#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 25
#define DRIVER_2_LED_TOTAL 24
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
```
+!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
+
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
};
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
KC_TRNS, KC_TRNS, KC_TRNS, TO(0), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
};
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
KC_TRNS, KC_TRNS, KC_TRNS, TO(0), KC_TRNS, KC_TRNS, KC_TRNS),
};
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
KC_TRNS, KC_TRNS, KC_TRNS, TO(0), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
enum dz60rgb_layers {
_QWERTY,
#define _V_V_V_ KC_TRNS
#define LT_CAPS LT(_NAV, KC_CAPS)
#define LT_DEL LT(_RGB, KC_DEL)
-extern rgb_config_t rgb_matrix_config;
extern bool autoshift_enabled;
#define MT_SLSH RSFT_T(KC_SLSH)
#define MT_APP RALT_T(KC_APP)
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
#define _LAYER2 2
-extern led_config_t g_led_config;
-void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
+void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color( i, red, green, blue );
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 35
#define DRIVER_2_LED_TOTAL 33
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
#define _LAYER0 0
#define _LAYER1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 24
#define DRIVER_2_LED_TOTAL 24
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
#define DRIVER_2_LED_TOTAL 32
#endif
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#include QMK_KEYBOARD_H
-extern bool g_suspend_state;
enum ctrl_layers {
_QWERTY,
#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
#define LT_CAPS LT(_NAV, KC_CAPS)
#define _V_V_V_ KC_TRNS
-extern rgb_config_t rgb_matrix_config;
extern bool autoshift_enabled;
}
}
-#ifdef RGB_MATRIX_ENABLE
-extern led_config_t g_led_config;
-#endif
-
void rgb_matrix_indicators_user(void) {
#ifdef RGB_MATRIX_ENABLE
switch (biton32(layer_state)) {
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 25
#define DRIVER_2_LED_TOTAL 24
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif
oled_write_P(sol_logo, false);
}
-extern rgb_config_t rgb_matrix_config;
static void render_status(void) {
// Render to mode icon
# define UC(x) KC_NO
#endif
-#ifdef RGB_MATRIX_ENABLE
-extern bool g_suspend_state;
-extern rgb_config_t rgb_matrix_config;
-#endif
extern userspace_config_t userspace_config;
enum more_custom_keycodes {
rgb_matrix_set_suspend_state(false);
}
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#include QMK_KEYBOARD_H
#include "drashna.h"
-#ifdef RGB_MATRIX_ENABLE
-extern bool g_suspend_state;
-extern rgb_config_t rgb_matrix_config;
-#endif
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
#endif
rgb_matrix_set_suspend_state(false);
}
-extern led_config_t g_led_config;
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
#ifdef HAPTIC_ENABLE
process_haptic(keycode, record) &&
#endif //HAPTIC_ENABLE
- #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
+ #if defined(RGB_MATRIX_ENABLE)
process_rgb_matrix(keycode, record) &&
#endif
process_record_kb(keycode, record) &&
#include "lib/lib8tion/lib8tion.h"
-#include "rgb_matrix_animations/solid_color_anim.h"
-#include "rgb_matrix_animations/alpha_mods_anim.h"
-#include "rgb_matrix_animations/dual_beacon_anim.h"
-#include "rgb_matrix_animations/gradient_up_down_anim.h"
-#include "rgb_matrix_animations/raindrops_anim.h"
-#include "rgb_matrix_animations/cycle_all_anim.h"
-#include "rgb_matrix_animations/cycle_left_right_anim.h"
-#include "rgb_matrix_animations/cycle_up_down_anim.h"
-#include "rgb_matrix_animations/rainbow_beacon_anim.h"
-#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
-#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
-#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
-#include "rgb_matrix_animations/typing_heatmap_anim.h"
-#include "rgb_matrix_animations/digital_rain_anim.h"
-#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
-#include "rgb_matrix_animations/solid_reactive_anim.h"
-#include "rgb_matrix_animations/solid_reactive_wide.h"
-#include "rgb_matrix_animations/solid_reactive_cross.h"
-#include "rgb_matrix_animations/solid_reactive_nexus.h"
-#include "rgb_matrix_animations/splash_anim.h"
-#include "rgb_matrix_animations/solid_splash_anim.h"
-#include "rgb_matrix_animations/breathing_anim.h"
+// ------------------------------------------
+// -----Begin rgb effect includes macros-----
+#define RGB_MATRIX_EFFECT(name)
+#define RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
- #define RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- #define RGB_MATRIX_EFFECT(name, ...)
