static void BAND_VAL_math(HSV* hsv, uint8_t i, uint8_t time) {
int16_t v = rgb_matrix_config.val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
- hsv->v = v < 0 ? 0 : v;
+ hsv->v = scale8(v < 0 ? 0 : v, rgb_matrix_config.val);
}
bool BAND_VAL(effect_params_t* params) {