RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_SPIRAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
- hsv->h = dist - time - atan2_8(dy, dx);
+static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+ hsv.h = dist - time - atan2_8(dy, dx);
+ return hsv;
}
bool CYCLE_SPIRAL(effect_params_t* params) {