#include "encoder.h"
+// for memcpy
+#include <string.h>
+
+
#ifndef ENCODER_RESOLUTION
#define ENCODER_RESOLUTION 4
#endif
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
+
+#ifdef SPLIT_KEYBOARD
+// slave half encoders come over as second set of encoders
+static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
+#else
static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
+#endif
__attribute__ ((weak))
void encoder_update_user(int8_t index, bool clockwise) { }
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
encoder_value[i] += encoder_LUT[encoder_state[i] & 0xF];
if (encoder_value[i] >= ENCODER_RESOLUTION) {
- encoder_update_kb(i, COUNTRECLOCKWISE);
+ encoder_update_kb(i, false);
}
if (encoder_value[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
- encoder_update_kb(i, CLOCKWISE);
+ encoder_update_kb(i, true);
}
encoder_value[i] %= ENCODER_RESOLUTION;
}
}
+
+#ifdef SPLIT_KEYBOARD
+void encoder_state_raw(uint8_t* slave_state) {
+ memcpy(slave_state, encoder_state, sizeof(encoder_state));
+}
+
+void encoder_update_raw(uint8_t* slave_state) {
+ for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
+ encoder_value[NUMBER_OF_ENCODERS + i] += encoder_LUT[slave_state[i] & 0xF];
+ if (encoder_value[NUMBER_OF_ENCODERS + i] >= ENCODER_RESOLUTION) {
+ encoder_update_kb(NUMBER_OF_ENCODERS + i, false);
+ }
+ if (encoder_value[NUMBER_OF_ENCODERS + i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
+ encoder_update_kb(NUMBER_OF_ENCODERS + i, true);
+ }
+ encoder_value[NUMBER_OF_ENCODERS + i] %= ENCODER_RESOLUTION;
+ }
+}
+#endif
#include <string.h>
+#include <stddef.h>
#include "config.h"
#include "matrix.h"
extern backlight_config_t backlight_config;
#endif
+#ifdef ENCODER_ENABLE
+# include "encoder.h"
+#endif
+
#if defined(USE_I2C) || defined(EH)
# include "i2c_master.h"
# include "i2c_slave.h"
-# define I2C_BACKLIT_START 0x00
-// Need 4 bytes for RGB (32 bit)
-# define I2C_RGB_START 0x01
-# define I2C_KEYMAP_START 0x05
+typedef struct __attribute__ ((__packed__)) {
+#ifdef BACKLIGHT_ENABLE
+ uint8_t backlight_level;
+#endif
+#ifdef RGBLIGHT_ENABLE
+ uint32_t rgb_settings;
+#endif
+#ifdef ENCODER_ENABLE
+ uint8_t encoder_state[NUMBER_OF_ENCODERS];
+#endif
+ // Keep matrix last, we are only using this for it's offset
+ uint8_t matrix_start[0];
+} transport_values_t;
+
+__attribute__ ((unused))
+static transport_values_t transport_values;
+
+#ifdef BACKLIGHT_ENABLE
+# define I2C_BACKLIT_START (uint8_t)offsetof(transport_values_t, backlight_level)
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+# define I2C_RGB_START (uint8_t)offsetof(transport_values_t, rgb_settings)
+#endif
+
+#ifdef ENCODER_ENABLE
+# define I2C_ENCODER_START (uint8_t)offsetof(transport_values_t, encoder_state)
+#endif
+
+#define I2C_KEYMAP_START (uint8_t)offsetof(transport_values_t, matrix_start)
# define TIMEOUT 100
// write backlight info
# ifdef BACKLIGHT_ENABLE
- static uint8_t prev_level = ~0;
- uint8_t level = get_backlight_level();
- if (level != prev_level) {
+ uint8_t level = get_backlight_level();
+ if (level != transport_values.backlight_level) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_BACKLIT_START, (void *)&level, sizeof(level), TIMEOUT) >= 0) {
- prev_level = level;
+ transport_values.backlight_level = level;
}
}
# endif
# ifdef RGBLIGHT_ENABLE
- static uint32_t prev_rgb = ~0;
- uint32_t rgb = rgblight_read_dword();
- if (rgb != prev_rgb) {
+ uint32_t rgb = rgblight_read_dword();
+ if (rgb != transport_values.rgb_settings) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_RGB_START, (void *)&rgb, sizeof(rgb), TIMEOUT) >= 0) {
- prev_rgb = rgb;
+ transport_values.rgb_settings = rgb;
}
}
# endif
+# ifdef ENCODER_ENABLE
+ i2c_readReg(SLAVE_I2C_ADDRESS, I2C_ENCODER_START, (void *)transport_values.encoder_state, sizeof(transport_values.encoder_state), TIMEOUT);
+ encoder_update_raw(&transport_values.encoder_state[0]);
+# endif
+
return true;
}
// Update the RGB with the new data
rgblight_update_dword(rgb);
# endif
+
+# ifdef ENCODER_ENABLE
+ encoder_state_raw((uint8_t*)(i2c_slave_reg + I2C_ENCODER_START));
+# endif
}
void transport_master_init(void) { i2c_init(); }
# include "serial.h"
-typedef struct _Serial_s2m_buffer_t {
+typedef struct __attribute__ ((__packed__)) {
+# ifdef ENCODER_ENABLE
+ uint8_t encoder_state[NUMBER_OF_ENCODERS];
+# endif
// TODO: if MATRIX_COLS > 8 change to uint8_t packed_matrix[] for pack/unpack
matrix_row_t smatrix[ROWS_PER_HAND];
} Serial_s2m_buffer_t;
-typedef struct _Serial_m2s_buffer_t {
+typedef struct __attribute__ ((__packed__)) {
# ifdef BACKLIGHT_ENABLE
uint8_t backlight_level;
# endif
}
# endif
+# ifdef ENCODER_ENABLE
+ encoder_update_raw((uint8_t*)&serial_s2m_buffer.encoder_state);
+# endif
+
return true;
}
// Update RGB config with the new data
rgblight_update_dword(serial_m2s_buffer.rgblight_config.raw);
# endif
+
+# ifdef ENCODER_ENABLE
+ encoder_state_raw((uint8_t*)&serial_s2m_buffer.encoder_state);
+# endif
}
#endif