- #ifdef RGB_MATRIX_CUSTOM_KB
- #include "rgb_matrix_kb.inc"
- #endif
- #ifdef RGB_MATRIX_CUSTOM_USER
- #include "rgb_matrix_user.inc"
- #endif
- #undef RGB_MATRIX_EFFECT
- #undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#include "rgb_matrix_animations/rgb_matrix_effects.inc"
+#ifdef RGB_MATRIX_CUSTOM_KB
+ #include "rgb_matrix_kb.inc"
#endif
+#ifdef RGB_MATRIX_CUSTOM_USER
+ #include "rgb_matrix_user.inc"
+#endif
+
+#undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#undef RGB_MATRIX_EFFECT
+// -----End rgb effect includes macros-------
+// ------------------------------------------
#ifndef RGB_DISABLE_AFTER_TIMEOUT
#define RGB_DISABLE_AFTER_TIMEOUT 0
bool g_suspend_state = false;
-extern led_config_t g_led_config;
rgb_config_t rgb_matrix_config;
rgb_counters_t g_rgb_counters;
rendering = rgb_matrix_none(&rgb_effect_params);
break;
- case RGB_MATRIX_SOLID_COLOR:
- rendering = rgb_matrix_solid_color(&rgb_effect_params); // Max 1ms Avg 0ms
- break;
-#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
- case RGB_MATRIX_ALPHAS_MODS:
- rendering = rgb_matrix_alphas_mods(&rgb_effect_params); // Max 2ms Avg 1ms
- break;
-#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
-#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- case RGB_MATRIX_GRADIENT_UP_DOWN:
- rendering = rgb_matrix_gradient_up_down(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_BREATHING
- case RGB_MATRIX_BREATHING:
- rendering = rgb_matrix_breathing(&rgb_effect_params); // Max 1ms Avg 0ms
- break;
-#endif // DISABLE_RGB_MATRIX_BREATHING
-#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
- case RGB_MATRIX_CYCLE_ALL:
- rendering = rgb_matrix_cycle_all(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
-#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- case RGB_MATRIX_CYCLE_LEFT_RIGHT:
- rendering = rgb_matrix_cycle_left_right(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
- case RGB_MATRIX_CYCLE_UP_DOWN:
- rendering = rgb_matrix_cycle_up_down(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
- rendering = rgb_matrix_rainbow_moving_chevron(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
- case RGB_MATRIX_DUAL_BEACON:
- rendering = rgb_matrix_dual_beacon(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
- case RGB_MATRIX_RAINBOW_BEACON:
- rendering = rgb_matrix_rainbow_beacon(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- case RGB_MATRIX_RAINBOW_PINWHEELS:
- rendering = rgb_matrix_rainbow_pinwheels(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#ifndef DISABLE_RGB_MATRIX_RAINDROPS
- case RGB_MATRIX_RAINDROPS:
- rendering = rgb_matrix_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms
- break;
-#endif // DISABLE_RGB_MATRIX_RAINDROPS
-#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- case RGB_MATRIX_JELLYBEAN_RAINDROPS:
- rendering = rgb_matrix_jellybean_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms
- break;
-#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-
-#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP
- case RGB_MATRIX_TYPING_HEATMAP:
- rendering = rgb_matrix_typing_heatmap(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_TYPING_HEATMAP
-#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
- case RGB_MATRIX_DIGITAL_RAIN:
- rendering = rgb_matrix_digital_rain(&rgb_effect_params); // Max 9ms Avg 8ms | this is expensive, fix it
- break;
-#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
-#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS
-
-#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- case RGB_MATRIX_SOLID_REACTIVE_SIMPLE:
- rendering = rgb_matrix_solid_reactive_simple(&rgb_effect_params);// Max 4ms Avg 3ms
- break;
-#endif
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
- case RGB_MATRIX_SOLID_REACTIVE:
- rendering = rgb_matrix_solid_reactive(&rgb_effect_params); // Max 4ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- case RGB_MATRIX_SOLID_REACTIVE_WIDE:
- rendering = rgb_matrix_solid_reactive_wide(&rgb_effect_params); // Max ?? ms Avg ?? ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- case RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE:
- rendering = rgb_matrix_solid_reactive_multiwide(&rgb_effect_params); // Max ?? ms Avg ?? ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- case RGB_MATRIX_SOLID_REACTIVE_CROSS:
- rendering = rgb_matrix_solid_reactive_cross(&rgb_effect_params); // Max ?? ms Avg ?? ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- case RGB_MATRIX_SOLID_REACTIVE_MULTICROSS:
- rendering = rgb_matrix_solid_reactive_multicross(&rgb_effect_params); // Max ?? ms Avg ?? ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- case RGB_MATRIX_SOLID_REACTIVE_NEXUS:
