+++ /dev/null
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#if defined(VISUALIZER_ENABLE)
-
-#include "animations.h"
-#include "visualizer.h"
-#ifdef LCD_ENABLE
-#include "lcd_keyframes.h"
-#endif
-#ifdef LCD_BACKLIGHT_ENABLE
-#include "lcd_backlight_keyframes.h"
-#endif
-
-#ifdef BACKLIGHT_ENABLE
-#include "led_backlight_keyframes.h"
-#endif
-
-#include "visualizer_keyframes.h"
-
-
-#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
-
-static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
-#ifdef LCD_ENABLE
- lcd_keyframe_enable(animation, state);
-#endif
-#ifdef LCD_BACKLIGHT_ENABLE
- lcd_backlight_keyframe_enable(animation, state);
-#endif
-#ifdef BACKLIGHT_ENABLE
- led_backlight_keyframe_enable(animation, state);
-#endif
- return false;
-}
-
-static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
-#ifdef LCD_ENABLE
- lcd_keyframe_disable(animation, state);
-#endif
-#ifdef LCD_BACKLIGHT_ENABLE
- lcd_backlight_keyframe_disable(animation, state);
-#endif
-#ifdef BACKLIGHT_ENABLE
- led_backlight_keyframe_disable(animation, state);
-#endif
- return false;
-}
-
-static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
- bool ret = false;
-#ifdef LCD_BACKLIGHT_ENABLE
- ret |= lcd_backlight_keyframe_animate_color(animation, state);
-#endif
-#ifdef BACKLIGHT_ENABLE
- ret |= led_backlight_keyframe_fade_in_all(animation, state);
-#endif
- return ret;
-}
-
-static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
- bool ret = false;
-#ifdef LCD_BACKLIGHT_ENABLE
- ret |= lcd_backlight_keyframe_animate_color(animation, state);
-#endif
-#ifdef BACKLIGHT_ENABLE
- ret |= led_backlight_keyframe_fade_out_all(animation, state);
-#endif
- return ret;
-}
-
-
-// Don't worry, if the startup animation is long, you can use the keyboard like normal
-// during that time
-keyframe_animation_t default_startup_animation = {
- .num_frames = 3,
- .loop = false,
- .frame_lengths = {0, 0, gfxMillisecondsToTicks(5000)},
- .frame_functions = {
- keyframe_enable,
- lcd_keyframe_draw_logo,
- keyframe_fade_in,
- },
-};
-
-keyframe_animation_t default_suspend_animation = {
- .num_frames = 3,
- .loop = false,
- .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
- .frame_functions = {
- lcd_keyframe_display_layer_text,
- keyframe_fade_out,
- keyframe_disable,
- },
-};
-#endif
-
-#if defined(BACKLIGHT_ENABLE)
-#define CROSSFADE_TIME 1000
-#define GRADIENT_TIME 3000
-
-keyframe_animation_t led_test_animation = {
- .num_frames = 14,
- .loop = true,
- .frame_lengths = {
- gfxMillisecondsToTicks(1000), // fade in
- gfxMillisecondsToTicks(1000), // no op (leds on)
- gfxMillisecondsToTicks(1000), // fade out
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
- 0, // mirror leds
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
- 0, // normal leds
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
-
- },
- .frame_functions = {
- led_backlight_keyframe_fade_in_all,
- keyframe_no_operation,
- led_backlight_keyframe_fade_out_all,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_left_to_right_gradient,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_top_to_bottom_gradient,
- led_backlight_keyframe_mirror_orientation,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_left_to_right_gradient,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_top_to_bottom_gradient,
- led_backlight_keyframe_normal_orientation,
- led_backlight_keyframe_crossfade,
- },
-};
-#endif
-
-#endif
+++ /dev/null
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
-#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
-
-#include "visualizer.h"
-
-// You can use these default animations, but of course you can also write your own custom ones instead
-extern keyframe_animation_t default_startup_animation;
-extern keyframe_animation_t default_suspend_animation;
-
-// An animation for testing and demonstrating the led support, should probably not be used for real world
-// cases
-extern keyframe_animation_t led_test_animation;
-
-#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */
# project specific files
SRC = matrix.c \
- led.c \
- animations.c
+ led.c
## chip/board settings
# - the next two should match the directories in
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "led.h"
