* Force require TAPPING_TERM if Tap Dance is enabled
* Handle lack of TAPPING_TERM more gracefully
#include "quantum.h"
#include "action_tapping.h"
+#ifndef TAPPING_TERM
+#define TAPPING_TERM 200
+#endif
+
#ifndef NO_ACTION_ONESHOT
uint8_t get_oneshot_mods(void);
#endif
#include "backlight.h"
#endif
#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
- #include "rgb.h"
+ #include "rgb.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#include "process_unicodemap.h"
#endif
-#include "process_tap_dance.h"
+#ifdef TAP_DANCE_ENABLE
+ #include "process_tap_dance.h"
+#endif
#ifdef PRINTING_ENABLE
#include "process_printer.h"