## Animations
-Not only can this lighting be whatever color you want, if `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
-
-|Mode |Description |
-|-----|---------------------|
-|1 |Solid color |
-|2-5 |Solid color breathing|
-|6-8 |Cycling rainbow |
-|9-14 |Swirling rainbow |
-|15-20|Snake |
-|21-23|Knight |
-|24 |Christmas |
-|25-34|Static gradient |
-|35 |RGB Test |
-|36 |Alternating |
+
+Not only can this lighting be whatever color you want,
+if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
+
+|Mode number symbol |Additional number |Description |
+|-----------------------------|-------------------|---------------------------------------|
+|`RGBLIGHT_MODE_STATIC_LIGHT` | *None* |Solid color (this mode is always enabled) |
+|`RGBLIGHT_MODE_BREATHING` | 0,1,2,3 |Solid color breathing |
+|`RGBLIGHT_MODE_RAINBOW_MOOD` | 0,1,2 |Cycling rainbow |
+|`RGBLIGHT_MODE_RAINBOW_SWIRL`| 0,1,2,3,4,5 |Swirling rainbow |
+|`RGBLIGHT_MODE_SNAKE` | 0,1,2,3,4,5 |Snake |
+|`RGBLIGHT_MODE_KNIGHT` | 0,1,2 |Knight |
+|`RGBLIGHT_MODE_CHRISTMAS` | *None* |Christmas |
+|`RGBLIGHT_MODE_STATIC_GRADIENT`| 0,1,..,9 |Static gradient |
+|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
+|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
+
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
|Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
-|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables additional animation modes |
+|`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|If defined, enable breathing animation mode. |
+|`RGBLIGHT_EFFECT_RAINBOW_MOOD` |*Not defined*|If defined, enable rainbow mood animation mode. |
+|`RGBLIGHT_EFFECT_RAINBOW_SWIRL` |*Not defined*|If defined, enable rainbow swirl animation mode. |
+|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|If defined, enable snake animation mode. |
+|`RGBLIGHT_EFFECT_KNIGHT` |*Not defined*|If defined, enable knight animation mode. |
+|`RGBLIGHT_EFFECT_CHRISTMAS` |*Not defined*|If defined, enable christmas animation mode. |
+|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|If defined, enable static gradient mode. |
+|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
+|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
+|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <math.h>
+#include <string.h>
#ifdef __AVR__
#include <avr/eeprom.h>
#include <avr/interrupt.h>
#define RGBLIGHT_LIMIT_VAL 255
#endif
+#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_SINGLE_DYNAMIC(sym)
+#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_MULTI_DYNAMIC(sym)
+#define _RGBM_TMP_STATIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_TMP_DYNAMIC(sym)
+static uint8_t static_effect_table [] = {
+#include "rgblight.h"
+};
+
+static inline int is_static_effect(uint8_t mode) {
+ return memchr(static_effect_table, mode, sizeof(static_effect_table)) != NULL;
+}
+
#define MIN(a,b) (((a)<(b))?(a):(b))
#define MAX(a,b) (((a)>(b))?(a):(b))
-__attribute__ ((weak))
-const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
-__attribute__ ((weak))
-const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
-__attribute__ ((weak))
-const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
-__attribute__ ((weak))
-const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
-__attribute__ ((weak))
-const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
+#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
__attribute__ ((weak))
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
-__attribute__ ((weak))
-const uint16_t RGBLED_RGBTEST_INTERVALS[] PROGMEM = {1024};
+#endif
rgblight_config_t rgblight_config;
void eeconfig_update_rgblight_default(void) {
//dprintf("eeconfig_update_rgblight_default\n");
rgblight_config.enable = 1;
- rgblight_config.mode = 1;
+ rgblight_config.mode = RGBLIGHT_MODE_STATIC_LIGHT;
rgblight_config.hue = 0;
rgblight_config.sat = 255;
rgblight_config.val = RGBLIGHT_LIMIT_VAL;
}
eeconfig_debug_rgblight(); // display current eeprom values
- #ifdef RGBLIGHT_ANIMATIONS
+#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_init(); // setup the timer
- #endif
+#endif
if (rgblight_config.enable) {
rgblight_mode_noeeprom(rgblight_config.mode);
if (rgblight_config.enable)
rgblight_mode(rgblight_config.mode);
else {
- #ifdef RGBLIGHT_ANIMATIONS
+#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
- #endif
+#endif
rgblight_set();
}
}
void rgblight_decrease(void) {
uint8_t mode = 0;
// Mode will never be < 1. If it ever is, eeprom needs to be initialized.
