#include "suspend.h"
#include "wait.h"
+/** \brief suspend idle
+ *
+ * FIXME: needs doc
+ */
void suspend_idle(uint8_t time) {
// TODO: this is not used anywhere - what units is 'time' in?
wait_ms(time);
}
+/** \brief suspend power down
+ *
+ * FIXME: needs doc
+ */
void suspend_power_down(void) {
// TODO: figure out what to power down and how
// shouldn't power down TPM/FTM if we want a breathing LED
wait_ms(17);
}
+/** \brief suspend wakeup condition
+ *
+ * FIXME: needs doc
+ */
__attribute__ ((weak)) void matrix_power_up(void) {}
__attribute__ ((weak)) void matrix_power_down(void) {}
bool suspend_wakeup_condition(void)
return false;
}
-// run immediately after wakeup
+/** \brief suspend wakeup condition
+ *
+ * run immediately after wakeup
+ * FIXME: needs doc
+ */
void suspend_wakeup_init(void)
{
// clear keyboard state