#ifndef AG_SWAP_SONG
#define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
#endif
- #ifndef DEFAULT_LAYER_SONGS
- #define DEFAULT_LAYER_SONGS { }
- #endif
float goodbye_song[][2] = GOODBYE_SONG;
float ag_norm_song[][2] = AG_NORM_SONG;
float ag_swap_song[][2] = AG_SWAP_SONG;
- float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
+ #ifdef DEFAULT_LAYER_SONGS
+ float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
+ #endif
#endif
static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
}
void set_single_persistent_default_layer(uint8_t default_layer) {
- #ifdef AUDIO_ENABLE
+ #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
PLAY_SONG(default_layer_songs[default_layer]);
#endif
eeconfig_update_default_layer(1U<<default_layer);