-#include "animations.h"
+#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
-#include "animations.h"
+#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
+++ /dev/null
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#if defined(VISUALIZER_ENABLE)
-
-#include "animations.h"
-#include "visualizer.h"
-
-#ifdef BACKLIGHT_ENABLE
-#include "led_backlight_keyframes.h"
-#endif
-
-#include "visualizer_keyframes.h"
-
-
-#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
-
-static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
-#ifdef BACKLIGHT_ENABLE
- led_backlight_keyframe_enable(animation, state);
-#endif
- return false;
-}
-
-static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
-#ifdef BACKLIGHT_ENABLE
- led_backlight_keyframe_disable(animation, state);
-#endif
- return false;
-}
-
-static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
- bool ret = false;
-#ifdef BACKLIGHT_ENABLE
- ret |= led_backlight_keyframe_fade_in_all(animation, state);
-#endif
- return ret;
-}
-
-static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
- bool ret = false;
-#ifdef BACKLIGHT_ENABLE
- ret |= led_backlight_keyframe_fade_out_all(animation, state);
-#endif
- return ret;
-}
-
-
-// Don't worry, if the startup animation is long, you can use the keyboard like normal
-// during that time
-keyframe_animation_t default_startup_animation = {
- .num_frames = 2,
- .loop = false,
- .frame_lengths = {0, gfxMillisecondsToTicks(5000)},
- .frame_functions = {
- keyframe_enable,
- keyframe_fade_in,
- },
-};
-
-keyframe_animation_t default_suspend_animation = {
- .num_frames = 2,
- .loop = false,
- .frame_lengths = {gfxMillisecondsToTicks(1000), 0},
- .frame_functions = {
- keyframe_fade_out,
- keyframe_disable,
- },
-};
-#endif
-
-#if defined(BACKLIGHT_ENABLE)
-#define CROSSFADE_TIME 1000
-#define GRADIENT_TIME 3000
-
-keyframe_animation_t led_test_animation = {
- .num_frames = 14,
- .loop = true,
- .frame_lengths = {
- gfxMillisecondsToTicks(1000), // fade in
- gfxMillisecondsToTicks(1000), // no op (leds on)
- gfxMillisecondsToTicks(1000), // fade out
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
- 0, // mirror leds
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
- 0, // normal leds
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
-
- },
- .frame_functions = {
- led_backlight_keyframe_fade_in_all,
- keyframe_no_operation,
- led_backlight_keyframe_fade_out_all,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_left_to_right_gradient,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_top_to_bottom_gradient,
- led_backlight_keyframe_mirror_orientation,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_left_to_right_gradient,
- led_backlight_keyframe_crossfade,
- led_backlight_keyframe_top_to_bottom_gradient,
- led_backlight_keyframe_normal_orientation,
- led_backlight_keyframe_crossfade,
- },
-};
-#endif
-
-#endif
+++ /dev/null
-/* Copyright 2017 Fred Sundvik
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
-#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
-
-#include "visualizer.h"
-
-// You can use these default animations, but of course you can also write your own custom ones instead
-extern keyframe_animation_t default_startup_animation;
-extern keyframe_animation_t default_suspend_animation;
-
-// An animation for testing and demonstrating the led support, should probably not be used for real world
-// cases
-extern keyframe_animation_t led_test_animation;
-
-#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */
# project specific files
SRC = matrix.c \
- led.c \
- animations.c
+ led.c
## chip/board settings
# - the next two should match the directories in
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "led.h"
-#include "animations.h"
+#include "default_animations.h"
static bool initial_update = true;
--- /dev/null
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if defined(VISUALIZER_ENABLE)
+
+#include "default_animations.h"
+#include "visualizer.h"
+#ifdef LCD_ENABLE
+#include "lcd_keyframes.h"
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+#include "lcd_backlight_keyframes.h"
+#endif
+
+#ifdef BACKLIGHT_ENABLE
+#include "led_backlight_keyframes.h"
+#endif
+
+#include "visualizer_keyframes.h"
+
+
+#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
+
+static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+#ifdef LCD_ENABLE
+ lcd_keyframe_enable(animation, state);
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+ lcd_backlight_keyframe_enable(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ led_backlight_keyframe_enable(animation, state);
+#endif
+ return false;
+}
+
+static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+#ifdef LCD_ENABLE
+ lcd_keyframe_disable(animation, state);
+#endif
+#ifdef LCD_BACKLIGHT_ENABLE
+ lcd_backlight_keyframe_disable(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ led_backlight_keyframe_disable(animation, state);
+#endif
+ return false;
+}
+
+static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
+ bool ret = false;
+#ifdef LCD_BACKLIGHT_ENABLE
+ ret |= lcd_backlight_keyframe_animate_color(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ ret |= led_backlight_keyframe_fade_in_all(animation, state);
+#endif
+ return ret;
+}
+
+static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
+ bool ret = false;
+#ifdef LCD_BACKLIGHT_ENABLE
+ ret |= lcd_backlight_keyframe_animate_color(animation, state);
+#endif
+#ifdef BACKLIGHT_ENABLE
+ ret |= led_backlight_keyframe_fade_out_all(animation, state);
+#endif
+ return ret;
+}
+
+
+// Don't worry, if the startup animation is long, you can use the keyboard like normal
+// during that time
+keyframe_animation_t default_startup_animation = {
+#if LCD_ENABLE
+ .num_frames = 3,
+#else
+ .num_frames = 2,
+#endif
+ .loop = false,
+ .frame_lengths = {
+ 0,
+#if LCD_ENABLE
+ 0,
+#endif
+ gfxMillisecondsToTicks(5000)},
+ .frame_functions = {
+ keyframe_enable,
+#if LCD_ENABLE
+ lcd_keyframe_draw_logo,
+#endif
+ keyframe_fade_in,
+ },
+};
+
+keyframe_animation_t default_suspend_animation = {
+#if LCD_ENABLE
+ .num_frames = 3,
+#else
+ .num_frames = 2,
+#endif
+ .loop = false,
+ .frame_lengths = {
+#if LCD_ENABLE
+ 0,
+#endif
+ gfxMillisecondsToTicks(1000),
+ 0},
+ .frame_functions = {
+#if LCD_ENABLE
+ lcd_keyframe_display_layer_text,
+#endif
+ keyframe_fade_out,
+ keyframe_disable,
+ },
+};
+#endif
+
+#if defined(BACKLIGHT_ENABLE)
+#define CROSSFADE_TIME 1000
+#define GRADIENT_TIME 3000
+
+keyframe_animation_t led_test_animation = {
+ .num_frames = 14,
+ .loop = true,
+ .frame_lengths = {
+ gfxMillisecondsToTicks(1000), // fade in
+ gfxMillisecondsToTicks(1000), // no op (leds on)
+ gfxMillisecondsToTicks(1000), // fade out
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
+ 0, // mirror leds
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+ gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
+ 0, // normal leds
+ gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
+
+ },
+ .frame_functions = {
+ led_backlight_keyframe_fade_in_all,
+ keyframe_no_operation,
+ led_backlight_keyframe_fade_out_all,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_left_to_right_gradient,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_top_to_bottom_gradient,
+ led_backlight_keyframe_mirror_orientation,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_left_to_right_gradient,
+ led_backlight_keyframe_crossfade,
+ led_backlight_keyframe_top_to_bottom_gradient,
+ led_backlight_keyframe_normal_orientation,
+ led_backlight_keyframe_crossfade,
+ },
+};
+#endif
+
+#endif
--- /dev/null
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef DEFAULT_ANIMATIONS_H_
+#define DEFAULT_ANIMATIONS_H_
+
+#include "visualizer.h"
+
+// You can use these default animations, but of course you can also write your own custom ones instead
+extern keyframe_animation_t default_startup_animation;
+extern keyframe_animation_t default_suspend_animation;
+
+// An animation for testing and demonstrating the led support, should probably not be used for real world
+// cases
+extern keyframe_animation_t led_test_animation;
+
+#endif /* DEFAULT_ANIMATIONS_H_ */
SRC += $(VISUALIZER_DIR)/led_backlight_keyframes.c
endif
+SRC += $(VISUALIZER_DIR)/default_animations.c
+
include $(GFXLIB)/gfx.mk
# For the common_gfxconf.h
GFXINC += quantum/visualizer