- rendering = rgb_matrix_solid_reactive_nexus(&rgb_effect_params); // Max ?? ms Avg ?? ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS:
- rendering = rgb_matrix_solid_reactive_multinexus(&rgb_effect_params); // Max ?? ms Avg ?? ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#ifndef DISABLE_RGB_MATRIX_SPLASH
- case RGB_MATRIX_SPLASH:
- rendering = rgb_matrix_splash(&rgb_effect_params); // Max 5ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_SPLASH
-#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
- case RGB_MATRIX_MULTISPLASH:
- rendering = rgb_matrix_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms
- break;
-#endif // DISABLE_RGB_MATRIX_MULTISPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
- case RGB_MATRIX_SOLID_SPLASH:
- rendering = rgb_matrix_solid_splash(&rgb_effect_params); // Max 5ms Avg 3ms
- break;
-#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
- case RGB_MATRIX_SOLID_MULTISPLASH:
- rendering = rgb_matrix_solid_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms
+// ---------------------------------------------
+// -----Begin rgb effect switch case macros-----
+#define RGB_MATRIX_EFFECT(name, ...) \
+ case RGB_MATRIX_##name: \
+ rendering = name(&rgb_effect_params); \
break;
-#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+#include "rgb_matrix_animations/rgb_matrix_effects.inc"
+#undef RGB_MATRIX_EFFECT
#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
#define RGB_MATRIX_EFFECT(name, ...) \
#endif
#undef RGB_MATRIX_EFFECT
#endif
+// -----End rgb effect switch case macros-------
+// ---------------------------------------------
// Factory default magic value
case UINT8_MAX: {
enum rgb_matrix_effects {
RGB_MATRIX_NONE = 0,
- RGB_MATRIX_SOLID_COLOR = 1,
-#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
- RGB_MATRIX_ALPHAS_MODS,
-#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
-#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- RGB_MATRIX_GRADIENT_UP_DOWN,
-#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_BREATHING
- RGB_MATRIX_BREATHING,
-#endif // DISABLE_RGB_MATRIX_BREATHING
-#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
- RGB_MATRIX_CYCLE_ALL,
-#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
-#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- RGB_MATRIX_CYCLE_LEFT_RIGHT,
-#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
- RGB_MATRIX_CYCLE_UP_DOWN,
-#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
-#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
- RGB_MATRIX_DUAL_BEACON,
-#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
- RGB_MATRIX_RAINBOW_BEACON,
-#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- RGB_MATRIX_RAINBOW_PINWHEELS,
-#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#ifndef DISABLE_RGB_MATRIX_RAINDROPS
- RGB_MATRIX_RAINDROPS,
-#endif // DISABLE_RGB_MATRIX_RAINDROPS
-#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- RGB_MATRIX_JELLYBEAN_RAINDROPS,
-#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP
- RGB_MATRIX_TYPING_HEATMAP,
-#endif // DISABLE_RGB_MATRIX_TYPING_HEATMAP
-#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
- RGB_MATRIX_DIGITAL_RAIN,
-#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
-#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- RGB_MATRIX_SOLID_REACTIVE_SIMPLE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
- RGB_MATRIX_SOLID_REACTIVE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- RGB_MATRIX_SOLID_REACTIVE_WIDE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- RGB_MATRIX_SOLID_REACTIVE_CROSS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- RGB_MATRIX_SOLID_REACTIVE_MULTICROSS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- RGB_MATRIX_SOLID_REACTIVE_NEXUS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#ifndef DISABLE_RGB_MATRIX_SPLASH
- RGB_MATRIX_SPLASH,
-#endif // DISABLE_RGB_MATRIX_SPLASH
-#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
- RGB_MATRIX_MULTISPLASH,
-#endif // DISABLE_RGB_MATRIX_MULTISPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
- RGB_MATRIX_SOLID_SPLASH,
-#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
- RGB_MATRIX_SOLID_MULTISPLASH,
-#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+
+// --------------------------------------
+// -----Begin rgb effect enum macros-----
+#define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_##name,
+#include "rgb_matrix_animations/rgb_matrix_effects.inc"
+#undef RGB_MATRIX_EFFECT
#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
