix_cols(void) {
+ return MATRIX_COLS;
+}
+
+void matrix_init(void) {
+
+ matrix_init_quantum();
+}
+
+uint8_t matrix_scan(void)
+{
+ SERIAL_UART_INIT();
+
+ uint32_t timeout = 0;
+
+ //the s character requests the RF slave to send the matrix
+ SERIAL_UART_DATA = 's';
+
+ //trust the external keystates entirely, erase the last data
+ uint8_t uart_data[7] = {0};
+
+ //there are 10 bytes corresponding to 10 columns, and an end byte
+ for (uint8_t i = 0; i < 7; i++) {
+ //wait for the serial data, timeout if it's been too long
+ //this only happened in testing with a loose wire, but does no
+ //harm to leave it in here
+ while(!SERIAL_UART_RXD_PRESENT){
+ timeout++;
+ if (timeout > 10000){
+ break;
+ }
+ }
+ uart_data[i] = SERIAL_UART_DATA;
+ }
+
+ //check for the end packet, the key state bytes use the LSBs, so 0xE0
+ //will only show up here if the correct bytes were recieved
+ if (uart_data[6] == 0x96) { //this is an arbitrary binary checksum (10010110)
+ //shifting and transferring the keystates to the QMK matrix variable
+ //bits 1-12 are row 1, 13-24 are row 2, 25-36 are row 3,
+ //bits 37-42 are row 4 (only 6 wide, 1-3 are 0, and 10-12 are 0)
+ //bits 43-48 are row 5 (same as row 4)
+ /* ASSUMING MSB FIRST */
+ matrix[0] = (((uint16_t) uart_data[0] << 8) | ((uint16_t) uart_data[1])) & MAIN_ROWMASK;
+ matrix[1] = ((uint16_t) uart_data[1] << 12) | ((uint16_t) uart_data[2] << 4);
+ matrix[2] = (((uint16_t) uart_data[3] << 8) | ((uint16_t) uart_data[4])) & MAIN_ROWMASK;
+ matrix[3] = (((uint16_t) uart_data[4] << 9) | ((uint16_t) uart_data[5] << 1)) & LOWER_ROWMASK;
+ matrix[4] = ((uint16_t) uart_data[5] << 7) & LOWER_ROWMASK;
+ /* OK, TURNS OUT THAT WAS A BAD ASSUMPTION */
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ //I've unpacked these into the mirror image of what QMK expects them to be, so...
+ matrix[i] = ((matrix[i] * 0x0802LU & 0x22110LU) | (matrix[i] * 0x8020LU & 0x88440LU)) * 0x10101LU >> 16;
+ //bithack mirror! Doesn't make any sense, but works - and efficiently.
+ }
+ }
+
+
+ matrix_scan_quantum();
+ return 1;
+}
+
+inline
+bool matrix_is_on(uint8_t row, uint8_t col)
+{
+ return (matrix[row] & ((matrix_row_t)1<col));
+}
+
+inline
+matrix_row_t matrix_get_row(uint8_t row)
+{
+ return matrix[row];
+}
+
+void matrix_print(void)
+{
+ print_matrix_header();
+
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ phex(row); print(": ");
+ print_matrix_row(row);
+ print("\n");
+ }
+}
+
+uint8_t matrix_key_count(void)
+{
+ uint8_t count = 0;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ count += matrix_bitpop(i);
+ }
+ return count;
+}