- if (rgblight_config.mode > 1) {
+ if (rgblight_config.mode > RGBLIGHT_MODE_STATIC_LIGHT) {
mode = rgblight_config.mode - 1;
}
rgblight_mode(mode);
if (!rgblight_config.enable) {
return;
}
- if (mode < 1) {
- rgblight_config.mode = 1;
+ if (mode < RGBLIGHT_MODE_STATIC_LIGHT) {
+ rgblight_config.mode = RGBLIGHT_MODE_STATIC_LIGHT;
} else if (mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES;
} else {
} else {
xprintf("rgblight mode [NOEEPROM]: %u\n", rgblight_config.mode);
}
- if (rgblight_config.mode == 1) {
- #ifdef RGBLIGHT_ANIMATIONS
+ if( is_static_effect(rgblight_config.mode) ) {
+#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
- #endif
- } else if ((rgblight_config.mode >= 2 && rgblight_config.mode <= 24) ||
- rgblight_config.mode == 35 || rgblight_config.mode == 36) {
- // MODE 2-5, breathing
- // MODE 6-8, rainbow mood
- // MODE 9-14, rainbow swirl
- // MODE 15-20, snake
- // MODE 21-23, knight
- // MODE 24, xmas
- // MODE 35 RGB test
- // MODE 36, alterating
-
- #ifdef RGBLIGHT_ANIMATIONS
+#endif
+ } else {
+#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_enable();
- #endif
- } else if (rgblight_config.mode >= 25 && rgblight_config.mode <= 34) {
- // MODE 25-34, static gradient
-
- #ifdef RGBLIGHT_ANIMATIONS
- rgblight_timer_disable();
- #endif
+#endif
}
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
rgblight_config.enable = 0;
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight disable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
- #ifdef RGBLIGHT_ANIMATIONS
- rgblight_timer_disable();
- #endif
+#ifdef RGBLIGHT_USE_TIMER
+ rgblight_timer_disable();
+#endif
wait_ms(50);
rgblight_set();
}
void rgblight_disable_noeeprom(void) {
rgblight_config.enable = 0;
xprintf("rgblight disable [noEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
- #ifdef RGBLIGHT_ANIMATIONS
+#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
- #endif
+#endif
_delay_ms(50);
rgblight_set();
}
void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom) {
if (rgblight_config.enable) {
- if (rgblight_config.mode == 1) {
+ if (rgblight_config.mode == RGBLIGHT_MODE_STATIC_LIGHT) {
// same static color
LED_TYPE tmp_led;
sethsv(hue, sat, val, &tmp_led);
rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b);
} else {
// all LEDs in same color
- if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
+ if ( 1 == 0 ) { //dummy
+ }
+#ifdef RGBLIGHT_EFFECT_BREATHING
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_BREATHING &&
+ rgblight_config.mode <= RGBLIGHT_MODE_BREATHING_end) {
// breathing mode, ignore the change of val, use in memory value instead
val = rgblight_config.val;
- } else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) {
- // rainbow mood and rainbow swirl, ignore the change of hue
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_MOOD &&
+ rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_MOOD_end) {
+ // rainbow mood, ignore the change of hue
+ hue = rgblight_config.hue;
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_SWIRL &&
+ rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_SWIRL_end) {
+ // rainbow swirl, ignore the change of hue
hue = rgblight_config.hue;
- } else if (rgblight_config.mode >= 25 && rgblight_config.mode <= 34) {
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_STATIC_GRADIENT &&
+ rgblight_config.mode <= RGBLIGHT_MODE_STATIC_GRADIENT_end) {
// static gradient
uint16_t _hue;
- int8_t direction = ((rgblight_config.mode - 25) % 2) ? -1 : 1;
- uint16_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[(rgblight_config.mode - 25) / 2]);
+ int8_t direction = ((rgblight_config.mode - RGBLIGHT_MODE_STATIC_GRADIENT) % 2) ? -1 : 1;
+ uint16_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[(rgblight_config.mode - RGBLIGHT_MODE_STATIC_GRADIENT) / 2]);
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
_hue = (range / RGBLED_NUM * i * direction + hue + 360) % 360;
dprintf("rgblight rainbow set hsv: %u,%u,%d,%u\n", i, _hue, direction, range);
}
rgblight_set();
}
+#endif
}
rgblight_config.hue = hue;
rgblight_config.sat = sat;
}
#endif
-#ifdef RGBLIGHT_ANIMATIONS
+#ifdef RGBLIGHT_USE_TIMER
// Animation timer -- AVR Timer3
