#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
case BL_BRTG: {
if (record->event.pressed) {
- breathing_toggle();
+ backlight_toggle_breathing();
}
return false;
}
setPinOutput(backlight_pin);
backlight_on(backlight_pin);
)
+
+ #ifdef BACKLIGHT_BREATHING
+ if (is_backlight_breathing()) {
+ breathing_enable();
+ }
+ #endif
}
__attribute__ ((weak))
backlight_init();
#ifdef BACKLIGHT_BREATHING
- breathing_enable();
+ if (is_backlight_breathing()) {
+ breathing_enable();
+ }
#endif
}