#define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name,
#endif
#undef RGB_MATRIX_EFFECT
#endif
+// --------------------------------------
+// -----End rgb effect enum macros-------
RGB_MATRIX_EFFECT_MAX
};
extern const rgb_matrix_driver_t rgb_matrix_driver;
+extern rgb_config_t rgb_matrix_config;
+
+extern bool g_suspend_state;
+extern rgb_counters_t g_rgb_counters;
+extern led_config_t g_led_config;
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+extern last_hit_t g_last_hit_tracker;
+#endif
+#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
+extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
+#endif
+
#endif
-#pragma once
#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
-
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
+RGB_MATRIX_EFFECT(ALPHAS_MODS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
// alphas = color1, mods = color2
-bool rgb_matrix_alphas_mods(effect_params_t* params) {
+bool ALPHAS_MODS(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
-#pragma once
#ifndef DISABLE_RGB_MATRIX_BREATHING
+RGB_MATRIX_EFFECT(BREATHING)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_breathing(effect_params_t* params) {
+bool BREATHING(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 8);
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_BREATHING
-#pragma once
#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
+RGB_MATRIX_EFFECT(CYCLE_ALL)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_cycle_all(effect_params_t* params) {
+bool CYCLE_ALL(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
-#pragma once
#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_cycle_left_right(effect_params_t* params) {
+bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#pragma once
#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_cycle_up_down(effect_params_t* params) {
+bool CYCLE_UP_DOWN(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#pragma once
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
+RGB_MATRIX_EFFECT(DIGITAL_RAIN)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#ifndef RGB_DIGITAL_RAIN_DROPS
// lower the number for denser effect/wider keyboard
#define RGB_DIGITAL_RAIN_DROPS 24
#endif
-extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
-
-bool rgb_matrix_digital_rain(effect_params_t* params) {
+bool DIGITAL_RAIN(effect_params_t* params) {
// algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
const uint8_t drop_ticks = 28;
const uint8_t pure_green_intensity = 0xd0;
if (params->init) {
rgb_matrix_set_color_all(0, 0, 0);
- memset(rgb_frame_buffer, 0, sizeof rgb_frame_buffer);
+ memset(rgb_frame_buffer, 0, sizeof(rgb_frame_buffer));
drop = 0;
}
if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) {
// top row, pixels have just fallen and we're
// making a new rain drop in this column
- rgb_frame_buffer[col][row] = max_intensity;
+ rgb_frame_buffer[row][col] = max_intensity;
}
- else if (rgb_frame_buffer[col][row] > 0 && rgb_frame_buffer[col][row] < max_intensity) {
+ else if (rgb_frame_buffer[row][col] > 0 && rgb_frame_buffer[row][col] < max_intensity) {
// neither fully bright nor dark, decay it
- rgb_frame_buffer[col][row]--;
+ rgb_frame_buffer[row][col]--;
}
// set the pixel colour
uint8_t led[LED_HITS_TO_REMEMBER];
// TODO: multiple leds are supported mapped to the same row/column
if (led_count > 0) {
- if (rgb_frame_buffer[col][row] > pure_green_intensity) {
- const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost * (rgb_frame_buffer[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity));
+ if (rgb_frame_buffer[row][col] > pure_green_intensity) {
+ const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost * (rgb_frame_buffer[row][col] - pure_green_intensity) / (max_intensity - pure_green_intensity));
rgb_matrix_set_color(led[0], boost, max_intensity, boost);
}
else {
- const uint8_t green = (uint8_t) ((uint16_t) max_intensity * rgb_frame_buffer[col][row] / pure_green_intensity);
+ const uint8_t green = (uint8_t) ((uint16_t) max_intensity * rgb_frame_buffer[row][col] / pure_green_intensity);
rgb_matrix_set_color(led[0], 0, green, 0);
}
}
for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
// if ths is on the bottom row and bright allow decay
- if (row == MATRIX_ROWS - 1 && rgb_frame_buffer[col][row] == max_intensity) {
- rgb_frame_buffer[col][row]--;
+ if (row == MATRIX_ROWS - 1 && rgb_frame_buffer[row][col] == max_intensity) {
+ rgb_frame_buffer[row][col]--;
}
// check if the pixel above is bright
- if (rgb_frame_buffer[col][row - 1] == max_intensity) {
+ if (rgb_frame_buffer[row - 1][col] == max_intensity) {
// allow old bright pixel to decay
- rgb_frame_buffer[col][row - 1]--;
+ rgb_frame_buffer[row - 1][col]--;
// make this pixel bright
- rgb_frame_buffer[col][row] = max_intensity;
+ rgb_frame_buffer[row][col] = max_intensity;
}
}
}
return false;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
-#pragma once
#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
+RGB_MATRIX_EFFECT(DUAL_BEACON)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_dual_beacon(effect_params_t* params) {
+bool DUAL_BEACON(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
-#pragma once
#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_gradient_up_down(effect_params_t* params) {
+bool GRADIENT_UP_DOWN(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
}
return led_max < DRIVER_LED_TOTAL;
}
+
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#pragma once
#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
+RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
-bool rgb_matrix_jellybean_raindrops(effect_params_t* params) {
+bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
if (!params->init) {
// Change one LED every tick, make sure speed is not 0
if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) {
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#pragma once
#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
+RGB_MATRIX_EFFECT(RAINBOW_BEACON)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_rainbow_beacon(effect_params_t* params) {
+bool RAINBOW_BEACON(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
-#pragma once
#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_rainbow_moving_chevron(effect_params_t* params) {
+bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#pragma once
#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+RGB_MATRIX_EFFECT(PINWHEELS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_rainbow_pinwheels(effect_params_t* params) {
+bool PINWHEELS(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#pragma once
#ifndef DISABLE_RGB_MATRIX_RAINDROPS
-#include "rgb_matrix_types.h"
-
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
+RGB_MATRIX_EFFECT(RAINDROPS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static void raindrops_set_color(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
-bool rgb_matrix_raindrops(effect_params_t* params) {
+bool RAINDROPS(effect_params_t* params) {
if (!params->init) {
// Change one LED every tick, make sure speed is not 0
if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_RAINDROPS
--- /dev/null
+// Add your new core rgb matrix effect here, order determins enum order, requires "rgb_matrix_animations/ directory
+#include "rgb_matrix_animations/solid_color_anim.h"
+#include "rgb_matrix_animations/alpha_mods_anim.h"
+#include "rgb_matrix_animations/gradient_up_down_anim.h"
+#include "rgb_matrix_animations/breathing_anim.h"
+#include "rgb_matrix_animations/cycle_all_anim.h"
+#include "rgb_matrix_animations/cycle_left_right_anim.h"
+#include "rgb_matrix_animations/cycle_up_down_anim.h"
+#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
+#include "rgb_matrix_animations/dual_beacon_anim.h"
+#include "rgb_matrix_animations/rainbow_beacon_anim.h"
+#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
+#include "rgb_matrix_animations/raindrops_anim.h"
+#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
+#include "rgb_matrix_animations/typing_heatmap_anim.h"
+#include "rgb_matrix_animations/digital_rain_anim.h"
+#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
+#include "rgb_matrix_animations/solid_reactive_anim.h"
+#include "rgb_matrix_animations/solid_reactive_wide.h"
+#include "rgb_matrix_animations/solid_reactive_cross.h"
+#include "rgb_matrix_animations/solid_reactive_nexus.h"
+#include "rgb_matrix_animations/splash_anim.h"
+#include "rgb_matrix_animations/solid_splash_anim.h"
-#pragma once
+RGB_MATRIX_EFFECT(SOLID_COLOR)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_solid_color(effect_params_t* params) {
+bool SOLID_COLOR(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
}
return led_max < DRIVER_LED_TOTAL;
}
+
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-#pragma once
-#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
-
-bool rgb_matrix_solid_reactive(effect_params_t* params) {
+bool SOLID_REACTIVE(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { rgb_matrix_config.hue, 255, rgb_matrix_config.val };
return led_max < DRIVER_LED_TOTAL;
}
-#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
-#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static bool rgb_matrix_solid_reactive_multicross_range(uint8_t start, effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