void rgblight_timer_init(void) {
void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b) {
rgblight_enable();
- rgblight_mode(1);
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
rgblight_setrgb(r, g, b);
}
void rgblight_task(void) {
if (rgblight_timer_enabled) {
- // mode = 1, static light, do nothing here
- if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
- // mode = 2 to 5, breathing mode
- rgblight_effect_breathing(rgblight_config.mode - 2);
- } else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 8) {
- // mode = 6 to 8, rainbow mood mod
- rgblight_effect_rainbow_mood(rgblight_config.mode - 6);
- } else if (rgblight_config.mode >= 9 && rgblight_config.mode <= 14) {
- // mode = 9 to 14, rainbow swirl mode
- rgblight_effect_rainbow_swirl(rgblight_config.mode - 9);
- } else if (rgblight_config.mode >= 15 && rgblight_config.mode <= 20) {
- // mode = 15 to 20, snake mode
- rgblight_effect_snake(rgblight_config.mode - 15);
- } else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) {
- // mode = 21 to 23, knight mode
- rgblight_effect_knight(rgblight_config.mode - 21);
- } else if (rgblight_config.mode == 24) {
- // mode = 24, christmas mode
+ // static light mode, do nothing here
+ if ( 1 == 0 ) { //dummy
+ }
+#ifdef RGBLIGHT_EFFECT_BREATHING
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_BREATHING &&
+ rgblight_config.mode <= RGBLIGHT_MODE_BREATHING_end) {
+ // breathing mode
+ rgblight_effect_breathing(rgblight_config.mode - RGBLIGHT_MODE_BREATHING );
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_MOOD &&
+ rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_MOOD_end) {
+ // rainbow mood mode
+ rgblight_effect_rainbow_mood(rgblight_config.mode - RGBLIGHT_MODE_RAINBOW_MOOD);
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_SWIRL &&
+ rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_SWIRL_end) {
+ // rainbow swirl mode
+ rgblight_effect_rainbow_swirl(rgblight_config.mode - RGBLIGHT_MODE_RAINBOW_SWIRL);
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_SNAKE
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_SNAKE &&
+ rgblight_config.mode <= RGBLIGHT_MODE_SNAKE_end) {
+ // snake mode
+ rgblight_effect_snake(rgblight_config.mode - RGBLIGHT_MODE_SNAKE);
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_KNIGHT
+ else if (rgblight_config.mode >= RGBLIGHT_MODE_KNIGHT &&
+ rgblight_config.mode <= RGBLIGHT_MODE_KNIGHT_end) {
+ // knight mode
+ rgblight_effect_knight(rgblight_config.mode - RGBLIGHT_MODE_KNIGHT);
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_CHRISTMAS
+ else if (rgblight_config.mode == RGBLIGHT_MODE_CHRISTMAS) {
+ // christmas mode
rgblight_effect_christmas();
- } else if (rgblight_config.mode == 35) {
- // mode = 35, RGB test
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_RGB_TEST
+ else if (rgblight_config.mode == RGBLIGHT_MODE_RGB_TEST) {
+ // RGB test mode
rgblight_effect_rgbtest();
- } else if (rgblight_config.mode == 36){
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_ALTERNATING
+ else if (rgblight_config.mode == RGBLIGHT_MODE_ALTERNATING){
rgblight_effect_alternating();
}
+#endif
}
}
+#endif /* RGBLIGHT_USE_TIMER */
+
// Effects
+#ifdef RGBLIGHT_EFFECT_BREATHING
+__attribute__ ((weak))
+const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
+
void rgblight_effect_breathing(uint8_t interval) {
static uint8_t pos = 0;
static uint16_t last_timer = 0;
}
last_timer = timer_read();
-
// http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
val = (exp(sin((pos/255.0)*M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E));
rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val);
pos = (pos + 1) % 256;
}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+__attribute__ ((weak))
+const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
+
void rgblight_effect_rainbow_mood(uint8_t interval) {
static uint16_t current_hue = 0;
static uint16_t last_timer = 0;
rgblight_sethsv_noeeprom_old(current_hue, rgblight_config.sat, rgblight_config.val);
current_hue = (current_hue + 1) % 360;
}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+__attribute__ ((weak))
+const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
+
