//Tap Dance Declarations
enum {
- TD_SHIFT_CAPSLOCK = 0
+ TD_SHIFT_CAPSLOCK = 0,
+ TD_BRK_LEFT = 1,
+ TD_BRK_RIGHT = 2
};
-//Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
- //Tap once for Esc, twice for Caps Lock
- [TD_SHIFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPSLOCK)
-// Other declarations would go here, separated by commas, if you have them
-};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_PLUS, KC_AMPR, KC_ASTR, KC_GRAVE,KC_TILD, KC_TRNS,
KC_MINS, KC_DLR, KC_PERC, KC_CIRC, KC_PIPE, KC_TRNS,
KC_TRNS, KC_EQUAL,KC_EXLM, KC_AT, KC_HASH, KC_TRNS, KC_TRNS,
- KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
+ KC_LBRC, KC_RBRC, TD(TD_BRK_LEFT), TD(TD_BRK_RIGHT), KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
}
}
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_SHIFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPSLOCK),
+ [TD_BRK_LEFT] = ACTION_TAP_DANCE_DOUBLE (KC_LPRN, KC_LCBR),
+ [TD_BRK_RIGHT] = ACTION_TAP_DANCE_DOUBLE (KC_RPRN, KC_RCBR)
+
+};
+
+
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {