]> git.donarmstrong.com Git - qmk_firmware.git/blobdiff - users/xulkal/custom_oled.c
Switching rgb_config_t to use HSV struct
[qmk_firmware.git] / users / xulkal / custom_oled.c
index 77e580b956793e455fc9ef6e50356110a6c44fd8..7280ef7019fca7dd6c5b9069e6e5e67e94c9b20c 100644 (file)
 
 #ifdef OLED_DRIVER_ENABLE
 
+#ifdef RGBLIGHT_ENABLE
+rgblight_config_t rgblight_config;
+#endif
+
 static void render_logo(void)
 {
-    static const char PROGMEM sol_logo[] = {
+    static const char PROGMEM font_logo[] = {
         0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
         0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
         0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
-    oled_write_P(sol_logo, false);
+    oled_write_P(font_logo, false);
+}
+
+#if defined(OLED_90ROTATION)
+
+// TODO: Need to define this function / extern only for helix based split common keyboards
+extern uint8_t is_master;
+bool is_keyboard_master(void)
+{
+    return is_master;
+}
+
+static void render_layer(uint8_t layer)
+{
+    switch (layer)
+    {
+        case _QWERTY:
+            oled_write_P(PSTR("DFLT "), false);
+            break;
+#ifndef GAMELAYER_DISABLE
+        case _GAME:
+            oled_write_P(PSTR("GAME "), false);
+            break;
+#endif
+        case _LOWER:
+            oled_write_P(PSTR("LOWER"), false);
+            break;
+        case _RAISE:
+            oled_write_P(PSTR("RAISE"), false);
+            break;
+#ifdef TRILAYER_ENABLED
+        case _ADJUST:
+            oled_write_P(PSTR("ADJST"), false);
+            break;
+#endif
+    }
 }
 
 static void render_status(void)
 {
     // Render to mode icon
-    static const char PROGMEM mode_logo[2][3] = {
-        {0x97,0x98,0},
-        {0xb7,0xb8,0}
-    };
+    static const char PROGMEM mode_logo[2][4] = {
+        {0x97,0x98,0x0a,0},
+        {0xb7,0xb8,0x0a,0} };
 
     oled_write_P(mode_logo[0], false);
+    oled_write_P(mode_logo[1], false);
 
-#if defined(RGB_MATRIX_ENABLE)
-    static char buffer[20] = {0};
-    snprintf(buffer, sizeof(buffer), "    h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val);
-    oled_write(buffer, false);
-#endif
+    oled_write_P(PSTR("Layer"), false);
+    uint8_t layer = biton(layer_state);
+    if (layer != _QWERTY)
+        render_layer(layer);
+    else
+        render_layer(biton32(default_layer_state));
 
-    oled_write_P(mode_logo[1], false);
+    // Host Keyboard LED Status
+    uint8_t led_usb_state = host_keyboard_leds();
+    oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("-----NUMLK") : PSTR("-----     "), false);
+    oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR("     "), false);
+    oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR("     "), false);
 
 #if defined(RGB_MATRIX_ENABLE)
-    snprintf(buffer, sizeof(buffer), "         s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode);
+    oled_set_cursor(0, oled_max_lines() - 7);
+    oled_write_P(PSTR("-----"), false);
+    static char buffer[26] = {0};
+    snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d s%3d m%3d\n", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, rgb_matrix_config.speed, rgb_matrix_config.mode);
+    oled_write(buffer, false);
+#elif defined(RGBLIGHT_ENABLE)
+    oled_set_cursor(0, oled_max_lines() - 7);
+    oled_write_P(PSTR("-----"), false);
+    static char buffer[31] = {0};
+    snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d s%3d m%3d\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val, rgblight_config.speed, rgblight_config.mode);
     oled_write(buffer, false);
 #endif
+}
 
-    // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
-    oled_write_P(PSTR("Layer: "), false);
-    switch (biton32(layer_state))
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+  if (is_keyboard_master())
+    return OLED_ROTATION_270;
+  return OLED_ROTATION_180;
+}
+
+#else  // OLED_90ROTATION
+
+static void render_layer(uint8_t layer)
+{
+    switch (layer)
     {
         case _QWERTY:
-#ifndef GAMELAYER_DISABLE
-            switch (biton32(default_layer_state))
-            {
-                case _QWERTY:
-                    oled_write_P(PSTR("Default\n"), false);
-                    break;
-                case _GAME:
-                    oled_write_P(PSTR("Game\n"), false);
-                    break;
-                default:
-                    oled_write_P(PSTR("Undefined\n"), false);
-                    break;
-            }
-#else
             oled_write_P(PSTR("Default\n"), false);
-#endif
             break;
+#ifndef GAMELAYER_DISABLE
+        case _GAME:
+            oled_write_P(PSTR("Game\n"), false);
+            break;
+#endif
         case _LOWER:
             oled_write_P(PSTR("Lower\n"), false);
             break;
@@ -70,18 +122,60 @@ static void render_status(void)
             oled_write_P(PSTR("Adjust\n"), false);
             break;
 #endif
-        default:
-            oled_write_P(PSTR("Undefined\n"), false);
-            break;
-  }
+    }
+}
 
-  // Host Keyboard LED Status
+static void render_status(void)
+{
+    // Render to mode icon
+    static const char PROGMEM mode_logo[2][3] = {
+        {0x97,0x98,0},
+        {0xb7,0xb8,0}
+    };
+
+    oled_write_P(mode_logo[0], false);
+
+#if defined(RGB_MATRIX_ENABLE)
+    static char buffer[20] = {0};
+    snprintf(buffer, sizeof(buffer), "    h%3d s%3d v%3d\n", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v);
+    oled_write(buffer, false);
+#elif defined(RGBLIGHT_ENABLE)
+    static char buffer[20] = {0};
+    snprintf(buffer, sizeof(buffer), "    h%3d s%3d v%3d\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
+    oled_write(buffer, false);
+#else
+    oled_write_P(PSTR("\n"));
+#endif
+
+    oled_write_P(mode_logo[1], false);
+
+#if defined(RGB_MATRIX_ENABLE)
+    snprintf(buffer, sizeof(buffer), "         s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode);
+    oled_write(buffer, false);
+#elif defined(RGBLIGHT_ENABLE)
+    snprintf(buffer, sizeof(buffer), "         s%3d m%3d\n", rgblight_config.speed, rgblight_config.mode);
+    oled_write(buffer, false);
+#else
+    oled_write_P(PSTR("\n"));
+#endif
+
+    // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
+    oled_write_P(PSTR("Layer: "), false);
+    uint8_t layer = biton(layer_state);
+    if (layer != _QWERTY)
+        render_layer(layer);
+    else
+        render_layer(biton32(default_layer_state));
+
+    // Host Keyboard LED Status
     uint8_t led_usb_state = host_keyboard_leds();
     oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR("       "), false);
     oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR("       "), false);
     oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR("       "), false);
 }
 
+#endif // OLED_90ROTATION
+
 void oled_task_user(void)
 {
     if (is_keyboard_master())