void rgblight_effect_rainbow_swirl(uint8_t interval) {
static uint16_t current_hue = 0;
static uint16_t last_timer = 0;
}
}
}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_SNAKE
+__attribute__ ((weak))
+const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
+
void rgblight_effect_snake(uint8_t interval) {
static uint8_t pos = 0;
static uint16_t last_timer = 0;
pos = (pos + 1) % RGBLED_NUM;
}
}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_KNIGHT
+__attribute__ ((weak))
+const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
+
void rgblight_effect_knight(uint8_t interval) {
static uint16_t last_timer = 0;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
increment = -increment;
}
}
+#endif
-
+#ifdef RGBLIGHT_EFFECT_CHRISTMAS
void rgblight_effect_christmas(void) {
static uint16_t current_offset = 0;
static uint16_t last_timer = 0;
}
rgblight_set();
}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_RGB_TEST
+__attribute__ ((weak))
+const uint16_t RGBLED_RGBTEST_INTERVALS[] PROGMEM = {1024};
void rgblight_effect_rgbtest(void) {
static uint8_t pos = 0;
rgblight_setrgb(r, g, b);
pos = (pos + 1) % 3;
}
+#endif
+#ifdef RGBLIGHT_EFFECT_ALTERNATING
void rgblight_effect_alternating(void){
static uint16_t last_timer = 0;
static uint16_t pos = 0;
rgblight_set();
pos = (pos + 1) % 2;
}
-
-#endif /* RGBLIGHT_ANIMATIONS */
+#endif
#ifndef RGBLIGHT_H
#define RGBLIGHT_H
-#ifdef RGBLIGHT_ANIMATIONS
- #define RGBLIGHT_MODES 36
-#else
- #define RGBLIGHT_MODES 1
-#endif
+#include "rgblight_reconfig.h"
+
+#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_TMP_STATIC(sym) RGBLIGHT_MODE_ ## sym,
+#define _RGBM_TMP_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
+enum RGBLIGHT_EFFECT_MODE {
+ RGBLIGHT_MODE_zero = 0,
+#include "rgblight.h"
+ RGBLIGHT_MODE_last
+};
+
+#ifndef RGBLIGHT_H_DUMMY_DEFINE
+
+#define RGBLIGHT_MODES (RGBLIGHT_MODE_last-1)
#ifndef RGBLIGHT_EFFECT_BREATHE_CENTER
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1-2.7
void rgblight_effect_rgbtest(void);
void rgblight_effect_alternating(void);
+#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE
+#endif // RGBLIGHT_H
+
+#ifdef _RGBM_SINGLE_STATIC
+ _RGBM_SINGLE_STATIC( STATIC_LIGHT )
+ #ifdef RGBLIGHT_EFFECT_BREATHING
+ _RGBM_MULTI_DYNAMIC( BREATHING )
+ _RGBM_TMP_DYNAMIC( breathing_3 )
+ _RGBM_TMP_DYNAMIC( breathing_4 )
+ _RGBM_TMP_DYNAMIC( BREATHING_end )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ _RGBM_MULTI_DYNAMIC( RAINBOW_MOOD )
+ _RGBM_TMP_DYNAMIC( rainbow_mood_7 )
+ _RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ _RGBM_MULTI_DYNAMIC( RAINBOW_SWIRL )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_10 )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_11 )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_12 )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_13 )
+ _RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_SNAKE
+ _RGBM_MULTI_DYNAMIC( SNAKE )
+ _RGBM_TMP_DYNAMIC( snake_16 )
+ _RGBM_TMP_DYNAMIC( snake_17 )
+ _RGBM_TMP_DYNAMIC( snake_18 )
+ _RGBM_TMP_DYNAMIC( snake_19 )
+ _RGBM_TMP_DYNAMIC( SNAKE_end )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_KNIGHT
+ _RGBM_MULTI_DYNAMIC( KNIGHT )
+ _RGBM_TMP_DYNAMIC( knight_22 )
+ _RGBM_TMP_DYNAMIC( KNIGHT_end )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_CHRISTMAS
+ _RGBM_SINGLE_DYNAMIC( CHRISTMAS )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+ _RGBM_MULTI_STATIC( STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_26 )
+ _RGBM_TMP_STATIC( static_gradient_27 )
+ _RGBM_TMP_STATIC( static_gradient_28 )
+ _RGBM_TMP_STATIC( static_gradient_29 )
+ _RGBM_TMP_STATIC( static_gradient_30 )
+ _RGBM_TMP_STATIC( static_gradient_31 )
+ _RGBM_TMP_STATIC( static_gradient_32 )
+ _RGBM_TMP_STATIC( static_gradient_33 )
+ _RGBM_TMP_STATIC( STATIC_GRADIENT_end )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_RGB_TEST
+ _RGBM_SINGLE_DYNAMIC( RGB_TEST )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_ALTERNATING
+ _RGBM_SINGLE_DYNAMIC( ALTERNATING )
+ #endif
#endif
+
+#undef _RGBM_SINGLE_STATIC
+#undef _RGBM_SINGLE_DYNAMIC
+#undef _RGBM_MULTI_STATIC
+#undef _RGBM_MULTI_DYNAMIC
+#undef _RGBM_TMP_STATIC
+#undef _RGBM_TMP_DYNAMIC