return led_max < DRIVER_LED_TOTAL;
}
-bool rgb_matrix_solid_reactive_multicross(effect_params_t* params) {
+bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
return rgb_matrix_solid_reactive_multicross_range(0, params);
}
-bool rgb_matrix_solid_reactive_cross(effect_params_t* params) {
+bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
return rgb_matrix_solid_reactive_multicross_range(qsub8(g_last_hit_tracker.count, 1), params);
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
-#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static bool rgb_matrix_solid_reactive_multinexus_range(uint8_t start, effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
return led_max < DRIVER_LED_TOTAL;
}
-bool rgb_matrix_solid_reactive_multinexus(effect_params_t* params) {
+bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) {
return rgb_matrix_solid_reactive_multinexus_range(0, params);
}
-bool rgb_matrix_solid_reactive_nexus(effect_params_t* params) {
+bool SOLID_REACTIVE_NEXUS(effect_params_t* params) {
return rgb_matrix_solid_reactive_multinexus_range(qsub8(g_last_hit_tracker.count, 1), params);
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
-
-bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
+bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
return led_max < DRIVER_LED_TOTAL;
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
-#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static bool rgb_matrix_solid_reactive_multiwide_range(uint8_t start, effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
return led_max < DRIVER_LED_TOTAL;
}
-bool rgb_matrix_solid_reactive_multiwide(effect_params_t* params) {
+bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
return rgb_matrix_solid_reactive_multiwide_range(0, params);
}
-bool rgb_matrix_solid_reactive_wide(effect_params_t* params) {
+bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
return rgb_matrix_solid_reactive_multiwide_range(qsub8(g_last_hit_tracker.count, 1), params);
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
-#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+RGB_MATRIX_EFFECT(SOLID_SPLASH)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static bool rgb_matrix_solid_multisplash_range(uint8_t start, effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
return led_max < DRIVER_LED_TOTAL;
}
-bool rgb_matrix_solid_multisplash(effect_params_t* params) {
+bool SOLID_MULTISPLASH(effect_params_t* params) {
return rgb_matrix_solid_multisplash_range(0, params);
}
-bool rgb_matrix_solid_splash(effect_params_t* params) {
+bool SOLID_SPLASH(effect_params_t* params) {
return rgb_matrix_solid_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
-#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SPLASH
+RGB_MATRIX_EFFECT(SPLASH)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
+RGB_MATRIX_EFFECT(MULTISPLASH)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+
static bool rgb_matrix_multisplash_range(uint8_t start, effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
return led_max < DRIVER_LED_TOTAL;
}
-bool rgb_matrix_multisplash(effect_params_t* params) {
+bool MULTISPLASH(effect_params_t* params) {
return rgb_matrix_multisplash_range(0, params);
}
-bool rgb_matrix_splash(effect_params_t* params) {
+bool SPLASH(effect_params_t* params) {
return rgb_matrix_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
-#pragma once
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
-
-extern rgb_config_t rgb_matrix_config;
-extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
+RGB_MATRIX_EFFECT(TYPING_HEATMAP)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
void process_rgb_matrix_typing_heatmap(keyrecord_t *record) {
uint8_t row = record->event.key.row;
}
}
-bool rgb_matrix_typing_heatmap(effect_params_t* params) {
+bool TYPING_HEATMAP(effect_params_t* params) {
// Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size
uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT;
return led_max < sizeof(rgb_frame_buffer);
}
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
static void led_matrix_massdrop_config_override(int i);
#endif // USE_MASSDROP_CONFIGURATOR
-extern rgb_config_t rgb_matrix_config;
-extern rgb_counters_t g_rgb_counters;
void SERCOM1_0_Handler( void )
{
}
}
-extern led_config_t g_led_config;
static void led_matrix_massdrop_config_override(int i)
{
float ro = 0;
#if defined(RGBLIGHT_ENABLE)
extern rgblight_config_t rgblight_config;
bool has_initialized;
-#elif defined(RGB_MATRIX_ENABLE)
-extern rgb_config_t rgb_matrix_config;
#endif
#ifdef RGBLIGHT_ENABLE